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    Monk'y business

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    • GaieusG Offline
      Gaieus
      last edited by

      Ah, the Hagia Sophia... Love that building!

      Beautiful render - I've always wanted to achieve those misty-mystic interiors (maybe some light beams shining through some incense smoke...)

      Love it! 😄

      Gai...

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      • tinanneT Offline
        tinanne
        last edited by

        Once again, very beautiful!!!

        Executive Director : American Society of Architectural Illustrators
        AIP 30 Competition opens soon. ASAI.org

        Architectural Rendering

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        • K Offline
          kwistenbiebel
          last edited by

          thanks guys for these kind remarks 😄

          @Solo, I'll pm you about the floor texture.

          The 'cutout' monk is actually an illustration and not a photo.
          No photorealism here, but still expressive enough to use in a rendering.

          http://i140.photobucket.com/albums/r3/kwistenbiebel1/monkybusiness3.jpg

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          • T Offline
            tomsdesk
            last edited by

            Is this model, these wonderous textures, from which you have created these beautiful images, available for the asking...so I can play too?

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • soloS Offline
              solo
              last edited by

              Error 404 (Not Found)!!1

              favicon

              (sketchup.google.com)

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • K Offline
                kwistenbiebel
                last edited by

                ...And credits to a man called ELDAR who made this Hagia Sophia model.

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                • K Offline
                  kwistenbiebel
                  last edited by

                  I tried the latest Podium beta version 'carotene' on this scene and was really surprised with its rendering speed.
                  This image was finished in something less than 7 minutes (using 'exterior settings' and original res.1024X768)which is really fast for these kind of light situations.

                  I applied the same photoshop trick as described earlier to have some more expressive foggy light.

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/20071005020834_6m58s.jpg

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                  • T Offline
                    tomsdesk
                    last edited by

                    Thank you, Thank you!

                    http://www.tomsdesk.moonfruit.com/
                    2.5D Trees & Shrubs!

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      This is an unfinished (read: very noisy 😉 ) rendering of two marble statues placed in the same scenery.
                      An exercise on 'depth of field' using physical camera setings.
                      Render engine: Fry.

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/statue1noisy.jpg

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        After 22 hours of render time I just killed it as such R times are just ridiculous 😉 .

                        Maybe I should have rendered this in Podium or Vray.

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/statue5.jpg

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