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    • Schooner "Lettie G. Howard" 1893

      Started this Schooner as a personal project for the new Virtual sailor ng simulator, always wanted to tackle the fine lines of a Grand banks ( in this case Fredonian ) schooner but was always intimidated by the need to accomplish such long sweeping fair bends needed in SU, im going to be using a cartoon edge style renders while modeling, until the texturing phase, heres a first look:

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Managed to get a decent bow wave and foam :

      https://live.staticflickr.com/65535/52935193526_5dea81eb3e_k.jpg

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Final Renders as promised, can spend days perfecting this and adding stuff, but alas!

      https://live.staticflickr.com/65535/52929857565_5f97765d3e_k.jpg

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Thanks guys, No problem Mike those were just drag and drop materials for fun, ive spent some time completing them now, still need a few minor tweaks but shes just about done, a single 4k PBR for the ship and a 2k PBR for all the moving parts, She weighs in @ 187k Polys :

      https://live.staticflickr.com/65535/52928493455_59eae936a8_k.jpg

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      [img:1k96b0ni]https://live.staticflickr.com/65535/52928263979_36d4988156_k.jpg[/img:1k96b0ni]
      [img:1k96b0ni]https://live.staticflickr.com/65535/52928493820_25e7d1b8b3_k.jpg[/img:1k96b0ni]

      Ill be doing a few ocean renders like with Panther soon soon!

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      UV Mapping is just about done, theres still a bunch of tweaking that needs to be done, but ive started playing around with the materials, going max grunge is always fun before tidying it up!

      A single 4k PBR material is plenty enough resolution for this giving me 62TD

      https://live.staticflickr.com/65535/52922996109_cf3c9519bc_b.jpg

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Thanks guys, the more time that goes into this project the more I enjoy the outcome, but you have to be carefull not to bite off more than you can chew, with Panther I bit off more than I can chew and became demotivated, which delayed the project by a whole year!

      The Slow painfull tedious task of UV mapping is in full swing so progress will be slow, currently completed the ramp, I wish Sketchup had a decent UV unwrapper like Max or Blender...

      https://live.staticflickr.com/65535/52919909080_2f7173872f_h.jpg

      https://live.staticflickr.com/65535/52919679259_f74689880d_h.jpg

      Still have to tweak the materials before I can apply the final decals, but creating materials is hands down the best part of any project for me!

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Just about finished modeling now, added the windlass and chain with its deck fittings, completed the bollard details, had to redo the main passenger deck, after fitting the rescue boat davit the canvas frame was incorrectly scaled, and since the davit was perfectly scaled, the frame and others had to change to suite, only have the 3 white boxed to complete now, which are wheelie bins, oh and the rescue boat boarding ladder.

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Why thank you kindly 👊 Some basic colouring added just to get a feel for her colour scheme, railings all done, life raft complete amongst a bunch of small models all over the show, polishing and optimizing the mesh for export

      https://live.staticflickr.com/65535/52905801390_6826e50e40_k.jpg

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Nearing the final stages of the modeling now, still have to finish up a few odds and ends here and there, and then we go to unwrapping.

      https://live.staticflickr.com/65535/52903626850_8ebd8b4498_k.jpg

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      Ive decided to model in the smaller hull decals as the hull pbr would need to be 8k for them to even show up, and even then it wont be as crisp, a worthy tradeoff for a solid colour decal

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      More details! the stern ramp will be animated so it will need its own pbr, the railing will need to pop up at the same time as the ramp unfolds.

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Ro-Pax Ferry Gilberto Mariano

      Thanks guys, slowly but surely adding the rough place markers, have to stay disciplined to add an equal amount of detail to the entire project before moving to the next level of detail, easy to get carried away on a fitting or area.

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      posted in WIP
      axeonaliasA
      axeonalias
    • Ro-Pax Ferry Gilberto Mariano

      Time for another modern marvel in ocean going technology, the Roro passenger ferry "Gilberto Mariano"

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      This will be a challenge as I am working without plans or drawings, only info I have is her basic overall length and beam, the rest will be coming from photographs, here is the basic progress so far:

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Did a few Blender Ocean render with Panther :

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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Alright I dragged my feet abit with this one, but shes finally done, the lack of accurate info for the interior left me demotivated, but after the birth of my first son I decided, I better get this one out while he is asleep!, it still took another 3 weeks to complete the exterior but im happy with the result, im going to fiddle with getting it into VSF but I have my doubts, she has 53 separate 4k textures ( made up of Diffuse, AO, Rough, Metallic, Spec and normals ) so I have my doubts that VSF will be able to render her correctly

      If you want to have a look at her in 3d, heres the link : https://skfb.ly/6WAyG

      Sorry for the oversize images, just zoom out with your browser to 75% and you will see the whole image.


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      71R by mariusmoolman, on Flickr

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      72R by mariusmoolman, on Flickr

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      73R by mariusmoolman, on Flickr

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      74R by mariusmoolman, on Flickr

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      75R by mariusmoolman, on Flickr

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      76R by mariusmoolman, on Flickr

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      77 by mariusmoolman, on Flickr
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      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      The Exterior for the most part is complete, the text will probably be removed later and replaced with textures, the Poly count currently is at 438k

      https://www.dropbox.com/s/zbe35uwp7jn32l0/66.jpg?raw=1

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      Currently 110 Hours 46 Minutes in

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Step 1: Gathering info

      https://www.dropbox.com/s/7u6tb1wfy7a8p4w/Hull1.jpg?raw=1

      So step 1 is to be sure you have decent drawings (Side View and Front view is a must, top view is a bonus), rib plans are always the best but in the case I had a fairly simple hull with enough information on the drawings to create it, of course go searching for the images of the real ship out the water if you can find any!

      Step 2: Subdiv Mesh

      https://www.dropbox.com/s/ha2i1ulccsshtu7/Hull2.jpg?raw=1

      Creating the subdiv mesh is always fun, in this case I hard a few hard chine lines to deal with so I was sure to mark them out, I should have added the keel in at this stage, it would have made for a better looking mesh but with higher poly count for no reason apart from a better looking mesh.

      https://www.dropbox.com/s/g7ae1sd52xfaafr/Hull3.jpg?raw=1

      Step 3. Seperating mesh for smoothing

      https://www.dropbox.com/s/zyiotevz5jpw2tl/Hull4.jpg?raw=1

      This step is really quite dependent on the type of hull you are creating, a wooden ship for instance will not need this, to preserve the hard chine when smoothing is applied, I separate the meshs in their smoothing groups so that when it goes to blender for mapping and smoothing, it wont smoothen out the areas near the bow and stern that have less than a 35° angle. the tradeoff with this method is you will have separated areas on the UV for something that is essentially joined.

      Hope this helps!

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Thanks Bryan, its an interesting process that ive tried to explain as best I could here:

      Link Preview Image
      Art Spotlight: Trawler “Sea Lady”

      3D Artist and ship enthusiast Marius Moolman (aka Axeonalias) shares how he created his realistic Trawler “Sea Lady” model using Sketchup.

      favicon

      Sketchfab Community Blog (sketchfab.com)

      I can give you a specific rundown on this hull if needed?

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      I thought this roof would take a hour or two and I could move on, well well Surprise! How much equipment can you cram into that tiny space! look no further!

      The Top Deck is pretty much done, moving on to the mast next.

      https://www.dropbox.com/s/fb04xohdvyxi11o/63.jpg?raw=1

      https://www.dropbox.com/s/toa902j3hro74wm/64.jpg?raw=1

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      Currently 106 Hours 32 Minutes in

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Alot has been changed over the years ive noticed, many things were added everywhere it seems, keeps this project challenging! Bridge Deck Railings took much longer than I thought, sprinklers and lights are there as well, you will see pretty big differences between the 2 sides of the bridge and that aft platform also was added later. Nearing the 100 Hour Mark!

      Exterior will be done soon then I can get cracking on the interior!

      https://www.dropbox.com/s/x69bw84lbtcmp3b/60.jpg?raw=1

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      Currently 98 Hours 32 Minutes in

      posted in WIP
      axeonaliasA
      axeonalias
    • RE: Smit Panther ASD Tug

      Thanks guys, really enjoying this project!

      Bridge frames, Starboard bridge entrance, maindeck windows, bell and bow hatches ad Stern deck port fittings arranged as they should be ( not mirrored ).

      Railings, top deck fittings and mast coming soon!

      https://www.dropbox.com/s/833fn8uqfj5v5s5/55.jpg?raw=1

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      Currently 89 Hours 04 Minutes in

      posted in WIP
      axeonaliasA
      axeonalias
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