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    SubD examples and models

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    • HornOxxH Offline
      HornOxx
      last edited by

      thanks for these Infos - yes, you are geting a better shape so πŸ‘
      This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

      never trust a skinny cook

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      • tuna1957T Offline
        tuna1957
        last edited by

        HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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        • thomthomT Offline
          thomthom
          last edited by

          @optimaforever said:

          @thomthom said:

          Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

          [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

          This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
          I usually delete the problematic edges and redraw the geometry from scratch when that happens.

          If you send me one of these models I can have a look into what is going on.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • tuna1957T Offline
            tuna1957
            last edited by

            Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


            twist shade2.jpg

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            • pilouP Offline
              pilou
              last edited by

              Not by me! πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • BoxB Offline
                Box
                last edited by

                A couple of sinks I knocked up as an example.
                Simple

                https://i.imgur.com/cVYgeHu.gif

                Somewhat more complex

                https://i.imgur.com/vgEyLkv.gif

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                • pilouP Offline
                  pilou
                  last edited by

                  No thickness ? πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @pilou said:

                    No thickness ? πŸ˜‰
                    πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                    never trust a skinny cook

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                    • pilouP Offline
                      pilou
                      last edited by

                      Yes of course, it was for find a little default on these voluptuous design beauties! πŸ˜‰

                      The cool thing about Subdivision modeling it's that is always a surprise before the final object! β˜€

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        @pilou said:

                        The cool thing about Subdivision modeling it's that is always a surprise before the final object!
                        Yes, each time 😎

                        never trust a skinny cook

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                        • McGyverM Offline
                          McGyver
                          last edited by

                          In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                          https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                          Sorry about the crappy screen capture... and thanks for any info.

                          [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            Hi - it could Artisan Subdivide and Smooth (but I'm not sure, however)

                            never trust a skinny cook

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                            • D Offline
                              dedmin
                              last edited by

                              @unknownuser said:

                              In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                              https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                              Sorry about the crappy screen capture... and thanks for any info.

                              Zorro2 - https://www.youtube.com/watch?v=Z7uAMfs4T8s

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                              • McGyverM Offline
                                McGyver
                                last edited by

                                Thank you both!
                                It was Zorro 2... I did not know that was what that tool did... too bad, I could have used that a bunch of times.
                                Thanks again.

                                [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                                • tuna1957T Offline
                                  tuna1957
                                  last edited by

                                  Been fooling about off and on trying to come up with a reasonably decent "human" type figure. Getting close. Still trying to figure out the best approach for head and hands. Started with blocking in half of the monster and then copied and flipped to get both sides. Progress ! πŸ˜†


                                  humaniod.jpg

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Not by me! πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • alsomarA Offline
                                      alsomar Extension Creator
                                      last edited by

                                      Hi everyone! Here's a recent exercise I made with SketchUp 2019, SUbD, VertexTools and QuadFace Tools. It's the head of a corinthian column. I used Thea for SketchUp v2 for the rendered pic.

                                      column_1b.jpg
                                      column_2b.jpg

                                      Alejandro Soriano Visuals Β· All my links

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                                      • HornOxxH Offline
                                        HornOxx
                                        last edited by

                                        U-Boot Typ VII
                                        Hi, just a little sunday afternoon exercise again, entirely modeled with SubD and all of itΒ΄s associated quad tools. (the idea was to play a little bit with the shape of the old German submarine "Type VII" / rendered in Enscape)
                                        https://3dwarehouse.sketchup.com/model/4ee76836-331b-49cd-88bd-c44e10b389e3/U-Boot-Type-VII-NEO
                                        (edit 09-14-2019: added an AO-render, rendered with Shaderlight, combined with a SU line overlay)


                                        U-Boot Type VII-NEO_1600.jpg


                                        screenshot_1600.jpg


                                        _AO 1600.jpg

                                        never trust a skinny cook

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          Hi All - Back in 2017 I modelled Homer Simpson's head and loudly announced that I intend to make the whole guy - someday πŸ˜‰ (https://sketchucation.com/forums/viewtopic.php?f=397&t=63826&start=810)
                                          Now, more than two years later, I finally managed to realize this announcement - still without clothes though, but that's again another task - sometime πŸ˜„
                                          Homer's body was modeled as individual segments first, such as body, arms, legs... and then finally merged into one solid. Only details like eyes, ears and his 3 hairs are added as independent solids. The renderings are made with Enscape and Shaderlight
                                          Enjoy πŸ˜„


                                          Enscape Render


                                          Shaderlight Render


                                          Story 2 SL_1600.jpg


                                          Enscape Render

                                          never trust a skinny cook

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            From Hornoxx's brilliant complexity to perhaps the simplest SUbD of all, a Guitar Pic.


                                            Plectrum.gif

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