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    • K

      Most amazing renders ever !

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      found some words about maya
    • K

      When Sketchup 64 bit?

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      @kwistenbiebel said: Any news on a 64 bit version (SU7 ?) in the pipeline? Sorry but there has been no news.
    • K

      How to intersect and have the cut geometry as groups?

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      Moved to the SU forum.
    • K

      Reasons....

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      Thanks Nomer You know I always appreciate your opinion.
    • K

      The effects of drinking

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      Yes, I have to agree. When you compare price, Indigo is worth more for the bucks. Indigo needs more sky+sun control (seperate sun strength slider?) , but otherwise, the quality is really good.
    • K

      SU hidden gem: add detail = subdivision tool

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      A slightly buggy Triangulate.rb is available at Ruby Library Depot to first triangulate faces. The script messes up on a few types of faces, but it does save work. Add a one-step undo by inserting model.start_operation "Triangulate" ### one-step Undo after line 56, entities = model.entities.
    • K

      Using 'instancing/proxies' is fun

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      Thans Cheffey for the compliment. His work seems some levels richer though. Thanks for the link. Nice resource to learn from.
    • K

      This could have been the future of sketchup?....

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      Link to Basecamp thread.
    • K

      I am tired of making renderings.....

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      great renders..recently I made a KT maquette material pack , based on my sketchup material pack (http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=12210), and shared it over KT forum (material section) . and here r some render using this pack , hope u joy[image: DJ1o_1st-card-board_filtered.jpg][image: H86Z_scene-2-noice-redused.jpg][image: mVfP_scene-3-12-pass.jpg] and here is the material pack: http://www.pushpullbar.com/forums/attachment.php?attachmentid=51551&d=1238624518 discusstion: http://www.pushpullbar.com/forums/kerkythea/10610-simulation-physical-model-cardboard-wood-5.html cheers
    • K

      Fry- Indigo- Vray- Kerkythea- Maxwell- Podium (added page2)

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      Here: http://suplugins.com/
    • K

      Calatravas Turning torso

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      Thanks for the comments. I didn't forget about RC4, but I am not sure what exactly will be the concept of that. It's quite difficult to understand how it will work and what it will do by reading the little info that is available on the Fry render forum...
    • K

      Monk'y business

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      After 22 hours of render time I just killed it as such R times are just ridiculous . Maybe I should have rendered this in Podium or Vray. [image: statue5.jpg]
    • K

      Tadao ando interior

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      this is amazing work;-)))
    • K

      Hybrid arm things :) [Edit page 2]

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      amazing...how the hand is created?
    • K

      'Quick and dirty' FLW: Massaro house

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    • K

      Steve Jobs' shower

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      Hehe ....nice Chris , nice indeed
    • K

      Claire-Obscure rendering

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      Bill, don't change your trademark I love it . I was just messing with you . And trust me lurking the shoe shop... we do it all though we will never admit it. Cheers!
    • K

      ....So long sailor

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      Amazing, kwistenbiebel, congrats to you. All of this straight out of SU, uff, it seems that I have been away for quite some time, and there is lot of catching up for me to do;-) really cool pics :thup:
    • K

      Interior using Podium 1.5 (new thread )

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      indeed, texturing is very imporatant, unfortunately im rubbish at it. must try harder. back on topic: howd you do the coffee spill? ive been thinking aobut it for a while but cant think of a good way to make it look fluid.
    • K

      Exterior : vizdepot model [update page 3]

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      Thanks Jackson for the explanation. @Ross, Indeed the car is no where near the real thing as it comes to material use. Thanks for pointing that out. Maybe I'll re-render some day with correct mats. cheers, Kwistenbiebel
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