Rayscaper New Releases
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@Krass I appreciate your interest in Rayscaper! Thanks.
I'm very impressed: I'm familiar with v-ray, D5 render and Twinmotion, but your tool is great for beginners, but of course for pros at a very, very decent price.
Glad to hear, I hope to build something that is very easy to use at a great price.
I'm in charge of a discord room on 3D rendering and plan to make tutorials for all those people who aren't into 3D rendering yet.
Nice! Let me know how I can support you.
Cheers,
Thomas -
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@Krass, those are nice renders!
By external denoiser, do you mean the one in Rayscaper or something else?
Pixel filtering can also help to get rid of some of the jagged lines:
Happy Rendering!
Thomas -
Hello,
another test where I changed the lights and set the gaussian filtering mode (radius 1.2 px) to, like antialias, correct the material problems.
I like the result, but I'd have to add some artificial lights to illuminate the scene.
https://jskup.fr/wp-content/uploads/2025/02/gaussian-1.2-denoise-denoise.png -
I also applied a light coat of denoiser
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By external denoiser I mean I use a program dedicated to denoising
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an other render, this time I used Rascaper denoiser option
https://jskup.fr/wp-content/uploads/2025/02/filter-box-plus-RSCaper-denoiser.png -
with rayscaper denoiser on
https://jskup.fr/wp-content/uploads/2025/02/filter-box-plus-RSCaper-denoiser.png -
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final high res render, reduced in 1080 p and an other render, exterior
https://jskup.fr/wp-content/uploads/2025/02/rayscaper-1080p.jpg
https://jskup.fr/wp-content/uploads/2025/02/final2.jpg -
I'm getting used to this little program
https://jskup.fr/wp-content/uploads/2025/02/2denoised.jpg
https://jskup.fr/wp-content/uploads/2025/02/4denoised.jpg -
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@pixelcruncher Hello, I have downloaded sketchup 2025 and rayscaper doesn't work, it just says idle and doesn't render, (and do you have plans to incorporate sketchup's pbr materials into rayscaper's materials?) thanks
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Thomas was is aware of the incompatibility with 2025.
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Hey, Rayscaper users!
Another release!
Rayscaper 0.9.44 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.
What Changed?
- Added support for SketchUp 2025.
- Fixed energy loss in glass materials, which previously caused them to appear too dark.
- Made asset thumbnail size configurable via the settings dialog.
- Fixed reloading of SketchUp materials in Rayscaper.
- Fixed light emission issues with HDRI environments.
- Removed the 1000×1000 pixel resolution limit for the free version.
The asset thumbnail size is configured via the settings dialog:
Help me build the community
If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.
Happy Rendering!
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@sashapepperspray said in Rayscaper New Releases:
@pixelcruncher Hello, I have downloaded sketchup 2025 and rayscaper doesn't work, it just says idle and doesn't render, (and do you have plans to incorporate sketchup's pbr materials into rayscaper's materials?) thanks
SketchUp 2025 is now supported in version 0.9.44 Beta. Let me know if there are any issues.
I plan to map SketchUp's PBR material to Rayscaper's PBR material in one of the upcoming releases.
Cheers,
Thomas -
@pixelcruncher Thanks, it works
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Hello, Pixelcruncher,
I updated the rbz from sketchucation, but I don't have this option to choose the thumbnail size.(very good improvement)
But I didn't uninstall rayscaper before reinstalling, -
that's fine, but I had to delete the rayscaper files in the hidden folders and in the sketchup plugins too. that's great, it'll let me look at the texture previews in detail on my laptop...., which has a high-definition screen, and I needed a magnifying glass...
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and thank you for removing the pixel resolution limitation
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