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    • Collage ArchitectureC 離線
      Collage Architecture
      最後由 編輯

      Still learning the workflow in quad and vertices.

      sorry for mistake I've made,I don't know how to post an image..I'm still learning how to manage quads and vertices, Thomthom's toolset is a magic

      http://uploads.tapatalk-cdn.com/20161018/0b2e014a72f17d8b0a950a7c0a4e57f3.jpg

      I love Sketchup

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      • cottyC 離線
        cotty
        最後由 編輯

        Another simple example...

        redgreen.jpg


        redgreen.skp

        my SketchUp gallery

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        • HornOxxH 離線
          HornOxx
          最後由 編輯

          It was time to do a little exercise again ...

          My sons asked me if I could do Bender from the Futurama series - so I did it 😉
          Bender - somehow I like that guy 😄


          Bender final 1600.jpg


          Bender Proxy.skp

          never trust a skinny cook

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          • thomthomT 離線
            thomthom
            最後由 編輯

            That's a brilliant model!! 😄

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • cottyC 離線
              cotty
              最後由 編輯

              I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." 😉
              Nice model!

              my SketchUp gallery

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              • HornOxxH 離線
                HornOxx
                最後由 編輯

                @thomthom said:

                That's a brilliant model!! 😄

                @cotty said:

                I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." 😉
                Nice model!

                Thank you Thomas and Cotty - glad you like the model

                Cotty, I only know the Simpson´s Salat song version so far 😆
                https://www.youtube.com/watch?v=7yA4TJ8s5I4

                Just to complete this Bender thing, I've made some new facial expressions just by changing Bender´s eyes and his tooth lines, which is quite funny
                I have posted these on the 3D Warehouse If someone wants them
                https://3dwarehouse.sketchup.com/model.html?id=854df1f5-7dbc-41f4-9291-9a0439ff5dc4


                Bender - various new facial expressions 1600.jpg

                never trust a skinny cook

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  So... next step - Fredo's Animator? 😄

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • HornOxxH 離線
                    HornOxx
                    最後由 編輯

                    @thomthom said:

                    So... next step - Fredo's Animator? 😄

                    ... I almost can´t wait to test it 😄

                    never trust a skinny cook

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                    • cottyC 離線
                      cotty
                      最後由 編輯

                      Another simple one...

                      2pipes.jpg

                      my SketchUp gallery

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                      • Rich O BrienR 離線
                        Rich O Brien Moderator
                        最後由 編輯

                        one the hardest transitions to tackle in subd is the pipe perpendicular to a pipe. the poles (5 star) cause the pinching and irregular shape.

                        Download the free D'oh Book for SketchUp 📖

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                        • HieruH 離線
                          Hieru
                          最後由 編輯

                          Funny you should mention it Rich, but that's exactly what I had to deal with the other week.

                          The general opinion is that you have to increase the detail (segments) of your cylinders.

                          BracketSubDControl.jpg
                          BracketSubD.jpg


                          Bracket.skp

                          www.davidhier.co.uk

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                          • HieruH 離線
                            Hieru
                            最後由 編輯

                            And a here's a quick render.


                            Bracket2.jpg

                            www.davidhier.co.uk

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                              i wish there was a Spherize extension for SU like Blender has.

                              Download the free D'oh Book for SketchUp 📖

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                              • HornOxxH 離線
                                HornOxx
                                最後由 編輯

                                this is a good model example Hieru 👍 thanks for sharing!
                                In addition to the model´s complexity itself I first assumed that you had managed to make a screw thread inside this cylinder 😄

                                never trust a skinny cook

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                                • HieruH 離線
                                  Hieru
                                  最後由 編輯

                                  @rich o brien said:

                                  when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                                  i wish there was a Spherize extension for SU like Blender has.

                                  Yes, I had to rework things several times until I managed to maintain the cylindrical form.

                                  www.davidhier.co.uk

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                                  • HieruH 離線
                                    Hieru
                                    最後由 編輯

                                    @hornoxx said:

                                    this is a good model example Hieru 👍 thanks for sharing!
                                    In addition to the model´s complexity itself I first assumed that you had managed to make a screw thread inside this cylinder 😄

                                    Thanks!

                                    I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                    www.davidhier.co.uk

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @hieru said:

                                      I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                      I wouldn't call it cheating. No need to use SUbD where it isn't needed. (Or any tool for that matter.)

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • HieruH 離線
                                        Hieru
                                        最後由 編輯

                                        What I mean is that I used a saw-tooth profile rather than threading on the control mesh.

                                        In theory I could have used various modelling techniques on this and combined them, but SubD seemed like the best tool for coping with all the more difficult aspects at once.

                                        I even tried doing this in Moi first - because I was under the impression that it was supposed to be easier to model this sought of thing. The basic form with the tubes and 50% of the bevelling worked a treat, but it crashed and burned when it came to some of the more complex bevelling (where the small tubes meet the base).

                                        www.davidhier.co.uk

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                                        • HornOxxH 離線
                                          HornOxx
                                          最後由 編輯

                                          Hi
                                          quite similar to Cotty´s example just right above I recently tried this tree-like structure,
                                          which is complete based on an octagonal geometry - This allowed me to start with only a halved
                                          tree first 😉
                                          The first finished "branch fork"(?) I scaled, rotated and varied a little before mounting it to
                                          the previous one then...


                                          tree test.jpg


                                          proxy tree test.skp

                                          never trust a skinny cook

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                                          • alsomarA 離線
                                            alsomar Extension Creator
                                            最後由 編輯

                                            A modular piece of a twisted column

                                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_1.jpg

                                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_2.jpg

                                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_3.jpg

                                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_4.jpg

                                            Alejandro Soriano Visuals · All my links

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