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    πŸ”Œ Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
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    Recent Best Controversial
    • RE: Water Walls render modelling

      Hi Pixero, thank you that may very well work, will post the results this weekend if it does.

      posted in SketchUp Discussions
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    • Water Walls render modelling

      Image1 Hagel.jpgHi All, I am trying to build my port folio and came across an old design I did for a swimming pool and spa. As I said that was quite some time ago before my skills progressed to beyond the attached embarrassing image. I want to see what I can do with rendering it as photo realistic as I can do. Am good with the rest but think I will come across trouble when I try and do the water walls. They will be the weak point. Does anyone have a model the could send or perhaps have some suggestions on how to make these work.....please?

      Cheers

      posted in SketchUp Discussions sketchup
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    • RE: Perth 2 story house render

      @renderiza said:

      @l i am said:

      Still experimenting with lighting and producing renders out of the box with no post processing. Whilst not completely successful but perhaps an improvement, I'm not sure.

      [attachment=0:hmk1u999]<!-- ia0 -->Modern tropical Sml 2.jpg<!-- ia0 -->[/attachment:hmk1u999]

      For not doing any postprocessing I think your renders are good, but for me, photoshop is a vital process to make my work presentable.

      Cheers!

      Sorry its been a while, would you care to share a similarish image to mine of what you mean (photo shopped? I am in need of a dangled carrot, would really appreciate it

      posted in Gallery
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    • Styles advice please

      Jimbub 5.jpgHi all, I am working on a small project and have not had too much experience with styles as I normally render images. In the attached image particularly the plants in the foreground are semi transparent in this particular style, and the style seems to be closest to my needs. Is there a way to increase the opacity of the texture?

      Cheers

      posted in SketchUp Discussions sketchup
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    • RE: Old Clay Pot

      Beautiful work! Very convincing. Could I suggest a white studio background? I think that awful grey detracts from your work.

      posted in Gallery
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    • RE: Metal Hangers for Wood Beams Collection

      Very generous mate πŸ‘ I have one suggestion though they seem to be saved in 2018 I would suggest you save in an earlier version as many including myself do not have SU 2018.

      posted in SketchUp Components
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    • Is Make still available

      Hi Guys,I have friend who is thinking of getting into sketchup. Can anyone let me know the state of play. Is make still available for download or is it all cloud based now now?

      Cheers

      posted in SketchUp Discussions sketchup
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    • RE: Hover rod type or steampunk car

      I really love the retro/steam punk styling. Just a thought bubble but it instantly said to me (with a bit if modification) a "ground effect vehicle" 😎

      posted in WIP
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    • RE: Hover rod type or steampunk car

      Looking forward to seeing where this heads Mike beautiful so far πŸ‘

      posted in WIP
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    • RE: Texture pack post?

      @samnorth said:

      Maybe it was these textures; I noticed them posted somewhere around here recently...?

      https://richardyot.com/tiling-texture-pack

      That's the one πŸ‘ Thanks Sam:)

      posted in Corner Bar
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    • RE: Embossing 3D Text Into Imported STL

      Did you try ungluing it?

      posted in SketchUp for 3D Printing
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    • RE: Concept Art for Video Games: ChronoBlade

      Awesome work πŸ‘ πŸ‘

      posted in Gallery
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    • RE: Need help with a stair's step

      @dave r said:

      Doing what I described, extend the edge of the step out a bit beyond the end. If using Follow Me, extend both ends. Draw the round over profile at 90Β° to the extended line.
      [attachment=2:2bsn6w8o]<!-- ia2 -->Screenshot - 9_14_2018 , 7_09_26 AM.png<!-- ia2 -->[/attachment:2bsn6w8o]

      Extrude the profile. If you use Follow Me, preselect the path including the extended edges on each end, get the tool, click on the profile face. Since the run is straight, you could use Push/Pull instead. For Push/Pull you don't need the extended edges.
      [attachment=1:2bsn6w8o]<!-- ia1 -->Screenshot - 9_14_2018 , 7_10_59 AM.png<!-- ia1 -->[/attachment:2bsn6w8o]

      Select all of the geometry, right click and choose Intersect Faces>With Selected. Then erase the waste and correct the face orientation on the roundover as needed.
      [attachment=0:2bsn6w8o]<!-- ia0 -->Screenshot - 9_14_2018 , 7_11_50 AM.png<!-- ia0 -->[/attachment:2bsn6w8o]

      This is similar to what Liam shows but avoids the need to move the roundover into place and prevents possible errors in placement.

      Nice!

      posted in Newbie Forum
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    • RE: Texture pack post?

      Hi Pixero, thanks for that, have had a look at the site and it looks like an amazing resource for texture.s I will be a heavy user:thumb:
      However I would still like to trace that materials post.

      posted in Corner Bar
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    • Texture pack post?

      Hi all, About 3 weeks ago somebody posted a texture pack for sale on here. I noticed it had stuff like stainless steel with finger prints (subtle patina)
      Anyway I have tried to find the post to no avail. Does anyone remember the post?

      posted in Corner Bar
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    • RE: Poppy!

      That Stinks.......Congratulations πŸ˜‰

      posted in Gallery
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    • RE: Need help with a stair's step

      Desktop.jpgHi, a way to do this in Native SU is as shown

      Cheers

      posted in Newbie Forum
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    • RE: Playing around.

      Nice Work Mike πŸ‘
      This prop may be useful:
      https://3dwarehouse.sketchup.com/model/7e54428519d46cd55e29ce2c9d37b952/partiture

      posted in WIP
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    • RE: Wizard's Den

      Nice work mate πŸ‘

      posted in Gallery
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    • RE: Bin Packing

      Hi Pilou, I am curious about your question, and am not sure if, you did not explain it well or if I am stupid πŸ˜‰ Could you please give the question with a context like, what you are trying to solve and why, so I can work out which theory is correct πŸ˜„

      posted in Plugins
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