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[Plugin] ClothWorks v1.8.0 - 28 Apr 2024

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  • S Offline
    solo
    last edited by 29 Mar 2018, 22:34

    In the future, will it be possible to integrate this with MS physics? Say I want to fill a bag with objects or drop items onto a net kinda thing?

    http://www.solos-art.com

    If you see a toilet in your dreams do not use it.

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    • F Offline
      faust07
      last edited by 29 Mar 2018, 23:42

      Enthusiastic Yes... ๐Ÿ˜Ž


      WalkerTest_26-SUp-Mimic.gif

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      • A Offline
        Anton_S
        last edited by 30 Mar 2018, 00:50

        I wrote my own physics engine for ClothWorks works. MSPhysics uses NewtonDynamics, which doesn't support cloth or soft bodies at the moment. Though, I will definitely include rigid dynamic bodies into this.

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        • C Offline
          cowboyathome
          last edited by 30 Mar 2018, 03:08

          This plugin is amazing and easy to use!


          Round Tablecloth


          Vinyl Flooring


          ClothWorks_BeachTowel.jpg

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          • A Offline
            Anton_S
            last edited by 30 Mar 2018, 03:12

            @cowboyathome said:

            This plugin is amazing and easy to use!

            Amazing results!

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            • B Offline
              Box
              last edited by 30 Mar 2018, 03:25

              Ooops, I think I made my cargo net just a bit too flexible!


              CargoNet.gif

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              • S Offline
                solo
                last edited by 30 Mar 2018, 03:54

                @box said:

                Ooops, I think I made my cargo net just a bit too flexible!

                Using a png based image on a subdivided plane or pure geometry?

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • B Offline
                  Box
                  last edited by 30 Mar 2018, 04:41

                  It's pure geometry Pete, I think if it was a png on a plane the ball wouldn't be able to slip through.

                  Edit: Here you can see the chainlink fence texture on a plane doesn't let the ball slip through.


                  Texture.PNG

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                  • H Offline
                    HornOxx
                    last edited by 30 Mar 2018, 08:28

                    @box said:

                    It's pure geometry Pete,...
                    ...this is so awsome again ๐Ÿ‘ ๐Ÿ˜ฎ ๐Ÿ‘

                    never trust a skinny cook

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                    • R Offline
                      Rich O Brien Moderator
                      last edited by 30 Mar 2018, 11:22

                      @hieru said:

                      Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?

                      I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.

                      ClothWorks is not generating QFT quads. Convert the Clothworks mesh to Quads.

                      Download the free D'oh Book for SketchUp ๐Ÿ“–

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                      • H Offline
                        Hieru
                        last edited by 30 Mar 2018, 11:24

                        Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?

                        I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.


                        clothArtisan.jpg


                        clothSubD.jpg


                        clothSubD-smooth.jpg


                        DuvetTest.skp

                        www.davidhier.co.uk

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                        • H Offline
                          Hieru
                          last edited by 30 Mar 2018, 11:33

                          QFT doesn't like that at all...tons of duplicate and reverse faces plus surface weirdness.

                          www.davidhier.co.uk

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                          • R Offline
                            Rich O Brien Moderator
                            last edited by 30 Mar 2018, 11:37

                            How are you converting from ClothWorks to QFT?

                            Download the free D'oh Book for SketchUp ๐Ÿ“–

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                            • H Offline
                              Hieru
                              last edited by 30 Mar 2018, 11:41

                              I was using Convert Wireframe To Quads....that was my mistake. Convert Triangulated Mesh To Quads does the trick. I got there in the end - thanks for pointing me in the right direction Rich.

                              www.davidhier.co.uk

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                              • R Offline
                                Rich O Brien Moderator
                                last edited by 30 Mar 2018, 11:47

                                An easier way to use SUbD to subdivide the plane and explode to apply SUbD. Then convert that QFT compliant mesh to a cloth.

                                Make sure Boundary Corners is set to Sharp in the SUbD dialog.

                                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                • H Offline
                                  Hieru
                                  last edited by 30 Mar 2018, 12:10

                                  I'll give that a go, thanks.

                                  Looking good so far, but I need to dig into the manual so that I can appreciate the full potential.


                                  clothworksbed.jpg

                                  www.davidhier.co.uk

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                                  • J Offline
                                    jo-ke
                                    last edited by 30 Mar 2018, 15:26

                                    thank you for that beautyfull plugin


                                    cloth003pp16.jpg

                                    http://www.zz7.de

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                                    • S Offline
                                      solo
                                      last edited by 30 Mar 2018, 15:52

                                      I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • R Offline
                                        Rich O Brien Moderator
                                        last edited by 30 Mar 2018, 15:59

                                        @solo said:

                                        I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).

                                        It alreadt support draping lines. Read the tutorial in the manual.

                                        Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                        • J Offline
                                          jo-ke
                                          last edited by 30 Mar 2018, 16:03

                                          I have problems with textures. what did I wrong?


                                          cloth005.jpg


                                          cloth006.jpg

                                          http://www.zz7.de

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