I am very interested and will try it. You are modest kind, and creative, and most helpful.
But you did not save that image.... Too much flowing.
We cannot capture it all, we cannot hold any of it.
I am very interested and will try it. You are modest kind, and creative, and most helpful.
But you did not save that image.... Too much flowing.
We cannot capture it all, we cannot hold any of it.
Heck, man. That thing looks real nifty.
The Chaos Trilogy: Better Life Through ACME Available in Kindle format and paperback from Amazon. Spirix Plugin for SketchUp (works with SketchUp 2015, 2016, and 2017) The Spirix Ruby plugin allows you to revolve or extrude any 3D sequence of edges (both open and closed loop) about or along the
(sites.google.com)
Finally got it done with the original model using Fredo's Curviloft tools and TIGs Extrusion Tools. Five steps to model the half shell.
Never fear. WIP not. Unrendered.
Thanks very much for your help and patience.
Crazzy no_problem, amigo. Is possible much larger image?
I suggest posting the model and/or images of it at each step along the way. Sounds like things are not being grouped as you anticipate and they are behaving stickily. Perhaps the crisscrossing line are because you are deforming the mesh by moving the internal edges?
Thanks, Tim. I can use that one, which I guess uses Jean's method to do the job quicker.
I admire Jean for apparently eschewing the way of methods outside of the native tools as they tend to cloak the logic of the underlying operation, and thus may in some sense be debilitating.
What? Long live the plugin. Long live Jean. Shut up, Brooke.
Thanks, Charly. I hope to tame the powerful beast with the insights you have shared, or at least not be consumed by it.
You bet it is. I did not mean to trouble you further, though.
@unknownuser said:
Start from the red square, rotate the diagonal of the half red square = the golden rectangle
each corner gives you a new square by the black arcs circles
You can now draw the red Golden Spiral
Clear as mud, Pilou.
Nice that urgen's first video does the job for us so easily.
(As useful as it may be, I could not find a free version of 1001bit, only trials.)
@jean lemire said:
With exploded circles and arcs, you can use this procedure:
1 - Draw the perpendicular from the midpoint of two adjacent segments. TWo lines to draw.
2 - Their intersection point is the center of the circle.
Just ideas.
Nice tip, Jean. I guess they do not have to be adjacent, even.
Looks promising and very useful. I will check it out.
But so far my request stands, as not fully provided for and desirable, if only to me...
http://forums.sketchucation.com/viewtopic.php?t=20346
Many thanks.
My guess is you might want to commission someone for this. Generally folks here are trying to learn and help others with learning SketchUp; they make their bucks on the side. I understand your need and others may as well, though I personally would have to invest considerable time to learn how to help you (and have no time for it). Perhaps you want to learn SketchUp, more from the ground up rather than for just a one-off. Perhaps not. Good luck.
There are several plugins but you will need to fill in the missing 3d info in some way or accept what they may be able to generate for you, or edit it later. I have not tried the bubble inflating one. Look for it in the visual index http://forums.sketchucation.com/viewtopic.php?f=323&t=16909 and also in the 'must have' thread. Fredo's curviloft has several routines that you may have a go with. http://forums.sketchucation.com/viewtopic.php?t=28586
Cross post from elsewhere to here, where it may be of some use...model here with Fredo's Curviloft tools and TIG's Extrusion Tools.
When trying to manipulate 3d entities whose axes are not coincident with the model's, I often spend quite a bit of time constructing geometry to do the job, especially as regards rotation. It would be nice to have a routine to place a symbol at the axes, the geometry of which would readily allow such manipulation. I understand that that '3d entities' would have to be components as other entities may not have axes. Face size of symbol could default to 1 unit x 1 unit. Am I missing some tricks here?
Another 'technical' witch hunt?
First thing: Gobshite | dictionary. noun Chiefly Irish Slang: Vulgar. 1. a mean and contemptible person, especially a braggart. 2. a stupid and incompetent person.
If the sh..hat fits...
What I mean to say is how do you feel about it?
Looks good, but that's not a hat, that's dernburn cap!
You lucky, resource sucking, problem solving devil!
One more with apologies. I forgot this was a poll.
Fair hair day.
11 + 7 seconds for the slow and fancy one.
Too simple... Complexify, make inscrutable options so the ignorant can pester you for answers. You know I'll be back.