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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: Displacement problem

      Thanks for the replies.

      I often model this kind of thing too, but thought it would be cool to have as a texture. The texture is tiled along the surface, so should be continuous.

      I have bumped up the resolution, so i'll see how that goes.

      Any other ideas would be great!

      Cheers

      Corey

      posted in V-Ray
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      coreymurray
    • Displacement problem

      Hi

      I am having trouble with a displacement map, which I generated from ZDepth. I'm getting seams along some of the edges...

      disp.jpg

      The geometry is grouped and subdivided. Displacement map filter set to none. Image is TIFF with no compression.

      If anyone has any ideas, that would be great!

      Cheers

      Corey


      zip file of model, render and disp map

      posted in V-Ray render plugins extensions
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      coreymurray
    • RE: Xfrog trees not showing in render

      Hiya

      I think you need to synchronize materials under Plugins>VRay>Debugging>Force sync for all materials.

      I have this set to a shortcut because it's buried in sub-menus

      Cheers

      Corey

      posted in V-Ray
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      coreymurray
    • RE: [Plugin] Sketchup Ivy

      Hi

      Each time i start a new file the Ivy components are present even when i haven't used tool. Not a big issue, but it would be good if these could be added only once you run the plugin.

      Cheers

      Corey

      posted in Plugins
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      coreymurray
    • RE: VRay Lighting - Light color

      @jiminy-billy-bob said:

      @coreymurray said:

      (double sided tick box in option in mat editor)

      This tick box only means that the material will be applied to both sides of the polygons.

      A Vray2sided Mtl is a really special material. It allows you to have different materials between the front and back sides of your polygons, and blend these two materials together (and the light they receive) depending on a grey value (or map).
      This allows you to mimic translucency for very thin objects (one face only): Paper, leaves, curtains, etc.

      https://www.google.fr/webhp?#q=vray%202sided

      Thanks for the explanation Jiminy - that's a really powerful technique.

      posted in V-Ray
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      coreymurray
    • RE: VRay Lighting - Light color

      @majid said:

      Better to use a light emitter material for the light bulbs to mimic the colored bulbs, with the same amount of intensity IMO.

      Thanks Majid - That's a nice simple solution, i was quite keen on the fall-off/shading on the bulbs which i couldn't replicate with emissive material.

      posted in V-Ray
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      coreymurray
    • RE: VRay Lighting - Light color

      @jiminy-billy-bob said:

      You can easily do that using a 2sided material (so you keep only one light type)

      Thanks Jiminy - that worked a treat.

      ropelight_sml.jpg

      Can anyone expand on why? I thought the material was double sided before (double sided tick box in option in mat editor).

      The other thing that worked was adding a refractive layer and changing the refraction colour

      Cheers

      Corey

      posted in V-Ray
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      coreymurray
    • VRay Lighting - Light color

      Hi all

      SU2014, VfS 2 Sp1

      I am trying to create some colored rope lights - see image.

      I have placed an area light inside a colored bulb, which uses a 'standard' material with diffuse color and transparency.

      I am wondering why the light on the wall is still white, and why it isn't being tinted by the material that it is passing through.

      I guess i could change the color of the area light, but was hoping to retain control of all bulbs via the base component, i.e. same bulb in all lights

      Any ideas or comments would great!

      Cheers


      rope_light_test.jpg

      posted in V-Ray render plugins extensions
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      coreymurray
    • RE: Duplicate materials with Proxies

      using 'force sync all materials' then using Cleanup³ seems to help...

      posted in V-Ray
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      coreymurray
    • RE: Duplicate materials with Proxies

      Thanks Valero,

      I'll keep that in mind and wait for any progress.

      Cheers

      Corey

      posted in V-Ray
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      coreymurray
    • Duplicate materials with Proxies

      Hi all

      I'm running SU V2014 and VRfSU V2sp1.

      I want to create a proxy library of 3D trees. Many of the the models share the same materials.

      I create each proxy from importing .3DS into blank SU file, and materials come in as as they should.

      When i add more than 1 proxy to a model, duplicate materials are added with new numbers, even though the multi-materials only reference the correct ones.

      This doesn't seem to affect the rendering - even when i remove the duplicates, but i don't really want a whole lot of useless mats in my material editor, especially when potentially placing a lot of trees. Duplicates stay when purged, in SU material pallette or VR material editor

      This doesn't happen when using normal SU components.q

      Hopefully the images help illustrate my issue - hopefully this makes sense!

      Thanks in advance for any help ☺

      Cheers

      Corey


      proxy_mats_1.JPG


      proxy_mats_2.JPG


      proxy_mats_3.JPG


      normal SU components

      posted in V-Ray render plugins extensions
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      coreymurray
    • RE: Vray 2.0 service pack is here!!

      2dkendig

      Thanks for your hard work getting this update out!

      Much appreciated!

      Corey

      posted in V-Ray
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      coreymurray
    • RE: Manage extensions across multiple users

      Hi Dave - profile updated.

      We have just moved to SU2014

      posted in SketchUp Discussions
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      coreymurray
    • Manage extensions across multiple users

      Hi all

      We have about a floating license setup with about 10 active users.

      I want to standardize extensions that are installed so that everyone has access to the same tools.

      Would i just get other users to login with the same account?

      Any ideas would be great

      Corey

      posted in SketchUp Discussions sketchup
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      coreymurray
    • RE: VRay 2.0 - SketchUp 2014

      @dkendig said:

      a service release will be published on our website in the next couple of days to address 2014 support, as well as some other issues that were present in the 2.0 release.

      So..... a week later. Hows that service release going?

      posted in V-Ray
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      coreymurray
    • RE: VRay 2.0 - SketchUp 2014

      Copy that Andybot - Cheers ☺

      posted in V-Ray
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      coreymurray
    • VRay 2.0 - SketchUp 2014

      Hi all

      Has anyone successfully installed VfSU 2.0 with SU2014?

      I'm assuming the problem is location change of plugins folder, but was wondering if anyone had anything definitive to say before i start hacking?!

      Cheers

      Corey

      posted in V-Ray render plugins extensions
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      coreymurray
    • RE: Does VRay V1.6 beta work with SketchUp 2013

      Ok Thanks CuttingEdge - good to know ☺

      posted in V-Ray
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      coreymurray
    • Does VRay V1.6 beta work with SketchUp 2013

      Hi All

      Does any one know if the VfSU V1.6 Beta (or final further down the track) works with SketchUp 2013?

      I'm just about to upgrade our licenses and don't want to get caught short...

      Cheers

      Corey

      posted in V-Ray render plugins extensions
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      coreymurray
    • RE: Help me plzzz!!!! adding sky using vrayin sketchup

      try:
      http://www.vray.com/vray_for_sketchup/manual/sun_and_sky_in_vray_for_sketchup.shtml

      posted in V-Ray
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      coreymurray
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