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    • RE: Residential Rendering - Rosalie

      @pbacot said:

      that's a great rendering.

      So this is a direct export of an image from SU?

      Thanks.

      Yep, it's a jpg export from SU. I did it at max quality and 3200 pixels wide. Takes about 45 minutes to generate. The model itself is a bloated 20 MB so it can only really be worked on in what I named a "Work" scene with no color and the landscaping hidden. The trees I use are what basically stops SU given the size of the model.

      Then I added a color pencil effect in PS and faded it by down to 23 percent and increased the contrast by about 12 percent. The brick textures are from Acme brick that has an application which can create a good deal of bricks and mortar colors. They also have CMU (concrete block) textures you can generate. Both of these can vary the course types.

      I'm in the process of learning Kerkythea which may take some time. At this point however using SU to generate these renderings is more cost effective. Of course there are workarounds to this like render farms and sleeping while it renders.

      posted in Gallery
      Gus RG
      Gus R
    • Residential Rendering - Rosalie

      First post here.

      This is a final rendering I did for Chalet Development here in Denver, Colorado. The house was designed by John Mattingly. It’s a straight ahead SU rendering with some post rendering effects added: faded color pencil effect with some contrast adjustment.

      Other than the landscape objects and the metal fence I did all of the modeling work in SU.

      Thanks,

      Gus

      http://img221.imageshack.us/img221/6158/robattochalet001mr3.jpg

      posted in Gallery
      Gus RG
      Gus R
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