[Plugin] FredoBend - v1.5a - 30 Jun 26
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NEW RELEASE: FredoBend v1.3b - 04 May 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.3b is a maintenance release including:
- Bug fixing for Circular Bend tool
Home Page of FredoBend for information and Download.
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Hello!!
I am a user from Greece. Thanks for this amazing plugin.
Nevertheless I noticed that Circular bending deforms a little bit the object which I think is not convenient for the accuracy I don't know, is this a bad handle by me or is a small bug in the code? (I attach a screenshot trying to show what I mean).
Thanks for your attention in advance!! -
This is a choice you have to make.
There is a thread on this question in the Sketchup forum.
In your case, you can play with this parameter (Offset Mode)

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@fredo6 Hello!!
Thank you very much for the instructions. I choose Vertex-to-Vertex end everything is fine. Now I Know that I have two options to use.
I saw the topic in the forum and I somehow understood the mechanism of bending, and the difficulties that appears.
Thanks again! -
@fredo6
I think it's best for a bent object's geometry to follow a 'curve' and start perpendicular to the start/end segment. But if the path is a full circle the bending should start perpendicular to a mid-segment, to keep the objects 'endmost' dimensions correct: and if it's around an arc [partial circle] that's user-defined it should be treated like any other curve: but if it's a swept form around a notional partial-circular path, that should then start/end perpendicular to a half-segment - that way the bent form stays as dimensionally true as it can be. -
NEW RELEASE: FredoBend v1.4a - 20 Jun 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.4a is a maintenance release including:
- Bug fixing
- Technical adjustments
- functional adjustments
Note that applying the Circular Bend tool to a component will impact all other instances. So, if this is not intended, please make sure you make the component instance unique before.
Home Page of FredoBend for information and Download.
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NEW RELEASE: FredoBend v1.5a - 30 Jun 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.5a is a major release including:
- Introduction of the Dome tool
- Bug fixing
- Technical adjustments
- functional adjustments
Note that applying the Circular and Dome Bend tool to a component will impact all other instances. So, if this is not intended, please make sure you make the component instance unique before.
Home Page of FredoBend for information and Download.
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@fredo6 Dome works great. Do you plan to add support to maintain UVs?
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@fredo6 Do you plan to add support to maintain UVs?
Maybe, although I am not entirely sure there is a technical solution. What is sure is that it is not trivial and there will be an impact to performance.
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I really need to investigate deeper what is going on.
The generation is done by deformation, that is, without creating geometry, just moving vertices.
In the meantime, there is ThruPaint to correct the issues.
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Hi. Would editing radius be a possibility as well as angle ??

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@fredo6 Yes, it would be nice to either give angle value, or radius. Maybe following: If you change angel in the angle value, the radius automaticly update, and if you then if you change the radius value the angle value would update.. If that is possible. If this make sense

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Yes, indeed. Rdaius and angle are related. My question is whether you know in your model what value of radius you would enter?
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This is a reasonable feature request for sure. I did not include it because personally, I did not see cases where I would have to specify the radius rather than the angle.
Actually the angle is an absolute parameter, that will stay the same, even if the shape changes.
In contrast, the radius depends on the total length of the shape along the bending direction. If you change the shape, the radius will change. Somehow, input of the radius is a one-time specification to compute the equivaleent angle for the given shape.
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Yes, In example: We are buliding a big tank, 30 meters in diameter. This is made of rolled plates. I don`t allways know the length of the plate, but i know the diameter of the tank, so it would be easy to just punch in that number.
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Ok. This is not complex to add in FredoBend, both for the Circular tool and the Dome tool.
However, there is question of the precedence of the angle versus the radius, since they are both related by a formula which also includes the length of the original shape along the bending direction.
1) Should the angle always prevail? that is, when you specify a radius, it calculates the angle and keep the angle as the main parameter. So, entering a radius is just a transient way to specify the angle.
2) or should the input mode be remembered? that is, if you specify a radius, FredoBend remembers that you specified a radius and will keep your radius value and adjust the angle dynamically, should the original shape change. Same if you specify an angle, it remembers that you specified than angle and will adjust the radius accordingly.
I also have to find a way to specify the radius in the VCB. Currently, a simple float value is for the angle. So, I'll probably set the convention for radius to be a flaot followed by a 'r' (ex: 3.5r, means 3.5 in current model unit), or a float with unit specification (ex: 3.5m or 3.5').
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there is question of the precedence
I guess option 2 is the correct one.
I also have to find a way to specify the radius in the VCB
I guess r3,5 should be model uinits
And r3,5 plus units should set an arbitrary unit (different from the default model unit)If you put the "r" BEFORE the number I guess that you can safely assume that it will be radius based.
If there's no "r" in front, then the number specify the angle.If you put it after the number how do you specify the arbitrary unit?
In your example should be something like 3,5rcm (wich is weird compared to r3.5cm in my opinion). -
Opjtion 2 sounds good.
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