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Wrap-R for SketchUp

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  • O Offline
    optimaforever
    last edited by 7 Oct 2017, 12:20

    Thanks Rich 😉

    Is it possible to define a padding value for the auto layout?

    Btw sometimes when moving/rotating the island there are unwanted random scaling of the islands.
    How to avoid them?

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    • R Offline
      Rich O Brien Moderator
      last edited by 7 Oct 2017, 12:56

      No way to add padding...yet

      The easiest way to move/rotate/scale is to use the 3D view to pick your islands by double clicking in the 3D space.

      No need to switch tools from Uv select to move or rotate.

      Click to play GIF
      optima-UV.gif

      If you select UV move it only moves in the 2D space. In the 3D space, the UV select tool is always active. So I tend to use the 3D view to pick islands and use the 2D view for moving, scaling etc...

      Download the free D'oh Book for SketchUp

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      • O Offline
        optimaforever
        last edited by 7 Oct 2017, 13:07

        Ok, thanks!
        I can't find the nice wrapr tiles texture you use in the videos.
        Is there a way to install them?

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        • R Offline
          Rich O Brien Moderator
          last edited by 7 Oct 2017, 13:09

          Not yet, but check your email inbox

          Download the free D'oh Book for SketchUp

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          • O Offline
            optimaforever
            last edited by 7 Oct 2017, 22:03

            Cool... I finally did it. 😄

            The chassis is an old model of my Javelin I made with SketchUp 4.
            I never quite succeeded in modeling the Optima body (lexan) because of the tools lacking in SketchUp, but with the recent addition of SubD and QFT, I was confident to be able to model it correctly.
            Yet I missed an unwrap tool as I didn't want to go the 3dsmax way to make all the complex painting scheme, not to mention the rich decals.

            Sketchup 2017 + SubD + QFT + WrapR + Substance Painter 2.6 + Thea Render 1.5 + Photoshop


            Kyosho Optima by optimaforever

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            • J Offline
              JQL
              last edited by 8 Oct 2017, 10:22

              Great model!

              www.casca.pt
              Visit us on facebook!

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              • O Offline
                optimaforever
                last edited by 9 Oct 2017, 08:12

                Thanks Joao 😄

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                • T Offline
                  thomthom
                  last edited by 9 Oct 2017, 12:01

                  Whoa! Nice!

                  Any chance we can see the raw mesh?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • J Offline
                    juju
                    last edited by 9 Oct 2017, 12:07

                    I don't know which impresses me more, the end product or the fact that you still had a SKP created way back in the day with SU4!?!

                    Save the Earth, it's the only planet with chocolate.

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                    • O Offline
                      optimaforever
                      last edited by 9 Oct 2017, 13:17

                      Here are the control mesh...
                      control mesh

                      and the subdivided mesh.
                      subdivided mesh

                      I could probably do with less vertices but I'm still learning quad modeling.
                      Nevertheless I'm quite happy with the results so far.
                      Quads + QFT + WrapR + Substance Painter (+ Photoshop) really changed the way I model in SU and the way I see modeling in SU.

                      I'm still missing more hard surface modeling tools.

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                      • L Offline
                        liam887
                        last edited by 9 Oct 2017, 16:18

                        Woah nice work!

                        VISIT MY ONLINE GALLERY
                        http://www.robotsvdinosaurs.com/

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                        • HornOxxH Offline
                          HornOxx
                          last edited by 10 Oct 2017, 18:35

                          👍 👍 such a great work - it can´t hardly get better !!
                          ( & a cool render staging ! )

                          never trust a skinny cook

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                          • DrieDeeDesignD Offline
                            DrieDeeDesign
                            last edited by 17 Oct 2017, 09:32

                            I really want the Mac version ... of Wrap-R ....

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                            • StinkieS Offline
                              Stinkie
                              last edited by 17 Oct 2017, 15:41

                              Great looking car model, Optima! 👍

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                              • O Offline
                                optimaforever
                                last edited by 17 Oct 2017, 15:53

                                https://4.bp.blogspot.com/-KHunBZ9abPY/WeUx5lq0X1I/AAAAAAAA7uw/mZtqOxzUtTwX5ZptfYYinhqHnhcbzy92gCLcBGAs/s1600/OptimaHouse%2BOptima%2BMid%2Bwip2.jpg

                                Thanks!
                                Another example... Here I only WrapR'ed the tires and painted them with Substance Painter, then exported back the texture to Sketchup, rendered with Thea...
                                Previously I had to add the markings with PS or stamp the text as vector shapes in raw sketchup geometry.

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                                • R Offline
                                  Rich O Brien Moderator
                                  last edited by 17 Oct 2017, 15:53

                                  Stellar!

                                  Download the free D'oh Book for SketchUp

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                                  • pbacotP Offline
                                    pbacot
                                    last edited by 18 Oct 2017, 06:56

                                    Those car models are beautiful. I can't imagine how you got there despite the great plugins.

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by 18 Oct 2017, 07:55

                                      @hornoxx said:

                                      ... it can´t hardly get better !!

                                      I was wrong above - It can ❗ ❗ 👍 👍 😄

                                      never trust a skinny cook

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                                      • Mistro11M Offline
                                        Mistro11
                                        last edited by 29 Nov 2017, 22:37

                                        I just discovered this awesome looking plugin. I got the trial version and started playing with this. Usually when I'm making a game asset, I make the texture map first and adjust as I go along. I would usually do my UV mapping in Blender where I could move the islands to where I want them within the texture. But when I start WrapR, the texture I assigned in Sketchup does not show up in WrapR and the "Sketchup Texture" option is greyed out. How do I bring in my texture after launching WrapR from Sketchup?

                                        BTW, the help button takes me to the home page and I don't see an obvious way to navigate to the user guide from there. Is there any more documentation for this that explain working with textures?

                                        i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
                                        Structural Integrity is Not Just Physical...It's in the Design and Purpose

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                                        • R Offline
                                          Rich O Brien Moderator
                                          last edited by 29 Nov 2017, 22:41

                                          Make sure your texture is square 1 : 1

                                          For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

                                          Still not complete as I've more to add soon

                                          Download the free D'oh Book for SketchUp

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