@tig said:
@dedmin said:
@aerilius said:
Sketchup does not make textures itself, but if you import texture images (that should be already tiling), Sketchup repeats them in all directions along the model axes (horizontally or vertically). On slopes, the top side will be upwards (which is reasonable for roofings). The repetition is done according to the distance from the model origin or component origin. That means that the texture placement is in all instances of a component the same, equally if you move it.
If the default texture placement is not how you need it, you can always be modified (right click, texture).
Thanks, but I know this. I mean how SketchUP sets the tiling size - say 254x254 when making texture? Does it reads some metadata from the image, or uses image size or something else? I imported 120 images and I know how want them to be tiled, but Sketchup thinks differently.
Sketchup always makes the imported texture image 11" square (254mm). You can scale the image size if it's imported via Ruby, or do it manually afterwards - you can break the 11" size 'link' if you want a rectangle rather than a square...
Thanks, TIG!
I noticed this as I imported 120 images via "import materials" plugin and all the images had 254x254mm tiling set by SketchUP. If there were way to set tiling size when importing this gonna be a huge time saver - I did this manually after importing.