3D Trees
-
Thanks for bringing up Tree(d) again. I already abandoned it because the of the limited export formats - but I just realized that I didn't have the newest version.
So for anyone who is scratching his head like I did:
Download Tree(D) version 3.1 because in v3.0 there is no obj-export available.
Now it works with TIGs obj-importer, but for some reason the materials don't get imported.
Any idea what I am doing wrong here? -
@shura said:
Thanks for bringing up Tree(d) again. I already abandoned it because the of the limited export formats - but I just realized that I didn't have the newest version.
So for anyone who is scratching his head like I did:
Download Tree(D) version 3.1 because in v3.0 there is no obj-export available.
Now it works with TIGs obj-importer, but for some reason the materials don't get imported.
Any idea what I am doing wrong here?Textures must be in the same folder together with exported *.obj and *.mtl files.
-
Thank you Bohdan, now it works perfectly!!
-
When you have an OBJ file that uses an MTL file you need to read the image-file-path set in in the MTL file [it's a plain text file and it's readable using Notepad etc].
If it's the same folder as the MTL file [i.e. there's no folder in the path] then it's in the same folder that the image files should be - BUT if the textures' paths include a sub-folder then ensure the image files are in that sub-folder so that the importer can find them... -
RPS has a free tree maker that works pretty well too.
http://www.renderplus.com/wk/RpTreeMaker_Free_w.htm
Mark P. -
hi!
when i import a tree into sketchup each leaf seems to be bound in a box?
-
thank you all very much
-
Hello Dave,
you are right - and this is kind of a disadvantage...
...although in rendering you will not see the edges, and of course you can switch off all edges and profiles in styles - but then the whole model would be without them.afaik there is no easy way to hide all profiles and edges, but I might be just unknowing (hopefully, please someone point to the right method or plugin)
cheers
alex -
@shura said:
Hello Dave,
you are right - and this is kind of a disadvantage...
...although in rendering you will not see the edges, and of course you can switch off all edges and profiles in styles - but then the whole model would be without them.afaik there is no easy way to hide all profiles and edges, but I might be just unknowing (hopefully, please someone point to the right method or plugin)
cheers
alexYou can organize your tree and put leaf edges on separate hidden layer - see attached example.
Select all leafs by material then deselect faces and put edges on separate layer ... or choose hide command ..This plugin should be helpfull:
http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=109Bo
-
Running CleanUp on the trees will reduce the number of faces used.
-
In case anyone is searching this thread later, I posted a tutorial here: Tree[d] to SketchUp Tutorial
-
Speed tree anyone?
http://www.speedtree.com/ (watch the video)
(except the price is hairy, the export to FBX and conversion to SU is awesome as a great looking tree can end up as little as 3MB.)
Here is a quick test.
-
Did you buy it, Pete?
(If that's the trial, is it fully functional and savable?)The price is not only "hairy" but the whole licensing is so weird and stupid that I cannot even understand what they mean.
-
I didn't even see a price on their site - it all said "contact us".
@solo said:
the export to FBX and conversion to SU is awesome as a great looking tree can end up as little as 3MB.)
What about the mesh complexity?
-
On one of the pages there is a download link to a PDF file (what a stupid solution BTW). Different prices range between $6,000+ and $10,000+
-
bwhaaaaah!
-
Apparently the educational licence is under $100.
That just doesn't make sense to me.
-
When you consider ILM developers have given testimonials it must be a serious piece of kit. A game developers dream I suppose.
-
Then there is always Vue trees, best used in Vue obviously.
However for a low detailed SU version it's doable. (1.7MB)
Advertisement