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    SubD examples and models

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    • Z Offline
      ZahariStoyanov
      last edited by

      Bruh! 600v is one of my favorite SketchUppers!

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      • pilouP Offline
        pilou
        last edited by

        Ixlrlxi was yet a master modeler, so with SubD it will be a super master! 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • olisheaO Offline
          olishea
          last edited by

          the rear end of that car is so emotive. love it.

          oli

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          • BoxB Offline
            Box
            last edited by

            He's a simple Dolphin if anyone wants one.
            It's only very quick and straight out of my head so may offend the aesthetic sensibilities of any passing Aquatic Mammal specialists.
            Saved the proxy back to 8.


            Dolphin.gif


            DolphinSU8.skp

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            • HornOxxH Offline
              HornOxx
              last edited by

              πŸ‘
              a great idea and model for this place - thanks for that

              never trust a skinny cook

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              • ntxdaveN Offline
                ntxdave
                last edited by

                Very nice Box - good basic example of how to use the tools.

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                • alsomarA Offline
                  alsomar Extension Creator
                  last edited by

                  Well, here comes mine:

                  http://imagizer.imageshack.us/v2/xq90/923/lQPbJA.jpg

                  and after a little bit of Thea and Photoshop, this is the result:

                  http://imagizer.imageshack.us/v2/xq90/924/FVT3MO.jpg

                  Alejandro Soriano Visuals Β· All my links

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    love that tyre!

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • O Offline
                      optimaforever
                      last edited by

                      impressive!
                      did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

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                      • alsomarA Offline
                        alsomar Extension Creator
                        last edited by

                        @optimaforever said:

                        did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

                        You nailed it. That's exactly what I did πŸ˜‰

                        Alejandro Soriano Visuals Β· All my links

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                        • pilouP Offline
                          pilou
                          last edited by

                          How many time the subdivision itself ? Negligible or...

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • alsomarA Offline
                            alsomar Extension Creator
                            last edited by

                            @pilou said:

                            How many time the subdivision itself ? Negligible or...

                            There's two subdivisions and it took about 2 mins to complete the process.

                            Alejandro Soriano Visuals Β· All my links

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @alsomar said:

                              and after a little bit of Thea and Photoshop, this is the result:

                              Great model - and I love that presentation style. Reminded me of the LEGO instructions.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • N Offline
                                numerobis
                                last edited by

                                @alsomar said:

                                There's two subdivisions and it took about 2 mins to complete the process.

                                πŸ’š
                                I really hope Trimble is following this thread and finally realizes that there is something wrong - 2 mins for such a small model is a joke and one reason why i still do my subd work in Max.
                                Something like this should be generated instantly.

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  Yes and about a half second in Wings 3D (which is pretty much redundant) and a half second in meshlab. SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                  oli

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @olishea said:

                                    SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                    At the moment; no. The current API require me to generate new model entities in the model DOM. Where as the ideal way would be to be able to override the viewport presentation of an object. Basically highjack the render-pipeline for a given object. That would allowed me to avoid the biggest bottleneck: generating SU entities which each needs to merge with each other for the special SU stickyness.

                                    The SU magic isn't ideal for extensions like SUbD where you aren't supposed to be editing the final result in the viewport. Had SU known only about the control mesh then any tool could edit the mesh while the viewport displayed the subdivided result.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      @thomthom said:

                                      Had SU known only about the control mesh then any tool could edit the mesh while the viewport displayed the subdivided result.

                                      You explain things better than I do! πŸ˜„

                                      This is what I mean; is there a way to show the subdivided mesh in a small window that runs real-time with the SU model?

                                      You would simply play with the control mesh in SU and a window shows a subdivided version that moves in real time with the SU model? When you rotate, zoom and orbit the subdivided "render" does so too.

                                      Then when you are happy you can do the final subdivision inside SU right at the end.

                                      oli

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @olishea said:

                                        This is what I mean; is there a way to show the subdivided mesh in a small window that runs real-time with the SU model?

                                        Oh, well, that surely is the next thing I'd poke into once OpenSubdiv is implemented! I was thinking of it in two stages:

                                        1. A preview window on the side.
                                        2. Make the background of that preview window transparent and overlay it the SU viewport. (not sure how well that'll work since it'd be a separate 3d spacxe on top of SU's view...)

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          Nice!!

                                          I thought I was talking jibber jabber but you catch my drift! πŸ˜‰

                                          Can't you already do something similar with Maxwell? It renders a subdivided version of your control mesh? I'm not maxwell user so unsure. Also needs to be realtime, simple shader.

                                          If you could switch between SU viewport and a SubD render overlay that would be better.....kinda like Thea where you can see the render in the viewport. If you could press a hotkey and the screen changes to the subdivided render that would be a total game changer for SU.

                                          Even if it was a preview window I would be happy to be fair.

                                          oli

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @olishea said:

                                            Can't you already do something similar with Maxwell?

                                            Yea I wonder if I saw a YouTube video on that. Though I'm not a Maxwell user...

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
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