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    • HornOxxH 離線
      HornOxx
      最後由 編輯

      @box said:

      Next you'll start twisting them...and put your faith in a higher power...
      .
      .

      😆 😆 wunderbar !!

      never trust a skinny cook

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      • tuna1957T 離線
        tuna1957
        最後由 編輯

        Thanks Box , HornOxx.

        HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


        groovy vase triangles.jpg


        groovy vase triangles2.jpg

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        • HornOxxH 離線
          HornOxx
          最後由 編輯

          thanks for these Infos - yes, you are geting a better shape so 👍
          This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature 😉

          never trust a skinny cook

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          • tuna1957T 離線
            tuna1957
            最後由 編輯

            HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes 😆 .

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @optimaforever said:

              @thomthom said:

              Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

              [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

              This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
              I usually delete the problematic edges and redraw the geometry from scratch when that happens.

              If you send me one of these models I can have a look into what is going on.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • tuna1957T 離線
                tuna1957
                最後由 編輯

                Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                twist shade2.jpg

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  Not by me! 😉

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • BoxB 離線
                    Box
                    最後由 編輯

                    A couple of sinks I knocked up as an example.
                    Simple

                    https://i.imgur.com/cVYgeHu.gif

                    Somewhat more complex

                    https://i.imgur.com/vgEyLkv.gif

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                    • pilouP 離線
                      pilou
                      最後由 編輯

                      No thickness ? 😉

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • HornOxxH 離線
                        HornOxx
                        最後由 編輯

                        @pilou said:

                        No thickness ? 😉
                        😄 😄 I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 😄 👍

                        never trust a skinny cook

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Yes of course, it was for find a little default on these voluptuous design beauties! 😉

                          The cool thing about Subdivision modeling it's that is always a surprise before the final object! ☀

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • HornOxxH 離線
                            HornOxx
                            最後由 編輯

                            @pilou said:

                            The cool thing about Subdivision modeling it's that is always a surprise before the final object!
                            Yes, each time 😎

                            never trust a skinny cook

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                            • McGyverM 離線
                              McGyver
                              最後由 編輯

                              In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                              https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                              Sorry about the crappy screen capture... and thanks for any info.

                              [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                              • HornOxxH 離線
                                HornOxx
                                最後由 編輯

                                Hi - it could Artisan Subdivide and Smooth (but I'm not sure, however)

                                never trust a skinny cook

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                                • D 離線
                                  dedmin
                                  最後由 編輯

                                  @unknownuser said:

                                  In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                                  https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                                  Sorry about the crappy screen capture... and thanks for any info.

                                  Zorro2 - https://www.youtube.com/watch?v=Z7uAMfs4T8s

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                                  • McGyverM 離線
                                    McGyver
                                    最後由 編輯

                                    Thank you both!
                                    It was Zorro 2... I did not know that was what that tool did... too bad, I could have used that a bunch of times.
                                    Thanks again.

                                    [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                                    • tuna1957T 離線
                                      tuna1957
                                      最後由 編輯

                                      Been fooling about off and on trying to come up with a reasonably decent "human" type figure. Getting close. Still trying to figure out the best approach for head and hands. Started with blocking in half of the monster and then copied and flipped to get both sides. Progress ! 😆


                                      humaniod.jpg

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                                      • pilouP 離線
                                        pilou
                                        最後由 編輯

                                        Not by me! 😉

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • alsomarA 離線
                                          alsomar Extension Creator
                                          最後由 編輯

                                          Hi everyone! Here's a recent exercise I made with SketchUp 2019, SUbD, VertexTools and QuadFace Tools. It's the head of a corinthian column. I used Thea for SketchUp v2 for the rendered pic.

                                          column_1b.jpg
                                          column_2b.jpg

                                          Alejandro Soriano Visuals · All my links

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                                          • HornOxxH 離線
                                            HornOxx
                                            最後由 編輯

                                            U-Boot Typ VII
                                            Hi, just a little sunday afternoon exercise again, entirely modeled with SubD and all of it´s associated quad tools. (the idea was to play a little bit with the shape of the old German submarine "Type VII" / rendered in Enscape)
                                            https://3dwarehouse.sketchup.com/model/4ee76836-331b-49cd-88bd-c44e10b389e3/U-Boot-Type-VII-NEO
                                            (edit 09-14-2019: added an AO-render, rendered with Shaderlight, combined with a SU line overlay)


                                            U-Boot Type VII-NEO_1600.jpg


                                            screenshot_1600.jpg


                                            _AO 1600.jpg

                                            never trust a skinny cook

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