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    Topics

    • ashscottA

      I7 Laptop behaving badly

      Watching Ignoring Scheduled Pinned Locked Moved Hardware, Software & Gadgets
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      ashscottA
      Sorry, if you want the turbo-boost monitoring software from intel you can download it here: [url] http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&ProdId=3052&DwnldID=19105&lang=eng[/url]
    • ashscottA

      Best SketchyPhysics Setup?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      Managed to reverse engineer some of the stuff on this amazing setup - see this thread: http://forums.sketchucation.com/viewtopic.php?f=61&t=44399
    • ashscottA

      Where to put script

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      In case someone else gets stuck on this, you can download LazyScript, install it, click the 'UI' button, and put the required ruby script in the box at the bottom, probably best under the item 'comp'. Either this or you can download a third party ruby console plugin (not the existing sketchup ruby console). I am working on a really unique SP project - two joysticks, over 20 different machinery functions being simulated - but I am facing many challenges given the lack of documentation and lack of SP discussion on the forum now. If anyone expresses interest I can put up what I learn about joint control here..... its quite fun and I am learning (through trial and error) many things that I haven't seen discussed on the forum. Ash
    • ashscottA

      SketchyPhysics Keyboard Controls

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      There is a much better answer than using a motor to place a joint where you want it - you need to use a servo and a little ruby script Step1: place your servo within the group you want to move and attach it to a base group Step2: select the servo and open the sketchyphysics UI Step3: within the UI apply the following settings [list=]min:0 max:1 accel:4000 damp:1000 controller:@servo1 (you can actually call it anything starting with @ [/list] Step4: Select the base of your model and open the sketchyphysics UI Step5: place the following rubyscript in there: if frame<1.00 @servo1=0.00 end # this allows servo to incrementally increase based on joystick input (righty) you can change it to any of the joystick axes @servo1+=(0.5-righty) # this sets range of movement for the servo as it is not set in the servo's UI if @servo1>45;@servo1=45;end if @servo1<-45;@servo1=-45;end It took me a long time to work this out (reverse engineering another model) so I am more than happy to help anyone out with it if these instructions are too hard to follow. I believe this is a very powerful function in sketchyphysics and I have only seen it in one model in the 3DWH
    • ashscottA

      Whats Your Best Method Of Animation With SU?

      Watching Ignoring Scheduled Pinned Locked Moved Extensions & Applications Discussions extensions
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      ashscottA
      Hi All, I had been looking for an animation tool that allows me to animate really technical stuff - I think I may have found it in Simfonia Animation Tools. It's not the easiest tool to learn but the documentation is pretty comprehensive, however, it is surprisingly powerful. This is an animation I have made whilst learning to use the tool(s) of Simfonia. The parameters of this animation are controlled by a .csv file - note how rotor blade speed slowly increases, the angle of the chopper tilts forward at an accelerating rate, the chopper begins moving forward while still rising upwards and then accelerates off screen at an increasing rate - these are all things that are not possible to control with other plugins (correct me if I'm wrong) and I'm just getting started. If you can be bothered spending the time to go through the documentation I recommend checking this tool out. http://youtu.be/NA3odsY4yCk
    • ashscottA

      Textures resizing themselves

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      It's not a funny way really - it's brilliant, and it does so for a very good reason If you have fought with other 3D programs where the textures scale themselves when you move a line or do some other modifications, which is what happens with normal UV mapped faces, you ought to love the way SU does it. The textures keep the same physical size whatever you do to the model (except scale the group/component, in which case the texture is scaled with the rest of the group), unless you tell it to scale, rotate, shear etc by using the Texture tools. This is one of the features that makes SU so great for architectural models etc.
    • ashscottA

      Grey Textures in GE

      Watching Ignoring Scheduled Pinned Locked Moved Google Earth sketchup
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      ashscottA
      Haha, problem solved. Thanks very much. I have to keep reminding myself to think of the simple solutions first. Much appreciated
    • ashscottA

      Exporting to DXF/DWG

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      ashscottA
      Hmm it seems that the DWG/DXF exporters can handle only so much data, beyond which nothing gets exported. Thanks for your attempt to help Anssi but I can't post as Intellectual Property presented in the model is sensitive. Thanks for your attempt to help but I fixed the issue by cutting back the amount of data. Perhaps the advent of windows 7, and therefore more ram, will alleviate this issue somewhat??......
    • ashscottA

      3D rendered walk throughs

      Watching Ignoring Scheduled Pinned Locked Moved Extensions & Applications Discussions extensions
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      numbthumbN
      @pixero said: Unity (and others) may not look as good but at least they have the possibility to make a presentation available thru a webpage or an exe that can be put on a cd. I couldn´t agree more. I actually got kind of carried away discussing something that actually has more to do with game modding than with presentation itself.
    • ashscottA

      Display Error

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      Don't worry, I didn't know the answer until a couple weeks ago when I saw a post by Gaieus linking to it.
    • ashscottA

      Wierd issue when photo-texturing

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Bug Reporting sketchup
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      ashscottA
      Thanks Aerilius I forgot I had maximum textures turned on and was using a 9MP image so that is probably the issue but I will check it soon and let you know. Great advice, thanks
    • ashscottA

      Making SU files smaller

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      GaieusG
      Still it's not the same which render engine you are using for ray tracing. It all depends on that engine as it may or may not support high poly count, SU components and such so your "strategy" should be up to that renderer. Anyway, if you use any external renderers, AA should be set there (if needed).
    • ashscottA

      Slider Trickery?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      Probably. But I need more info on how the object is expected to move. Can you give a better description or maybe a image?
    • ashscottA

      Servo control

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      These scripts both seem to toggle back and forth for me....Have I done something wrong? Also, what would I add to the last script to allow a second key to control the opposite direction of rotation; ie a +/- key
    • ashscottA

      SP veterans: cutting stuff

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      The trouble with freezing them is that they are on a moving conveyor when they get cut (not an ideal situation i know), the hidden geometry will help however. I'm creating a model of a sawmill and its quite a challenge, good fun though. Thanks for the help guys
    • ashscottA

      Groups flipping

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      Cool, thanks guys
    • ashscottA

      Static mesh acting unusual, or is it me?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      ashscottA
      excellent, cheers
    • ashscottA

      Cant open joint settings

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      here's the wiki http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki and curbs tutorial ([SP2]Basic Tutorial Posted (Moved & Improved) 5/11/08) that's on the top of the sketchyphysics page
    • ashscottA

      Supersample factor

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      Cool, glad to hear yo got everything working.
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