[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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And FFD
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Hello Anton, thanks for your great work.
Do you plan the possibility of assigning internal pressure to an object?
For example to simulate an inflatable?
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...MARVELOUS designer in sketchup?
...brilliant!
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@armeios said:
Hello Anton, thanks for your great work.
Do you plan the possibility of assigning internal pressure to an object?
For example to simulate an inflatable?
Currently, you can apply fake pressure by controlling the scale slider in ClothWorks UI.
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In the future, will it be possible to integrate this with MS physics? Say I want to fill a bag with objects or drop items onto a net kinda thing?
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I wrote my own physics engine for ClothWorks works. MSPhysics uses NewtonDynamics, which doesn't support cloth or soft bodies at the moment. Though, I will definitely include rigid dynamic bodies into this.
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@box said:
Ooops, I think I made my cargo net just a bit too flexible!
Using a png based image on a subdivided plane or pure geometry?
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@box said:
It's pure geometry Pete,...
...this is so awsome again -
@hieru said:
Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?
I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.
ClothWorks is not generating QFT quads. Convert the Clothworks mesh to Quads.
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Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?
I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.
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QFT doesn't like that at all...tons of duplicate and reverse faces plus surface weirdness.
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How are you converting from ClothWorks to QFT?
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