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    • soloS Offline
      solo
      last edited by

      @collage architecture said:

      Still learning the workflow in quad and vertices.

      Advertising removed and warning issued.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • Collage ArchitectureC Offline
        Collage Architecture
        last edited by

        Still learning the workflow in quad and vertices.

        sorry for mistake I've made,I don't know how to post an image..I'm still learning how to manage quads and vertices, Thomthom's toolset is a magic

        http://uploads.tapatalk-cdn.com/20161018/0b2e014a72f17d8b0a950a7c0a4e57f3.jpg

        I love Sketchup

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        • cottyC Offline
          cotty
          last edited by

          Another simple example...

          redgreen.jpg


          redgreen.skp

          my SketchUp gallery

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          • HornOxxH Offline
            HornOxx
            last edited by

            It was time to do a little exercise again ...

            My sons asked me if I could do Bender from the Futurama series - so I did it ๐Ÿ˜‰
            Bender - somehow I like that guy ๐Ÿ˜„


            Bender final 1600.jpg


            Bender Proxy.skp

            never trust a skinny cook

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            • thomthomT Offline
              thomthom
              last edited by

              That's a brilliant model!! ๐Ÿ˜„

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • cottyC Offline
                cotty
                last edited by

                I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." ๐Ÿ˜‰
                Nice model!

                my SketchUp gallery

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  @thomthom said:

                  That's a brilliant model!! ๐Ÿ˜„

                  @cotty said:

                  I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." ๐Ÿ˜‰
                  Nice model!

                  Thank you Thomas and Cotty - glad you like the model

                  Cotty, I only know the Simpsonยดs Salat song version so far ๐Ÿ˜†
                  https://www.youtube.com/watch?v=7yA4TJ8s5I4

                  Just to complete this Bender thing, I've made some new facial expressions just by changing Benderยดs eyes and his tooth lines, which is quite funny
                  I have posted these on the 3D Warehouse If someone wants them
                  https://3dwarehouse.sketchup.com/model.html?id=854df1f5-7dbc-41f4-9291-9a0439ff5dc4


                  Bender - various new facial expressions 1600.jpg

                  never trust a skinny cook

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    So... next step - Fredo's Animator? ๐Ÿ˜„

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      @thomthom said:

                      So... next step - Fredo's Animator? ๐Ÿ˜„

                      ... I almost canยดt wait to test it ๐Ÿ˜„

                      never trust a skinny cook

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                      • cottyC Offline
                        cotty
                        last edited by

                        Another simple one...

                        2pipes.jpg

                        my SketchUp gallery

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          one the hardest transitions to tackle in subd is the pipe perpendicular to a pipe. the poles (5 star) cause the pinching and irregular shape.

                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                          • HieruH Offline
                            Hieru
                            last edited by

                            Funny you should mention it Rich, but that's exactly what I had to deal with the other week.

                            The general opinion is that you have to increase the detail (segments) of your cylinders.

                            BracketSubDControl.jpg
                            BracketSubD.jpg


                            Bracket.skp

                            www.davidhier.co.uk

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                            • HieruH Offline
                              Hieru
                              last edited by

                              And a here's a quick render.


                              Bracket2.jpg

                              www.davidhier.co.uk

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                                i wish there was a Spherize extension for SU like Blender has.

                                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  this is a good model example Hieru ๐Ÿ‘ thanks for sharing!
                                  In addition to the modelยดs complexity itself I first assumed that you had managed to make a screw thread inside this cylinder ๐Ÿ˜„

                                  never trust a skinny cook

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    @rich o brien said:

                                    when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                                    i wish there was a Spherize extension for SU like Blender has.

                                    Yes, I had to rework things several times until I managed to maintain the cylindrical form.

                                    www.davidhier.co.uk

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                                    • HieruH Offline
                                      Hieru
                                      last edited by

                                      @hornoxx said:

                                      this is a good model example Hieru ๐Ÿ‘ thanks for sharing!
                                      In addition to the modelยดs complexity itself I first assumed that you had managed to make a screw thread inside this cylinder ๐Ÿ˜„

                                      Thanks!

                                      I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                      www.davidhier.co.uk

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @hieru said:

                                        I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                        I wouldn't call it cheating. No need to use SUbD where it isn't needed. (Or any tool for that matter.)

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • HieruH Offline
                                          Hieru
                                          last edited by

                                          What I mean is that I used a saw-tooth profile rather than threading on the control mesh.

                                          In theory I could have used various modelling techniques on this and combined them, but SubD seemed like the best tool for coping with all the more difficult aspects at once.

                                          I even tried doing this in Moi first - because I was under the impression that it was supposed to be easier to model this sought of thing. The basic form with the tubes and 50% of the bevelling worked a treat, but it crashed and burned when it came to some of the more complex bevelling (where the small tubes meet the base).

                                          www.davidhier.co.uk

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                                          • HornOxxH Offline
                                            HornOxx
                                            last edited by

                                            Hi
                                            quite similar to Cottyยดs example just right above I recently tried this tree-like structure,
                                            which is complete based on an octagonal geometry - This allowed me to start with only a halved
                                            tree first ๐Ÿ˜‰
                                            The first finished "branch fork"(?) I scaled, rotated and varied a little before mounting it to
                                            the previous one then...


                                            tree test.jpg


                                            proxy tree test.skp

                                            never trust a skinny cook

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