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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • Y 離線
      yokaxi
      最後由 編輯

      thanks

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      • charly2008C 離線
        charly2008
        最後由 編輯

        Hello community,

        please show your ideas, everything what you can do with Curviloft.

        Charly


        Bild4.jpg


        Bild1.jpg


        Unbenannt2.JPG


        Unbenannt5.JPG

        He who makes no mistakes, makes nothing

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        • S 離線
          SUFractal
          最後由 編輯

          WOW! This looks looks fantastic. I believe I have this plugin loaded correctly, however, I do not see any toolbars or tool selections in the drop-downs?

          Thanks!

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            @sufractal said:

            WOW! This looks looks fantastic. I believe I have this plugin loaded correctly, however, I do not see any toolbars or tool selections in the drop-downs?
            Thanks!

            Window > Preferences > Extensions... activate it! 😉

            TIG

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            • R 離線
              robert111
              最後由 編輯

              charly2008 , this example is very nice modeling with curviloft , i like your modeli,g, but i need to make tuto for this example if you can plz

              thanks charly


              Bild1.jpg

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              • charly2008C 離線
                charly2008
                最後由 編輯

                Hi Robert,

                the workflow is pretty simple. I started with a simple geometric shape. Then copied everything. I have attached the skp file. Here you can see exactly how it is composed.

                Charly


                Unbenannt.JPG


                Unbenannt1.JPG


                Unbenannt2.JPG


                Unbenannt3.JPG


                Unbenannt5.JPG


                Curviloft99.skp

                He who makes no mistakes, makes nothing

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                • R 離線
                  robert111
                  最後由 編輯

                  thanks charly , and for the seconde image ( black one) ??????

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                  • charly2008C 離線
                    charly2008
                    最後由 編輯

                    the black background is from Glöbals --> HDR-probe within Kerkythea.

                    He who makes no mistakes, makes nothing

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                    • charly2008C 離線
                      charly2008
                      最後由 編輯

                      Hi,

                      new model with different materials.


                      Unbenannt13.JPG


                      Unbenannt10.JPG

                      He who makes no mistakes, makes nothing

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                      • majidM 離線
                        majid
                        最後由 編輯

                        first thanx again for incrediable plugin....really handy.still there is a silly question. I can't figur out how to make this result (as shown in attached picture) ? ( I devided the circle and rectangle to 2 half to reach the desired result)


                        question.gif

                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          I believe that plug section is not yet finalized!
                          try 2 faces and path by Kirill 2008
                          2faces.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @majid said:

                            first thanx again for incrediable plugin....really handy.still there is a silly question. I can't figur out how to make this result (as shown in attached picture) ? ( I devided the circle and rectangle to 2 half to reach the desired result)

                            Coudl you post the model, because there should be no problem with that case.

                            Thanks

                            Fredo

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                            • mariochaM 離線
                              mariocha
                              最後由 編輯

                              I had a similar problem.
                              Solved by getting one face slightly out of the plane of the other.
                              If this can help. 😄

                              %(#008000)[Mario C.
                              Every rule has exceptions, but some.]

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                              • majidM 離線
                                majid
                                最後由 編輯

                                @mariocha said:

                                I had a similar problem.
                                Solved by getting one face slightly out of the plane of the other.
                                If this can help. 😄

                                yes mate it workes for me too, nice trick 😉
                                and , dear Fredo....thousands of thanx for your generoucity and helps on this forum..... we all thank you, and here is the simple model.


                                co-planar faces question

                                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  I have same result 😮
                                  and this
                                  @unknownuser said:

                                  Solved by getting one face slightly out of the plane of the other.
                                  don't works for me 😞
                                  bug_or_not.jpg


                                  bug_or_not.skp

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • TIGT 離線
                                    TIG Moderator
                                    最後由 編輯

                                    Introduce a 'vertical face' half way round the loop and do it in two steps ?

                                    TIG

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                                    • mariochaM 離線
                                      mariocha
                                      最後由 編輯

                                      @unknownuser said:

                                      ...don't works for me ...

                                      Hum... just to be sure, one of the faces is not flat on the ground, right ?

                                      %(#008000)[Mario C.
                                      Every rule has exceptions, but some.]

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                                      • D 離線
                                        DIEGO-RODRIGUEZ
                                        最後由 編輯

                                        Untitled.gif

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Ah oK 😄
                                          But that is not normal 😉

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            @unknownuser said:

                                            Ah oK 😄
                                            But that is not normal 😉

                                            I cannot really say that this is normal 😆

                                            This is simply a small problem when the two faces are in parallel planes. It is part of the fixes I will release. The issue is just that the contours are connected in reverse directions.

                                            Fredo

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