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    • utilerU Offline
      utiler
      last edited by

      Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

      purpose/expression/purpose/....

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      • cottyC Offline
        cotty
        last edited by

        Thank you, those are rendered with Indigo Renderer.

        my SketchUp gallery

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        • tuna1957T Offline
          tuna1957
          last edited by

          A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


          flower fruit bowl.jpg


          fruit bowl render2_pp.jpg

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          • HornOxxH Offline
            HornOxx
            last edited by

            πŸ˜„ love this "messing" πŸ‘
            (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

            never trust a skinny cook

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            • tuna1957T Offline
              tuna1957
              last edited by

              @hornoxx said:

              πŸ™‚ love this "messing" πŸ‘
              (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

              Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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              • O Offline
                optimaforever
                last edited by

                @thomthom said:

                Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                • tuna1957T Offline
                  tuna1957
                  last edited by

                  More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                  groovy vase.jpg

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @tuna1957 said:

                    ...Seem obsessed with what I can make out of copies of one piece...
                    πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                    (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                    never trust a skinny cook

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                    • BoxB Offline
                      Box
                      last edited by

                      Next you'll start twisting them, then all is lost.
                      You'll have to start on the twelve steps and put your faith in a higher power...
                      .
                      .
                      .
                      .
                      .
                      .
                      .
                      .
                      .
                      .
                      Box

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        @box said:

                        Next you'll start twisting them...and put your faith in a higher power...
                        .
                        .

                        πŸ˜† πŸ˜† wunderbar !!

                        never trust a skinny cook

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          Thanks Box , HornOxx.

                          HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                          groovy vase triangles.jpg


                          groovy vase triangles2.jpg

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            thanks for these Infos - yes, you are geting a better shape so πŸ‘
                            This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

                            never trust a skinny cook

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                            • tuna1957T Offline
                              tuna1957
                              last edited by

                              HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @optimaforever said:

                                @thomthom said:

                                Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                                This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                                I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                                If you send me one of these models I can have a look into what is going on.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • tuna1957T Offline
                                  tuna1957
                                  last edited by

                                  Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                                  twist shade2.jpg

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Not by me! πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      A couple of sinks I knocked up as an example.
                                      Simple

                                      https://i.imgur.com/cVYgeHu.gif

                                      Somewhat more complex

                                      https://i.imgur.com/vgEyLkv.gif

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        No thickness ? πŸ˜‰

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          @pilou said:

                                          No thickness ? πŸ˜‰
                                          πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                                          never trust a skinny cook

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Yes of course, it was for find a little default on these voluptuous design beauties! πŸ˜‰

                                            The cool thing about Subdivision modeling it's that is always a surprise before the final object! β˜€

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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