[Plugin] FredoBend - v1.3b - 04 May 26
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Would you have the model, because I don't understand how the error can happen. Thanks
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NEW RELEASE: FredoBend v1.2g - 01 Apr 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.2g is a maintenance release including:
- Bug fixing for SU versions prior to SU2021.1
Home Page of FredoBend for information and Download.
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@fredo6 Just checked it out, It works now! I am soo happy to have an extension like this for my line of work. Thanks for all of your hard work and dedication!!
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NEW RELEASE: FredoBend v1.2k - 09 Apr 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.2k is a maintenance release including:
- Bug fixing related to replicas
Home Page of FredoBend for information and Download.
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NEW RELEASE: FredoBend v1.2l - 10 Apr 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.2l is a maintenance release including:
- Major bug fixing related to directions
Home Page of FredoBend for information and Download.
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NEW RELEASE: FredoBend v1.3a - 01 May 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.3a is a major release including:
- Introduction of the Circular Bend tool
- Adjustment of the bending algorithms
- Bug fixing
- Other evolutions
Circular Bend: Overview
Home Page of FredoBend for information and Download.
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NEW RELEASE: FredoBend v1.3b - 04 May 26
Requirements
- LibFredo6: v15.9a or above
- Sketchup version: SU2017 and above
FredoBend 1.3b is a maintenance release including:
- Bug fixing for Circular Bend tool
Home Page of FredoBend for information and Download.
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Hello!!
I am a user from Greece. Thanks for this amazing plugin.
Nevertheless I noticed that Circular bending deforms a little bit the object which I think is not convenient for the accuracy I don't know, is this a bad handle by me or is a small bug in the code? (I attach a screenshot trying to show what I mean).
Thanks for your attention in advance!! -
This is a choice you have to make.
There is a thread on this question in the Sketchup forum.
In your case, you can play with this parameter (Offset Mode)

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@fredo6 Hello!!
Thank you very much for the instructions. I choose Vertex-to-Vertex end everything is fine. Now I Know that I have two options to use.
I saw the topic in the forum and I somehow understood the mechanism of bending, and the difficulties that appears.
Thanks again! -
@fredo6
I think it's best for a bent object's geometry to follow a 'curve' and start perpendicular to the start/end segment. But if the path is a full circle the bending should start perpendicular to a mid-segment, to keep the objects 'endmost' dimensions correct: and if it's around an arc [partial circle] that's user-defined it should be treated like any other curve: but if it's a swept form around a notional partial-circular path, that should then start/end perpendicular to a half-segment - that way the bent form stays as dimensionally true as it can be.
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