Many thanks Mr. Oli!!! These are great, just in time for my pp work, I will post soon.
cheers
Posts
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RE: Useful curved tree line
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RE: Too many materials
Thanks a lot for the fast replies, I just went to model info-statistics-purge unused. From 263 materials that I had, now I have only 11
I just can't figure out why I haven't thought about it.
You guys rock, thanks. -
Too many materials
Hi All, when I download a model from a warehouse it comes with its own materials that have been assigned by a creator. After careful inspection of a downloaded model I might not like something so I delete and that's when the problems starts. Deleted model leaves its materials in the file that I'm working in. Right now I in my model I use only 4 materials but when I go to my material window "in model" it shows over 300 of them (from previous downloaded models). I tried to delete, it takes way to long to right click (and when you right click it sits there for few seconds and thinks) and delete. The only way is that you have to do one by one, you can't delete materials like you can layers (click, click+shift and highlight a bunch and done). Is there a way of deleting not needed materials from your file quicker? Also when I try to open a file it takes ages with all those materials. Any help please and thanks. I use SU PRO 7.1, Win 7 with i3 and 4 GB ram and I never had so many problems before. It has never been so slow
As you can see the material window keeps on going and going...
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White reflective surface?
This might be a silly question, but how do I get a white reflective surface (not chrome, just plain reflective glossy white surface)? I'm trying to render kitchen with some white cabinets that are white, glossy and reflective. I am
Thanks in advance. -
RE: House Exterior / Vray (Improved post-pro)
very nice brick textures on 3rd image "Good Job"
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RE: Motherboard render
Very nice render, but the price for the one (795 EUR) is really high.
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RE: Bathroom
Unbelievable!!! The renders are so good I'm not sure what to say
Thanks for sharing your setup.
Keep'em coming! -
RE: Home 6
My comment "this is one ugly house" was towards the house (overall design) itself, not your modeling so don't take it personal. Be happy!
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RE: Home 6
Just being honest
(I used to design houses for a living and worked with few architects and designers in past 10 years)
What's the purpose of this house? How many people are going to live in this house? What's the age of people living in a house? Would you like to share a layout? -
RE: All along the watchtower
I don't agree with your light and shadows (it's off). Look at the arch, you can see shadow on it, why? Study the moon and the angle of the light. From my view there should not be any shadows from tree on the tower, but that's just me. Can anyone else see what I'm talking about?
Besides that overall idea is good, maybe a crow or a bat somewhere could help. -
RE: A little wonder
@speaker said:
At a momemt I wanted to go more to a silent hill kind of look, but the scene was starting to look too damn depresing, so I made it a little bit more positive with the bamboo.
Maybe if I put a siluet of a man reaching for the bamboo would look interesting, or any other kind of life form...I woudl like to see a bug or an insect or some sort of animal
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RE: A little wonder
Great textering job. Reminds me 'Final Fanacy'-The Spirits Within movie scene where the doc goes into town in search and she finds a plant as a missing piece.
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RE: Bucklen theater
Great modeling
. Is the roof completely finished? (when the main roof meets with others doesn't seem to jive, or is it just me?)
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RE: WIP house rendering - Need comments
great start, i like mix of wood with black painted metal braces. where i live there is tons of houses like that.
is the house your design? -
RE: Fighter jet
i like the perspective in last one. adding fumes and some heat in around engines. maybe an enemy missile chasing the jet? more textures!!! graphics!
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RE: Kitchen - 1st trial vray
in last render your hardwood floor scale looks off (a bit to big)