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    [Plugin][$] Vertex Tools

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Add these too...

      Edge Slide
      Vertex Move parallel to view direction. Without gizmo
      Vertex Extrude
      Quad Face Fill

      Will i stop?

      Download the free D'oh Book for SketchUp 📖

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      • cottyC Offline
        cotty
        last edited by

        @rich o brien said:

        Vertex Extrude

        You know vertex move + CTRL?

        my SketchUp gallery

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        • charly2008C Offline
          charly2008
          last edited by

          Hi,

          I do not know what I'm doing wrong. For me smoothing doesn't work although the function is checked. I thank you in advance for any help.

          Charly


          2013-10-31_160723.png

          He who makes no mistakes, makes nothing

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            It is working. Turn off hidden geometry and you will see all the faces have 4 edges.

            Download the free D'oh Book for SketchUp 📖

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            • tt_suT Offline
              tt_su
              last edited by

              I assume you mean the soft selection? When you have the Select tool activated, enter a radius in the VCB.

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              • charly2008C Offline
                charly2008
                last edited by

                Hi Thomas,
                Yes that was what I meant. Thanks for the hint.

                He who makes no mistakes, makes nothing

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                • thomthomT Offline
                  thomthom
                  last edited by

                  If any OSX Mavericks users tried to register Vertex Tools recently and failed to do so there is a fix released (1.1.7) that takes care of the issue.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • cottyC Offline
                    cotty
                    last edited by

                    I've tried to create a simple star with vertex scaling (see screencast), but it's getting unsymmetrical, any ideas?

                    my SketchUp gallery

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Did you try Shift + Blue scale?

                      Sent from my iPad

                      Download the free D'oh Book for SketchUp 📖

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                      • BoxB Offline
                        Box
                        last edited by

                        It works if you use a 10 sided circle rather than a polygon.

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                        • cottyC Offline
                          cotty
                          last edited by

                          @rich o brien said:

                          Did you try Shift + Blue scale?

                          Yes, it's the same.

                          @box said:

                          It works if you use a 10 sided circle rather than a polygon.

                          Same behaviour for polygon, circle, exploded edges, ...

                          I think the reason is the not centered position of the gizmo (with every second vertex selected):

                          gizmo_10edges.png

                          my SketchUp gallery

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Yes, that's because the center of the five selected vertices isn't the center of the polygon.

                            You can right-click the Gizmo > Gizmo > Align Custom and then set the position of the gizmo. Note that it works like the Align Axis tool, so you must pick center point and then the X and Y axes.

                            You can then scale and get your start. Note that after scaling the gizmo re-centers itself.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • panixiaP Offline
                              panixia
                              last edited by

                              align gizmo to custom 😉

                              edit: didn't see page 13 of this post 😳
                              😆

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                              • xiombargX Offline
                                xiombarg
                                last edited by

                                I know Vertex Tools has been around for a little while but I only recently downloaded the trial version and I just have to say that this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques. I only wish I had noticed it before. I was especially STOKED with the scale tool implementation that not only aligns vertices to a single axis, but that we can finally get rid of artifact lines by scaling a plane to absolute zero. Ya-freakin-hoo, it's about time.

                                Also love the extrude edge and merge vertex options. Beautiful man.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  HAppy you like it! 😄

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    @xiombarg said:

                                    ...this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques....

                                    nice testimonial/endorsement 👍

                                    Download the free D'oh Book for SketchUp 📖

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      I was just trolling through the thread and noticed a number of times you asked for action shots of the tool in use. Here's a quick doodle I did the other day for fun.

                                      Fantastic tool, couldn't live without it.


                                      VT.JPG


                                      Bust.JPG

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        Very nice work Box! And a great subject for VT capabilities. Did you subd as well? Other tools?

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • K Offline
                                          KrisM
                                          last edited by

                                          My question is certainly not as interesting as the above post but here goes -
                                          I have need on occasion to introduce a flat area into a terrain. I can move individual vertices but this can sometimes be a lot of work. The planar tool makes a flat surface but not a horizontal surface. What I want to do is select a number of vertices and set them all to the same z elevation. The stamp tool does this somewhat but introduces a bunch of new vertices to do this (unless you create a very exact stamp surface). This option seems like this might be fairly straightforward to incorporate. Any possibilities with this request? Or perhaps there is already a tool around which does what I want. I've looked but haven't found it.
                                          Kris

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            Pbacot I used a few tools, but mostly VT. A tiny bit of Artisan for sub and smooth mainly because the button is right there. And a bit of poly reduce to keep things under control.
                                            But generally speaking I usually make a blob using either curviloft or Extude tools, this way you can control the structure of vertex' quite well. Then I just use the gizmo to push pull and scale until it looks like what I want. I'm pretty haphazard and free form with it, wouldn't want to have to copy anything this way.

                                            The image shows how I would start, first with a block cut to rough shape then those edges used to create quadfaced forms that I explode and join then start to work with.


                                            VT Form.JPG

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