[Plugin Beta] Animator - v4.0a - 02 Apr 24
-
-
@unknownuser said:
AmbientOcclusionEx v1.9.5. TheaRender v1.5 (from Animator and in Batch from Thea) SketchFX Ex v1.0.6 Twilight Render %(#FF0000)[Pro v3.5]
It's Twilight Render Pro v2.5! (and I suppose also Hobby Version ? )
What is the process for use it with Twilight Render ?
-
Hi Fredo
I have a problem to ROTATE.
Please , have a look on the next GIF ( clic to anim )Chri
-
@pilou said:
@unknownuser said:
AmbientOcclusionEx v1.9.5. TheaRender v1.5 (from Animator and in Batch from Thea) SketchFX Ex v1.0.6 Twilight Render %(#FF0000)[Pro v3.5]
It's Twilight Render Pro v2.5! (and I suppose also Hobby Version ? )
What is the process for use it with Twilight Render ?
It is my understanding that only the Pro version can be used with Animator. We will have to wait and see when they post the link today.
-
Idem! Seems there is blend of rotation / Object / General!
-
@chri said:
Hi Fredo
I have a problem to ROTATE.
Please , have a look on the next GIF ( clic to anim )Chri
Thanks for signaling. Fixed.
Fredo
-
@pilou said:
@unknownuser said:
AmbientOcclusionEx v1.9.5. TheaRender v1.5 (from Animator and in Batch from Thea) SketchFX Ex v1.0.6 Twilight Render %(#FF0000)[Pro v3.5]
It's Twilight Render Pro v2.5! (and I suppose also Hobby Version ? )
What is the process for use it with Twilight Render ?
I think this is just for Pro version.
Fredo
-
@pilou said:
Idem! Seems there is blend of rotation / Object / General!
[attachment=0:yeoqnx06]<!-- ia0 -->GIF_idem.gif<!-- ia0 -->[/attachment:yeoqnx06]Is there a bug there?
-
I have been rebuilding my Pendulum animation (preparing for Twilight Render) and I have not seen a problem. I thought I did once but went back and redid my sequence and all worked well for me.
-
@unknownuser said:
Is there a bug there?
Yes same than Chris!
Rotation must be from a point outside the object, but result gives from a point inside the object! -
@pilou said:
@unknownuser said:
Is there a bug there?
Yes same than Chris!
Rotation must be from a point outside the object, but result gives from a point inside the object!OK - I understand. My rotations were from inside the object.
-
@pilou said:
@unknownuser said:
Is there a bug there?
Yes same than Chris!
Rotation must be from a point outside the object, but result gives from a point inside the object!When you pick the pivot, the reference component containing the pivot is highlighted in orange. If you wish a pivot at top of model, then right click and select the option.
-
@fredo6 said:
When you pick the pivot, the reference component containing the pivot is highlighted in orange. If you wish a pivot at top of model, then right click and select the option.
OK
Thanks Fredo
-
In the current version, there is a bug when you capture the Rotation movement, but the transformation is actually created correctly.
Fredo
-
@unknownuser said:
When you pick the pivot, the reference component containing the pivot is highlighted in orange. If you wish a pivot at top of model, then right click and select the option.
Better indeed!
-
The camera tracking is not working for me - in particular object selection and playback. I am running on a MAC. Video attached.
-
This is my first render with Animator using Twilight Render 2.5.
I used the lowest quality settings because of the render time. This one took about 1.5 hours. When I looked at a higher quality setting, the render time was MUCH longer.
At least it is a start.
-
New Release: Animator - v1.0y - 11 Jul 16
This is a maintenance release fixing bugs in
- Tracking cameras
- edition of rotation with orbiting
See main post for RBZ files
-
There seems to be a bug when playing it.
Could you please open the Ruby console and see what it is.EDIT: don't bother. I think I fixed it in v1.0y
Thanks
Fredo
-
@ntxdave: Did you try the twilight render settings 4) Animation 01. Low+ObjectAnimation or 02. Medium+...? The usually give much smoother and faster animation results. I can't test it because I have only twilight hobby.
Advertisement