[Plugin] ToolbarEditor (1.1.2) – updated 08.06.2014
-
If you are curious, you can have a sneak-peak on the next version 1.1.0 with custom buttons. You will be able to create your own toolbar buttons for Ruby one-liners, code snippets or other things found on the forum.
-
Thanks, I fixed the load error.
-
@aerilius said:
Thanks, I fixed the load error.
BUT you haven't published it -
It's on the previous page Tig, not the first post. It's a teaser/beta and the fix worked for me.
-
So the version in that mid-thread post has been updated - it was not clear...
-
I've noticed that this plugin takes a fairly long time to load all the icons at startup. Is there any other negative affects to performance?
-
It has an arbitrary timeout of five seconds. It's not doing much processing, it just needs to be sure that SketchUp has finished loading all other plugins. I wish SketchUp had (or will have) a proper API method for that. When I come back I'll see if it still works reliably wirh a shorter timeout.
-
its kind of strange for me. i have something like 4 tool bars, they load one icon at a time, and then on the 5th toolbar i made it loads all 6 instantly .. ::
-
I updated the plugin. It now includes custom buttons.
-
Incredible.
-
I can haz all thomthoms in a toolbar?
-
Thank you for sharing this with us.
-
does this mean it's time for the Icon Making Challenge?
-
I can't enter code for custom (new) buttons using SketchUp Make 2014. Other wise this is a great extension. Thanks
-
how did miss this one, very nice...
just pondering some additional behaviour...
I regularly 'bury' plugins that I use infrequently, but add the tools main icon to a toolbar and use that to 'load' the plugin only when I need it, I tend to do it for plugins that add observers, skp's or materials to my model.
I try to do it on my own plugins as well so the 'command' is the loader...
examplecommand2 = UI;;Command.new("Add mac batch Icons"){ load( File.join(File.dirname(__FILE__), "Add_icon_logic_batch_skps.rb") ) }
could the 'burying' be an option for this plugin?
so if I add a complex plugin to a toolbar it is moved into a 'Toolbar 1' folder and only a single icon is added to the 'Toolbar 1' toolbar, but if I click on that 'Icon' 'Toolbar 1' is replace by a second 'Toolbar1' that includes any additional toolset buttons at exactly the same position...
I'll see if I can find my simple 2 tool test file, that may clarify what I mean...
john
-
Thank you so much Aerilius!
It could be nice to export custom toolbars to a *.dat file to get the same toolbars in other computers. Is there any way to do anything like that?
Greetings!
-
The toolbars are stored in the registry
HKEY_CURRENT_USER\Software\SketchUp\SketchUp 2014\Plugins_ae\ToolbarEditor
.
You can copy and paste it in the same key on another SketchUp installation or version. You can also use the File → Export functionality of the registry. I'm not sure whether I should add an export button to each of my plugins, I hope SketchUp will provide an efficient and central place to migrate settings.From a developer side, I want to emphasis again that most of us want plugin settings to be namespaced and bundled in one sub-key, and not mixed within SketchUp's internal keys.
-
@aerilius said:
The toolbars are stored in the registry
HKEY_CURRENT_USER\Software\SketchUp\SketchUp 2014\Plugins_ae\ToolbarEditor
.
You can copy and paste it in the same key on another SketchUp installation or version. You can also use the File → Export functionality of the registry. I'm not sure whether I should add an export button to each of my plugins, I hope SketchUp will provide an efficient and central place to migrate settings.Thank you for your response! Greetings!
-
i would love this tool could create groups of nested buttons, like those in the bar "getting started"
-
I would love this too!
But they are neither user-editable nor available for plugins.
Advertisement