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    Wrap-R for SketchUp

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Not yet, but check your email inbox

      Download the free D'oh Book for SketchUp πŸ“–

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      • O Offline
        optimaforever
        last edited by

        Cool... I finally did it. πŸ˜„

        The chassis is an old model of my Javelin I made with SketchUp 4.
        I never quite succeeded in modeling the Optima body (lexan) because of the tools lacking in SketchUp, but with the recent addition of SubD and QFT, I was confident to be able to model it correctly.
        Yet I missed an unwrap tool as I didn't want to go the 3dsmax way to make all the complex painting scheme, not to mention the rich decals.

        Sketchup 2017 + SubD + QFT + WrapR + Substance Painter 2.6 + Thea Render 1.5 + Photoshop


        Kyosho Optima by optimaforever

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        • JQLJ Offline
          JQL
          last edited by

          Great model!

          www.casca.pt
          Visit us on facebook!

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          • O Offline
            optimaforever
            last edited by

            Thanks Joao πŸ˜„

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            • thomthomT Offline
              thomthom
              last edited by

              Whoa! Nice!

              Any chance we can see the raw mesh?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • jujuJ Offline
                juju
                last edited by

                I don't know which impresses me more, the end product or the fact that you still had a SKP created way back in the day with SU4!?!

                Save the Earth, it's the only planet with chocolate.

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                • O Offline
                  optimaforever
                  last edited by

                  Here are the control mesh...
                  control mesh

                  and the subdivided mesh.
                  subdivided mesh

                  I could probably do with less vertices but I'm still learning quad modeling.
                  Nevertheless I'm quite happy with the results so far.
                  Quads + QFT + WrapR + Substance Painter (+ Photoshop) really changed the way I model in SU and the way I see modeling in SU.

                  I'm still missing more hard surface modeling tools.

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                  • L Offline
                    liam887
                    last edited by

                    Woah nice work!

                    VISIT MY ONLINE GALLERY
                    http://www.robotsvdinosaurs.com/

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      πŸ‘ πŸ‘ such a great work - it canΒ΄t hardly get better !!
                      ( & a cool render staging ! )

                      never trust a skinny cook

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                      • DrieDeeDesignD Offline
                        DrieDeeDesign
                        last edited by

                        I really want the Mac version ... of Wrap-R ....

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          Great looking car model, Optima! πŸ‘

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                          • O Offline
                            optimaforever
                            last edited by

                            https://4.bp.blogspot.com/-KHunBZ9abPY/WeUx5lq0X1I/AAAAAAAA7uw/mZtqOxzUtTwX5ZptfYYinhqHnhcbzy92gCLcBGAs/s1600/OptimaHouse%2BOptima%2BMid%2Bwip2.jpg

                            Thanks!
                            Another example... Here I only WrapR'ed the tires and painted them with Substance Painter, then exported back the texture to Sketchup, rendered with Thea...
                            Previously I had to add the markings with PS or stamp the text as vector shapes in raw sketchup geometry.

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              Stellar!

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                Those car models are beautiful. I can't imagine how you got there despite the great plugins.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  @hornoxx said:

                                  ... it canΒ΄t hardly get better !!

                                  I was wrong above - It can ❗ ❗ πŸ‘ πŸ‘ πŸ˜„

                                  never trust a skinny cook

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                                  • Mistro11M Offline
                                    Mistro11
                                    last edited by

                                    I just discovered this awesome looking plugin. I got the trial version and started playing with this. Usually when I'm making a game asset, I make the texture map first and adjust as I go along. I would usually do my UV mapping in Blender where I could move the islands to where I want them within the texture. But when I start WrapR, the texture I assigned in Sketchup does not show up in WrapR and the "Sketchup Texture" option is greyed out. How do I bring in my texture after launching WrapR from Sketchup?

                                    BTW, the help button takes me to the home page and I don't see an obvious way to navigate to the user guide from there. Is there any more documentation for this that explain working with textures?

                                    i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
                                    Structural Integrity is Not Just Physical...It's in the Design and Purpose

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                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      Make sure your texture is square 1 : 1

                                      For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

                                      Still not complete as I've more to add soon

                                      Download the free D'oh Book for SketchUp πŸ“–

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        yes, slowly slowly catchy monkey.

                                        enjoy the trial! if you need a refresh let me know

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • Mistro11M Offline
                                          Mistro11
                                          last edited by

                                          @rich o brien said:

                                          Make sure your texture is square 1 : 1

                                          For documentation see : https://wrap-r.com/docs-wrapr-.html

                                          Still not complete as I've more to add soon

                                          Ah...my texture is 1:2. Sometimes I need the room. Any chance to support textures beyondn 1:1 dimensions in the future? Or is it because of the 1:0 space thing?

                                          i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
                                          Structural Integrity is Not Just Physical...It's in the Design and Purpose

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                                          • Mistro11M Offline
                                            Mistro11
                                            last edited by

                                            @rich o brien said:

                                            yes, slowly slowly catchy monkey.

                                            enjoy the trial! if you need a refresh let me know

                                            Ok, thank you!

                                            i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
                                            Structural Integrity is Not Just Physical...It's in the Design and Purpose

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