'Quick and dirty' FLW: Massaro house
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BLOOM, (sometimes referred to as light bloom) is a graphics effect to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light around very bright objects in an image.
The physical basis of bloom is that, in the real world, lenses can never focus perfectly. Even a perfect lens will convolve the incoming image with an Airy disc (the diffraction pattern produced by passing a point light source through a circular aperture) . Under normal circumstances, these imperfections aren't noticeable; but, an intensely bright light source will cause the imperfections to become visible. As a result, the image of the bright light appears to bleed beyond its natural borders.
(text from wikipedia)
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I already kind thought "hm... rather technical explanation that I wouldn't have expected" when I saw this:
@unknownuser said:
text from wikipedia
Thanks...
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ive got a new favourite, the last one! i prefer tis softness when compared to the other ones.
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Really nice. If you could do the "bloom" on the water and the stone (maybe even more on the stone, but leave the cantilever bright, I'll bet that would look even better.
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I know what you mean....
That would indeed prevent the bloom washing out the whole image, as some parts would remain crisp.
I'll keep that in mind for next try.A last one, presented as a mellow tribute to FLW :
The rendering and SU screengrab (almost same viewpoint) side by side
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kwistenbiebel, those are all some very nice renders. Fryrender seems to do a better job with the water, I also like the bloom effect. Is Fryrender still in beta?, I looked at it awhile back but thought the price to be a little steep for a program in beta. Also how's the set up time and the learning curve?
Mike
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I still prefer the fry render ones best.
Excellent work again Biebel.
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Hey, that's a thread hijack...
(but a real cool rendering nevertheless )
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