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    • RE: SubD examples and models

      @rich o brien said:

      Like so....

      https://i.imgur.com/drtqZi2.png

      Thanks!

      I like how it cleaned the intersection, unfortunately it moved the pole in a place that is undesirable.
      The middle one is what I ended up with-still not happy with the crowded geometry(and perhaps a little bump in the final geometry).


      Component_6.jpg

      posted in SUbD
      ely862meE
      ely862me
    • RE: More practice render - Living room by the bay

      WOW!! What a great change! Well done!

      posted in Gallery
      ely862meE
      ely862me
    • RE: More practice render - Living room by the bay

      The most unrealistic thing is the ceiling lamp. Use some non reflexive material on those hanging things. Also, it is a bright day, and the lamps should be off or offer just a bit of light. All the light should come from the big open window!!
      Reduce the bumpiness of the floor and the reflexivity of the walls.
      The chimney stone should be a bit bigger and not that repetitive.
      Great job overall!

      posted in Gallery
      ely862meE
      ely862me
    • RE: SubD examples and models

      Hi guys,
      Long time no see!

      How would one make a better/prettier transition here.
      When rendering, seems ok but I would like to have it a bit more cursive. I believe I should add another loop to the front and one near the intersection.

      Edit- I got it a little bit better but I am a bit unhappy with the smaller rings that will disrupt the flow a bit.


      1 c.jpg


      1 d.jpg


      untitled.365.jpg


      Component_6.skp


      1 E.jpg

      posted in SUbD
      ely862meE
      ely862me
    • RE: Alfa Romeo 33 Stradale final

      Looking good!

      Usually the inner wheel arches are painted in darker colors, mostly black.

      https://upload.wikimedia.org/wikipedia/commons/d/d5/Alfa_Romeo_Tipo_33_Stradale_Front.jpg

      posted in Gallery
      ely862meE
      ely862me
    • RE: Offsetting Is Not Creating Additional Face within Original

      There is no help for that.
      Best way is to redraw the face. Somehow it got corrupted.
      Sketchup sometimes, works in mysterious ways.

      posted in Newbie Forum
      ely862meE
      ely862me
    • RE: Table Leg

      Draw the lines, use offset, create a surface, give thickness then adjust and merge together.


      MASA 3 legs.jpg

      posted in Newbie Forum
      ely862meE
      ely862me
    • RE: How to create a model "skin" for 3D printing

      I can only think of the tedious way for this, the Eraser for deleting the extra geometry and the Line to heal the gaps.

      posted in SketchUp Discussions
      ely862meE
      ely862me
    • RE: BugSplat with FredoScale Radial bending in SU2017

      It happens all the time. Just perform the operation and click again on the object..I know it since 2017. They didn't listen.

      posted in Plugins
      ely862meE
      ely862me
    • RE: Gaz M24 Volga

      WOW!
      I see two major wrong things though: 1)The car's wheels are too deep into the snow surface if we judge the footprints depth and the tireprints depth. 2)When it steers a car won't leave just two trails but four.

      posted in Gallery
      ely862meE
      ely862me
    • RE: Rendering Challenge - Bathroom sink

      7 years late to the party, man!

      posted in Gallery
      ely862meE
      ely862me
    • RE: Shipping Timber US to France

      Please, also inform your customer he will have to pay customs and VAT including on the shipping.

      posted in Corner Bar
      ely862meE
      ely862me
    • RE: Please help find a way to unravel the curved back to cut

      There is a plugin called Flattery.
      http://sketchucation.com/pluginstore?pauthor=Pumpkin%20Pirate
      Be aware that the low segmentation of your back curved wall will give you a shorter surface to wrap around the top and bottom surface.

      posted in SketchUp Discussions
      ely862meE
      ely862me
    • RE: Creating layout for cutting panels

      Interesting!
      What is the program for laying the sheets?

      Thanks!

      posted in SketchUp Tutorials
      ely862meE
      ely862me
    • RE: Light at the end of the tunnel

      Gotta' love it !

      posted in WIP
      ely862meE
      ely862me
    • RE: QUICK HELP- Curved Wall

      I see you already have drawn the slope, why don't you intersect the slope with the curved wall on one side then translate the dimensions to the other side and connect both sides with the line tool to get the top face closed.

      posted in SketchUp Discussions
      ely862meE
      ely862me
    • RE: Organic Curved stair form

      He knows how to create the wall/rail but what he wants is a way of making it grow smooth without the straights in the landings.

      http://forums.sketchup.com/t/curved-stair-form/27145/2

      posted in Newbie Forum
      ely862meE
      ely862me
    • RE: Smoothing advice? Updated

      There is something. If I recall well, you have there a small segment that creates a small crease throughout the body. If you remove that segment I believe it will be alright.
      It doesn't matter how far the sections are it will create the same amount of segmentation.

      posted in WIP
      ely862meE
      ely862me
    • RE: Smoothing advice? Updated

      See the hidden geometry, most likely an edge snapped.

      posted in WIP
      ely862meE
      ely862me
    • RE: Modeling homes

      I am not proficient with architecture stuff but I can partially answer you.
      1)You draw all the geometry on Layer0 and if you need to hide some parts to have better visibility working on other parts then you assign groups and/or components to a specific layer. In sketchup the Layers only works for hiding things, they don't separate geometry.
      You would put your ceiling or roof on a different Layer and when you need to work inside the house, you just unthick the visibility of the layer and there you are.
      It is best to keep all things grouped in groups or components.
      2) I would just trace the walls on the plan and pull up, doing all the walls components it is really a killer. As you said having all the walls grouped would help you in the future to make adjustments without having all parts glued together.
      3)I think there was a thread where we discussed a bit about this tile issues. If you ask me, I believe you can create some wavy surfaces and apply a texture to it. This way is not flat but not that tedious to cut at corners and stuff.

      posted in SketchUp Discussions
      ely862meE
      ely862me
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