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    Wrap-R for SketchUp

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    • Mistro11M Offline
      Mistro11
      last edited by

      I just discovered this awesome looking plugin. I got the trial version and started playing with this. Usually when I'm making a game asset, I make the texture map first and adjust as I go along. I would usually do my UV mapping in Blender where I could move the islands to where I want them within the texture. But when I start WrapR, the texture I assigned in Sketchup does not show up in WrapR and the "Sketchup Texture" option is greyed out. How do I bring in my texture after launching WrapR from Sketchup?

      BTW, the help button takes me to the home page and I don't see an obvious way to navigate to the user guide from there. Is there any more documentation for this that explain working with textures?

      i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
      Structural Integrity is Not Just Physical...It's in the Design and Purpose

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Make sure your texture is square 1 : 1

        For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

        Still not complete as I've more to add soon

        Download the free D'oh Book for SketchUp 📖

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          yes, slowly slowly catchy monkey.

          enjoy the trial! if you need a refresh let me know

          Download the free D'oh Book for SketchUp 📖

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          • Mistro11M Offline
            Mistro11
            last edited by

            @rich o brien said:

            Make sure your texture is square 1 : 1

            For documentation see : https://wrap-r.com/docs-wrapr-.html

            Still not complete as I've more to add soon

            Ah...my texture is 1:2. Sometimes I need the room. Any chance to support textures beyondn 1:1 dimensions in the future? Or is it because of the 1:0 space thing?

            i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
            Structural Integrity is Not Just Physical...It's in the Design and Purpose

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            • Mistro11M Offline
              Mistro11
              last edited by

              @rich o brien said:

              yes, slowly slowly catchy monkey.

              enjoy the trial! if you need a refresh let me know

              Ok, thank you!

              i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
              Structural Integrity is Not Just Physical...It's in the Design and Purpose

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              • JQLJ Offline
                JQL
                last edited by

                Wrap-R is beautiful to work with. Amazing little thing with a very intuitive workflow based on Blender's but with the Sketchup user in mind...

                www.casca.pt
                Visit us on facebook!

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                • R Offline
                  raumplan
                  last edited by

                  Wrap-R OSX version, please!

                  http://www.raumplandesign.it

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                  • OxerO Offline
                    Oxer
                    last edited by

                    @raumplan said:

                    Wrap-R OSX version, please!

                    The same 😉

                    "The result is the end what is important is the process" by Oxer
                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                    • O Offline
                      optimaforever
                      last edited by

                      Hi Rich,

                      I was wondering if an update was in the pipeline... has the new SU SDK allowed too improve on packing/optimzing UV algorithms?

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        I already replied to your email.

                        But we have to wait for the next SDK to see what goodies SU expose to us.

                        We do have a new unwrapping method for non-manifold meshes. But having a Smart Unwrap method is the goal to minimize to workflow for those that need very quick and dirty unwrapping.

                        Download the free D'oh Book for SketchUp 📖

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                        • O Offline
                          optimaforever
                          last edited by

                          Yup, I know.
                          I just wanted to launch a beacon here to tell others that info, in case they were wondering... 😉

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                          • K Offline
                            kaas
                            last edited by

                            @rich o brien said:

                            Make sure your texture is square 1 : 1

                            I recently re-discoverd Wrapr and I'm loving it - great tool! Any chance non-square textures will be supported? (2048x1024)

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                            • O Offline
                              optimaforever
                              last edited by

                              Ah! I forgot to post the final result...
                              Modeled in Sketchup pro 2017/8 + QFT + SubD
                              Unwrap in Wrap-R
                              Bodies painted with Substance Painter 2
                              Rendered with Thea 1.5/2


                              Kyosho Optima Mid trio

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @kaas

                                Non square is coming. need to address some export issues for non-square textures

                                @opti

                                those are yummy models!

                                Download the free D'oh Book for SketchUp 📖

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                                • O Offline
                                  optimaforever
                                  last edited by

                                  thanks Rich! 😄

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                                  • K Offline
                                    kaas
                                    last edited by

                                    Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

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                                    • alsomarA Offline
                                      alsomar Extension Creator
                                      last edited by

                                      @kaas said:

                                      Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                      +1

                                      Alejandro Soriano Visuals · All my links

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                                      • G Offline
                                        Gábor
                                        last edited by

                                        @kaas said:

                                        Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                        Wrap-R 2018.4 is SU 2019 compatible. It can be downloaded from here: https://s3.amazonaws.com/wrapr-download/WrapR-installer_2018_4.exe

                                        The new features of this release compared to the 2018.2 version are:

                                        • 2019 compatibility
                                        • Won't create the surplus hidden Wrap-R layer in the .skp file
                                        • Improved error handling
                                        • Limited Ngon support
                                        • Group and Component support
                                        • Untextured faces support
                                        • License fixes
                                        • Context menu added
                                        • Modified "Save" workflow
                                        • New Ruby plugin to support the above features
                                        • Modified plugin installer
                                        • Modified Relax Function
                                        • Improved 3D display performance
                                        • Check for updates in Help nemu

                                        We plan to release the 2019 version of Wrap-R with loads of new features later this year.

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                                        • OxerO Offline
                                          Oxer
                                          last edited by

                                          Some new about Mac version?

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                          • G Offline
                                            Gábor
                                            last edited by

                                            @oxer said:

                                            Some new about Mac version?
                                            Still among the plans. No set relase date yet.

                                            Sent from my SM-G965F using Tapatalk

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