Thank you, sir!
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Posts
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RE: Hook on a Pulley
@Rich-O-Brien said in Hook on a Pulley:
@Dave-R You'd struggle to get the same reflections that real geometry would produce.
But it's also kind of deflating to know you actually modelled the cable strands.
What people may have missed is that this pulley is needed to pick Dave's wallet up its so heavy!
True. It would be difficult to get those reflections with a texture. But, with a strategically distant camera it might not be noticed.
The cable strands were actually kind of mindless work once I figured out the needed radii. I used Helix along Curve to model the strands.
I wish my wallet was that heavy. Actually it's so thin I don't even know it's in my pocket most of the time.
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RE: Hook on a Pulley
I wasn't thrilled with the wire rope so I redid that this morning. 6x7 wire rope now.
Really should be done with a texture but it's not.
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RE: Hook on a Pulley
Thank you! You're right. Not subdivision. I drew multiple cross sections through the hook and a centerline and then indeed, I used Curviloft Loft Along Path.. Good eye. Truthfully I could probably have stood to add one more corss section in there but I'm not going to redo it now.
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Hook on a Pulley
A hook on a pulley for some sort of crane or something. Based on dimensions given in an old, undated book from Spain of technical drawing exercises.
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RE: Fredo6 Curviloft not working
@khelll said in Fredo6 Curviloft not working:
but i did not purchased any license
This is perhaps a problem for you since a license is required to use the extension.
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RE: Fredo6 Curviloft not working
@khelll what exactly happens when you try to use it? What version of SketchUp are you using? What operating system? Do you have the most recent version of LibFredo6 installed? Do you have the most recent version of Curviloft? Do you have the latest version of theSketchucation ExtensionStore installed? Have you purchased and activated the license for Curviloft?
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RE: [Plugin Library] LibFredo6 - v15.0a - 31 Dec 24
@natas_ha are you sure you bought the license for FredoCorner and not RoundCorner? Many people have gotten confused and tried to use the license for one on the other. They are different extensions and require different licenses.
Did you install LibFredo6 using the Sketchucation ExtensionStore and then restart SketchUp?
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RE: Make Unique Texture giving weird results
@grizzler that graphics card will support the new graphics engine. I expect there's something else going on in your model.
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RE: Make Unique Texture giving weird results
@grizzler said in Make Unique Texture giving weird results:
I really want to use the new graphics engine but I can'tWhat graphics card are you using?
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RE: [Plugin][$] ThruPaint - v2.8b - 20 Dec 24
@Rovasli67 said in [Plugin][$] ThruPaint - v2.6a - 15 Oct 24:
Did anyone else notice that Thrupaint stopped working?
Did you read the several posts above yours? As Rich wrote, Fredo is aware of it and we need to wait for him to issue an update.
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RE: Add location asking for subscription
@dmorong The Add Location feature is not included with the EDU license (SketchUp Studio for Non-Profits) the school has. It requires a full subscription (Pro or Studio but not for Non-Profits.)
Contact Creation Engine for more information on this.
https://shop.creationengine.com/ -
RE: Orbit Issues With STP to SKP files
@BM2199 you'll need to unsoften edges such as those around the threaded hole.
I asked how you are using the part? Maybe those graphical artifacts won't matter anyway.
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RE: Sketchup 2024 taking hours to open/load
What graphics card? Which graphics engine is selected in Preferences>Graphics? Try the other one. Since this just started happening you have to look at what has changed on the computer. SketchUp 2024 hasn't been updated recently so what was? Graphics drivers? Maybe try updating the graphics drivers direct from the source. Don't trust Windows to tell you if the drivers are up to date.
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RE: Orbit Issues With STP to SKP files
@BM2199 looks to me as if it's dues to the difference in size between the two objects. As I showed yesterday, one is very tiny and the other is huge. The center of the orbit operation is located a little differently due to the size of the object and it's location relative to the origin I don't think either of them reflect the right dimensions for the object. How big is it really supposed to be.
How are you using the part? I see you are using SketchUp Make so presumably this is a hobby thing. Are you planning to 3D print this part?
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RE: Orbit Issues With STP to SKP files
@BM2199 I'm not seeing any difference in the way Orbit works in those models. They aren't oriented the same relative to the axes and they are dramatically different in size but orbiting seems to be be consistent for me.
Drawing 2:
Drawing 1:
The object in Drawing 2 is also not centered on the green axis.
Maybe you could clearly describe, or better, share some screen capture video of what you are seeing?
What version of SketchUp are you using? What operating system?
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RE: How to trim an image
@pipingguy said in How to trim an image:
Is it now considered a solid?
No. You can see that they aren't if you look at Entity Info. Your tile components contain a group of the geometry for the edges and back of the tile. along with a bunch of loose geometry for the front of the tile. Use Outliner to see that.
The cut tile is the same way. Explode the groups inside the components and the components will be solids.
What is the benefit to bloating your model with all this geometry instead of using the image you have as a texture? As was shown, there's be a whole lot less screwing around trying to get the geometry right if you just use a texture. Even if you create a component of a single tile with the texture ot would be a whole lot less geometry and it would be easier to work with.
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RE: How to trim an image
@pipingguy that seems like an odd way to make your tiles. Is the center area supposed to be missing its faces?
Unfortunately your objects aren't solids so you can't use the Solid Tools with them.
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RE: How to trim an image
@Rich-O-Brien I bet you cut a dashing figure in those pyjamas.