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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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    • RE: Reloading components

      hi tom,

      thanks for the tips. when I had the problem I ended up doing like you usually do. but I will certainly try the other way. I somehow thought that I would have to select every single instance of the component to "replace selected instances".

      regards.

      posted in Newbie Forum
      EdsonE
      Edson
    • Reloading components

      well, I am not exactly a newbie but my question feels like one. here it goes. I have this townscape project I am working on, in which a number of benches were placed on the sidewalk, not always facing the same way. the bench is a component.

      when I decided to try it with a different bench I replaced the first ones using the reload feature (chose one instance of the existent component, right clicked, chose reload, chose the new component). however, all the new components were placed in the same position in which they were first created, not facing the same way as the replaced components, as I expected. this would mean that I would have to reposition the replacing components one by one. very impractical, I would say.

      my question: is there way to replace components so that they just occupy the same position as the replaced ones? it works that way in the other app I use (vectorworks).

      thanks in advance. 😕

      posted in Newbie Forum sketchup
      EdsonE
      Edson
    • RE: More flexibility with edges

      @gaieus said:

      Edson,

      if you hide SOME edges in a group or component, they won't be unhidden even if you go to Edit > Unhide > All.
      This way you can "turn off" edges selectively.

      As for colouring them individually, to me it is quite satisfactory. Explain, please, why it is not good enough for you!

      as far as i know, one cannot select a few edges and give them a different color from the rest. or can one? unless i am mistaken you can only change the color of ALL the edges. that is what i mean by not being good enough.

      what if i wanted to draw a few red lines for the sake of highlighting some part of a scheme?

      posted in SketchUp Feature Requests
      EdsonE
      Edson
    • More flexibility with edges

      i know one can erase edges from any geometry without erasing the faces (in wireframe, that is) but i wish we could to more changes to edges. for instance, to be able to select a few and change their color or the type of line that defines it. or to be able to switch off the edges of a specific element.

      what we already have --the possibility of turning ALL edges off, or coloring them by material or axis-- is not good enough.

      posted in SketchUp Feature Requests sketchup
      EdsonE
      Edson
    • RE: Wood Floor Texture

      thanks, jackson. much appreciated.

      posted in SketchUp Components
      EdsonE
      Edson
    • RE: HDR (High Dynamic Range) Tutorial

      very useful tut, robert. thanks.

      posted in SketchUp Tutorials
      EdsonE
      Edson
    • RE: Send a message to Google: Hire CraigD now!

      DONE!

      Edson Mahfuz

      posted in SketchUp Discussions
      EdsonE
      Edson
    • RE: The SCF Guides to Post Processing [TUTORIAL]

      hi rob,

      thanks for the printable version. i was having a hard time trying to print the previous one and, i must confess, feeling a little dumb as i was not having any luck at it. just as i was about to send you a pm i found this version.

      this a great tutorial. i look forward to the next one.

      posted in SketchUp Tutorials
      EdsonE
      Edson
    • RE: Jpg to skm

      thanks, burkhard. on the mac the materials browser is different. there is no right arrow nor can i open a second window. but i am finding the ways to achieve the same results.

      posted in SketchUp Components
      EdsonE
      Edson
    • Jpg to skm

      i know this has been treated in the old forum (i think alan fraser, gully and gaeius dealt with it there) and that burkhard has touched the subject here just a few days. nonetheless, the thing remains a mistery to me.

      first, there is a problem with the import material plugin. i am trying to import wood textures out of a folder containing 6 or 7. it imports the first one fine but it keeps importing that one even though i select others. i end up with several copies of the same texture instead of several different ones.

      how do you move a texture from one library to another from inside the materials browser?

      how can one import a texture and put them in a library for future use? right now all i have been able to do is to import them into the In Model folder.

      i am running SU6 Pro on Mac.

      posted in SketchUp Components sketchup
      EdsonE
      Edson
    • RE: [Tutorial > Modeling] Flat face to arc transition.

      gai,

      gotcha. thanks once more.

      edson

      posted in SketchUp Tutorials
      EdsonE
      Edson
    • RE: [Tutorial > Modeling] Flat face to arc transition.

      @gaieus said:

      Edson, you upload one first than upload another one. You can place them inline (best for pictures) separaetly after the upload.

      gai,

      sorry, but what do you mean by "inline"?

      edson

      posted in SketchUp Tutorials
      EdsonE
      Edson
    • RE: [Tutorial > Modeling] Flat face to arc transition.

      eric,

      please pardon my stupidity but how do you post both the image and the skp file? does it not amount to two attachments? I can only see how to post one.

      cheers.

      edson

      posted in SketchUp Tutorials
      EdsonE
      Edson
    • RE: Spirit

      é em comparação com o SU, em que se pode trabalhar em tempo real com texturas, com a luz do sol, etc. a impressão que tenho ao usá-lo é que estou de volta aos tempos do lápis de cor, da maquete de papelão, etc.

      no VW, assim como em outros programas similares, não há como escapar de que se está fazendo algo técnico. por exemplo, ao desenhar em 3D, tudo se dá em preto e branco, até que se manda o programa renderizar o modelo. ao voltar a trabalhar nele as texturas se vão e voltamos aquele desenho asséptico. no SU não há tempo de renderização.

      meu workflow é assim= 2D: vector; 3D: SU; render: renderworks (do próprio vector), artlantis ou KT. ainda uso o fotoxop para melhorar os renders.

      abraço.

      posted in Português
      EdsonE
      Edson
    • RE: Spirit

      fernando,

      imaginei isso, até porque já usei o datacad por um ano e não gostei da falta de suporte. depois de usar o SU e me beneficiar da rede de suporte oficial e informal, não quero mais nada com complicação.

      por falar em interatividade, o vector works tem um plugin para o SU que facilita o trânsito entre os dois. além disso, o VW custa só US$ 800 e tem suporte bem melhor no Brasil, além de ser um BIM.

      abraço.

      posted in Português
      EdsonE
      Edson
    • RE: Bezier and Spline curve - A favor for Portuguese translation

      hi fred,

      i can do it for you, provided you are not in a hurry.

      posted in Português
      EdsonE
      Edson
    • RE: Kerkythea (renderizador grátis)

      excelente, fernando. só estou esperando que o KT saia para mac para entrar de cabeça nele.

      abraço.

      posted in Português
      EdsonE
      Edson
    • Kerkythea (renderizador grátis)

      talvez alguns membros deste sub-forum não conheçam o applicativo Kerkythea, um renderizador que pode ser baixado de graça e, pelo que todos dizem nos outros forums, muito eficiente e fácil de usar.

      nos últimos dias foi disponibilizado um tutorial em português, que pode ser baixado aqui.

      abraço.

      posted in Português
      EdsonE
      Edson
    • RE: Spirit

      fernando,

      dei uma olhada no material promocional e confesso que não me impressionou. como lançam um novo produto sem que haja um vídeo demonstrando o que pode fazer? e no mundo de hoje, em que tudo é video! tenho curiosidade de saber o quanto custa. não deve ser barato. eles disseram na apresentação o preço?

      pelos folders deu para ver que é muito similar ao vectorworks, que venho usando há 12 anos. o qual é um bom programa, faz tudo, mas não dá prazer de trabalhar com ele.

      o problema de softwares como esse é que custam em geral caro, tem pouco suporte técnico (só com quem vende), não há literatura disponível e uma base pequena de usuários.

      o SU é um programa básico, mas não há igual em termos de recursos disponíveis na internet e de número de usuários dispostos a trocar informações.

      abraço.

      posted in Português
      EdsonE
      Edson
    • RE: Sala de estar

      é que eu não procurei lá, pensei que fosse algo fora daqui.

      posted in Português
      EdsonE
      Edson
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