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    Smit Panther ASD Tug

    Scheduled Pinned Locked Moved WIP
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    • elmerE Offline
      elmer
      last edited by

      Just WOW again!

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      • L Offline
        L i am
        last edited by

        "WOW" is very appropriate mate πŸ‘ πŸ‘ πŸ‘ When all that goes together how many poly's do you expect and what file size?

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        • alvisA Offline
          alvis
          last edited by

          Awesome!

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          • boofredlayB Offline
            boofredlay
            last edited by

            Amazing detail and dedication ❗

            http://www.coroflot.com/boofredlay

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            • axeonaliasA Offline
              axeonalias
              last edited by

              Thanks Guys, wish I had more hours in a week to throw at this!

              My Guess is with the full interior Complete she will be around a million Polys, with probably around 10 4096x4096 Textures ( Each with 6 Different layers, AO, Normals , Rougness etc. )

              Completed the Fire Monitors,I was dreading thes,e but they weren't as bad as I thought, only took 4 hours.

              https://www.dropbox.com/s/eg6mzq3651o6lqx/51.jpg?raw=1

              Heres a Few Shots of the model where is is at the moment:

              https://www.dropbox.com/s/jypvgpd18ihxqh5/52.jpg?raw=1

              https://www.dropbox.com/s/7qla45sfbqmfi0j/53.jpg?raw=1

              https://www.dropbox.com/s/p0ih4tloni2t2m0/54.jpg?raw=1

              Currently 77 Hours 46 Minutes in

              https://sketchfab.com/Axeonalias

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                No doubt about it, you are simply put, very talented.

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                • tuna1957T Offline
                  tuna1957
                  last edited by

                  The level of detail is just mind altering ! πŸ‘ πŸ‘

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                  • axeonaliasA Offline
                    axeonalias
                    last edited by

                    Thanks guys, really enjoying this project!

                    Bridge frames, Starboard bridge entrance, maindeck windows, bell and bow hatches ad Stern deck port fittings arranged as they should be ( not mirrored ).

                    Railings, top deck fittings and mast coming soon!

                    https://www.dropbox.com/s/833fn8uqfj5v5s5/55.jpg?raw=1

                    https://www.dropbox.com/s/ah9bmgopxz1wxjg/56.jpg?raw=1

                    https://www.dropbox.com/s/gelkuqd2c5k0z27/57.jpg?raw=1

                    https://www.dropbox.com/s/hq06okjvt8577rv/58.jpg?raw=1

                    https://www.dropbox.com/s/kmfmy6ca3pqbcwt/59.jpg?raw=1

                    Currently 89 Hours 04 Minutes in

                    https://sketchfab.com/Axeonalias

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                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      speechless..... πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

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                      • axeonaliasA Offline
                        axeonalias
                        last edited by

                        Alot has been changed over the years ive noticed, many things were added everywhere it seems, keeps this project challenging! Bridge Deck Railings took much longer than I thought, sprinklers and lights are there as well, you will see pretty big differences between the 2 sides of the bridge and that aft platform also was added later. Nearing the 100 Hour Mark!

                        Exterior will be done soon then I can get cracking on the interior!

                        https://www.dropbox.com/s/x69bw84lbtcmp3b/60.jpg?raw=1

                        https://www.dropbox.com/s/vml2onzvz7axphh/61.jpg?raw=1

                        https://www.dropbox.com/s/ld9y4qug7spzaki/62.jpg?raw=1

                        Currently 98 Hours 32 Minutes in

                        https://sketchfab.com/Axeonalias

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                        • D Offline
                          db11
                          last edited by

                          Insanely impressive!

                          1 Reply Last reply Reply Quote 0
                          • axeonaliasA Offline
                            axeonalias
                            last edited by

                            I thought this roof would take a hour or two and I could move on, well well Surprise! How much equipment can you cram into that tiny space! look no further!

                            The Top Deck is pretty much done, moving on to the mast next.

                            https://www.dropbox.com/s/fb04xohdvyxi11o/63.jpg?raw=1

                            https://www.dropbox.com/s/toa902j3hro74wm/64.jpg?raw=1

                            https://www.dropbox.com/s/lzqak7xlhjy8vdg/65.jpg?raw=1

                            Currently 106 Hours 32 Minutes in

                            https://sketchfab.com/Axeonalias

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Superb work.

                              Where do you get your references?

                              Also, how did you create the hull?

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • axeonaliasA Offline
                                axeonalias
                                last edited by

                                Thanks Bryan, its an interesting process that ive tried to explain as best I could here:

                                Link Preview Image
                                Art Spotlight: Trawler β€œSea Lady”

                                3D Artist and ship enthusiast Marius Moolman (aka Axeonalias) shares how he created his realistic Trawler β€œSea Lady” model using Sketchup.

                                favicon

                                Sketchfab Community Blog (sketchfab.com)

                                I can give you a specific rundown on this hull if needed?

                                https://sketchfab.com/Axeonalias

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  "I can give you a specific rundown on this hull if needed"?

                                  That would be really cool and helpful.

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                                  • axeonaliasA Offline
                                    axeonalias
                                    last edited by

                                    Step 1: Gathering info

                                    https://www.dropbox.com/s/7u6tb1wfy7a8p4w/Hull1.jpg?raw=1

                                    So step 1 is to be sure you have decent drawings (Side View and Front view is a must, top view is a bonus), rib plans are always the best but in the case I had a fairly simple hull with enough information on the drawings to create it, of course go searching for the images of the real ship out the water if you can find any!

                                    Step 2: Subdiv Mesh

                                    https://www.dropbox.com/s/ha2i1ulccsshtu7/Hull2.jpg?raw=1

                                    Creating the subdiv mesh is always fun, in this case I hard a few hard chine lines to deal with so I was sure to mark them out, I should have added the keel in at this stage, it would have made for a better looking mesh but with higher poly count for no reason apart from a better looking mesh.

                                    https://www.dropbox.com/s/g7ae1sd52xfaafr/Hull3.jpg?raw=1

                                    Step 3. Seperating mesh for smoothing

                                    https://www.dropbox.com/s/zyiotevz5jpw2tl/Hull4.jpg?raw=1

                                    This step is really quite dependent on the type of hull you are creating, a wooden ship for instance will not need this, to preserve the hard chine when smoothing is applied, I separate the meshs in their smoothing groups so that when it goes to blender for mapping and smoothing, it wont smoothen out the areas near the bow and stern that have less than a 35Β° angle. the tradeoff with this method is you will have separated areas on the UV for something that is essentially joined.

                                    Hope this helps!

                                    https://sketchfab.com/Axeonalias

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                                    • axeonaliasA Offline
                                      axeonalias
                                      last edited by

                                      The Exterior for the most part is complete, the text will probably be removed later and replaced with textures, the Poly count currently is at 438k

                                      https://www.dropbox.com/s/zbe35uwp7jn32l0/66.jpg?raw=1

                                      https://www.dropbox.com/s/8ttim7nr54w4eia/67.jpg?raw=1

                                      https://www.dropbox.com/s/ngx0q1sb66bqgae/68.jpg?raw=1

                                      https://www.dropbox.com/s/939e9cgox1p2ukp/69.jpg?raw=1

                                      https://www.dropbox.com/s/ryltgrcxns5rsaj/70.jpg?raw=1

                                      Currently 110 Hours 46 Minutes in

                                      https://sketchfab.com/Axeonalias

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        Thanks very much for the TUT, looking fantastic.

                                        1 Reply Last reply Reply Quote 0
                                        • DanielD Offline
                                          Daniel
                                          last edited by

                                          I'm blown away by your modeling. And inspired. Hardly touched SU in two years, but I'm starting to get the itch again.

                                          My avatar is an anachronism.

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                                          • Bryan KB Offline
                                            Bryan K
                                            last edited by

                                            Thanks axeonalias.

                                            That was a good explanation of your hull modeling.

                                            When you subdivide and smooth, what are you using?

                                            See my portfolio at https://delphiscousin.blogspot.com/

                                            1 Reply Last reply Reply Quote 0
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