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    SU hidden gem: add detail = subdivision tool

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    • K Offline
      kwistenbiebel
      last edited by

      Hi all,

      Possibly a lot of you guys know this, but I just found out that the 'add detail' tool (in sandbox panel) can actually be used on all kinds of objects and not only on a terrain. So actually Sketchup has an allround subdivsion tool built in...

      If you have a sphere component for instance, just explode it, do a select all and click the 'add detail' button and Dang !: one happy subdivised sphere.😄

      for me this is really a hidden gem in Sketchup....

      Cheers,
      Kwistenbiebel

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      • G Offline
        gata
        last edited by

        It's great for spot detailing. Select individual face(s) and click on Add Detail. As well as using it on unselected bits: a face, edge or node.

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        • L Offline
          lewiswadsworth
          last edited by

          Hmmm...I've tried this before, and then again just a moment ago to see if there has been a modification to the function. The polygons that divided were triangles, only...rectangles and other non-triangular faces didn't change. If an object included faces that were triangular and non-triangular, only the triangular faces subdivided.

          No change from when I first tried this, right after SU5 introduced the Sandbox tools.

          col sporcar si trova

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          • L Offline
            lewiswadsworth
            last edited by

            Or draw a nice "sandbox from scratch", unhide the hidden diagonals, and drape the thing on your object-to-be triangulated.

            col sporcar si trova

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            • TIGT Offline
              TIG Moderator
              last edited by

              I also wrote an AddVertex+.rb script a while ago that lets you split edges, add vertices to faces etc... Menu = 'Add Point'

              Marks All Vertices in Selection (with cPoints) IF any.

              Adds cPoint at Picked Point on Edge, Face, other - cLine, Groups/Components etc, using normal inferences.

              Pick on Edge+Shift=Split-Edge,
              Pick on Face+Alt=Split Face.

              Undoes each step...

              http://www.crai.archi.fr/RubyLibraryDepot/Ruby/en_edi_page.htm
              ...

              TIG

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              • G Offline
                gata
                last edited by

                A slightly buggy Triangulate.rb is available at Ruby Library Depot to first triangulate faces. The script messes up on a few types of faces, but it does save work. Add a one-step undo by inserting

                model.start_operation "Triangulate" ### one-step Undo

                after line 56, entities = model.entities.

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