Transparent material in preview, not transparent in render
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Hi everyone,
I'm encountering a problem with an emissive material. Using vray 3.4 on sketchup 2017.
Basically, in the material preview I see the correct material, with transparency correctly displayed.
But in the frame buffer, it shows the updated texture with plain white colour in place of the transparency.
Any thoughts? Thanks!
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Can you share your texture and opacity map (transparency)?
Here is a working example:

Note that it might not work with GPU acceleration or interactive mode.
Check this for more information about Emissive Material. -
Hi filibis,
Thank you very much - disabling the gpu acceleration, the opacity map worked as supposed to.
I wonder if it's a bug or a limitation. -
I think it's because GPU rendering is fairly new technology comparing to CPU rendering, so i believe it's just a matter of time that will support every feature like in CPU.
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With your input, this post could be even better π
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