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SubD examples and models

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  • H Offline
    HornOxx
    last edited by 22 Oct 2016, 09:10

    @thomthom said:

    So... next step - Fredo's Animator? ๐Ÿ˜„

    ... I almost canยดt wait to test it ๐Ÿ˜„

    never trust a skinny cook

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    • C Offline
      cotty
      last edited by 22 Oct 2016, 13:36

      Another simple one...

      2pipes.jpg

      my SketchUp gallery

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      • R Offline
        Rich O Brien Moderator
        last edited by 22 Oct 2016, 13:51

        one the hardest transitions to tackle in subd is the pipe perpendicular to a pipe. the poles (5 star) cause the pinching and irregular shape.

        Download the free D'oh Book for SketchUp ๐Ÿ“–

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        • H Offline
          Hieru
          last edited by 22 Oct 2016, 15:05

          Funny you should mention it Rich, but that's exactly what I had to deal with the other week.

          The general opinion is that you have to increase the detail (segments) of your cylinders.

          BracketSubDControl.jpg
          BracketSubD.jpg


          Bracket.skp

          www.davidhier.co.uk

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          • H Offline
            Hieru
            last edited by 22 Oct 2016, 15:06

            And a here's a quick render.


            Bracket2.jpg

            www.davidhier.co.uk

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            • R Offline
              Rich O Brien Moderator
              last edited by 22 Oct 2016, 15:13

              when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

              i wish there was a Spherize extension for SU like Blender has.

              Download the free D'oh Book for SketchUp ๐Ÿ“–

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              • H Offline
                HornOxx
                last edited by 22 Oct 2016, 15:21

                this is a good model example Hieru ๐Ÿ‘ thanks for sharing!
                In addition to the modelยดs complexity itself I first assumed that you had managed to make a screw thread inside this cylinder ๐Ÿ˜„

                never trust a skinny cook

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                • H Offline
                  Hieru
                  last edited by 22 Oct 2016, 15:27

                  @rich o brien said:

                  when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                  i wish there was a Spherize extension for SU like Blender has.

                  Yes, I had to rework things several times until I managed to maintain the cylindrical form.

                  www.davidhier.co.uk

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                  • H Offline
                    Hieru
                    last edited by 22 Oct 2016, 15:30

                    @hornoxx said:

                    this is a good model example Hieru ๐Ÿ‘ thanks for sharing!
                    In addition to the modelยดs complexity itself I first assumed that you had managed to make a screw thread inside this cylinder ๐Ÿ˜„

                    Thanks!

                    I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                    www.davidhier.co.uk

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                    • T Offline
                      thomthom
                      last edited by 22 Oct 2016, 15:32

                      @hieru said:

                      I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                      I wouldn't call it cheating. No need to use SUbD where it isn't needed. (Or any tool for that matter.)

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • H Offline
                        Hieru
                        last edited by 22 Oct 2016, 17:31

                        What I mean is that I used a saw-tooth profile rather than threading on the control mesh.

                        In theory I could have used various modelling techniques on this and combined them, but SubD seemed like the best tool for coping with all the more difficult aspects at once.

                        I even tried doing this in Moi first - because I was under the impression that it was supposed to be easier to model this sought of thing. The basic form with the tubes and 50% of the bevelling worked a treat, but it crashed and burned when it came to some of the more complex bevelling (where the small tubes meet the base).

                        www.davidhier.co.uk

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                        • H Offline
                          HornOxx
                          last edited by 23 Oct 2016, 17:48

                          Hi
                          quite similar to Cottyยดs example just right above I recently tried this tree-like structure,
                          which is complete based on an octagonal geometry - This allowed me to start with only a halved
                          tree first ๐Ÿ˜‰
                          The first finished "branch fork"(?) I scaled, rotated and varied a little before mounting it to
                          the previous one then...


                          tree test.jpg


                          proxy tree test.skp

                          never trust a skinny cook

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                          • A Offline
                            alsomar Extension Creator
                            last edited by 24 Oct 2016, 08:27

                            A modular piece of a twisted column

                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_1.jpg

                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_2.jpg

                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_3.jpg

                            http://www.alsomar.com/wp-content/uploads/2016/10/twist_4.jpg

                            Alejandro Soriano Visuals ยท All my links

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                            • H Offline
                              HornOxx
                              last edited by 24 Oct 2016, 15:53

                              ๐Ÿ‘ ๐Ÿ‘
                              Hey, that looks great !! - is this a SubD test or any real project?

                              never trust a skinny cook

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                              • A Offline
                                alsomar Extension Creator
                                last edited by 25 Oct 2016, 04:09

                                @hornoxx said:

                                :thumb: ๐Ÿ‘
                                Hey, that looks great !! - is this a SubD test or any real project?

                                This one is just a test but I have to do something similar. I'll try to post the final model once it's done.

                                Alejandro Soriano Visuals ยท All my links

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                                • R Offline
                                  Rich O Brien Moderator
                                  last edited by 26 Oct 2016, 14:54

                                  Donut...

                                  donut.png

                                  [edg3d:34qd9wyk]WdJ0aSBSHwfxSDN[/edg3d:34qd9wyk]

                                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                  • H Offline
                                    HornOxx
                                    last edited by 26 Oct 2016, 17:17

                                    http://www.west-info.eu/files/bea324.jpg

                                    thats great!! - yourยดs look good and so delicious !!!
                                    how did you get them textured?

                                    never trust a skinny cook

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                                    • R Offline
                                      Rich O Brien Moderator
                                      last edited by 26 Oct 2016, 17:23

                                      I painted it in Substance Painter. Didn't spend a lot time on it. Was testing unwrapping UVs in WrapR.

                                      Been held up on a very annoying 'feature' of SketchUp that was causing WrapR to fail on certain meshes.

                                      We fixed it today so it's back on track for release again.

                                      Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                      • H Offline
                                        HornOxx
                                        last edited by 26 Oct 2016, 18:28

                                        ... If anyone still needs a pumpkin this week ๐Ÿ’š


                                        pumpkin 1600.jpg


                                        pumpkin Proxy.skp

                                        never trust a skinny cook

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                                        • R Offline
                                          Rich O Brien Moderator
                                          last edited by 26 Oct 2016, 19:39

                                          Booty-ful

                                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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