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Simple Artisan examples collection

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  • O Offline
    olishea
    last edited by 15 Jun 2014, 14:58

    Can you do something about the marked areas? Looks a bit strange to me having those stray edges, even though it does form a quad. The large triangles could possibly be avoided too, don't have time to look though.


    CylinderWithHoles1.jpg

    oli

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    • H Offline
      Hieru
      last edited by 15 Jun 2014, 15:03

      I was simply copying one of the provided examples, but I'll see if there is a better way of doing it.

      www.davidhier.co.uk

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      • H Offline
        Hieru
        last edited by 15 Jun 2014, 15:22

        Insets on a curved surface.

        CurvedInsets.jpg


        CurvedInsets.skp

        www.davidhier.co.uk

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        • H Offline
          Hieru
          last edited by 15 Jun 2014, 15:36

          @olishea said:

          Try using circles with 6 edges instead of 8. When you intersect a 6 sided circle in half with a line you get two halves of quads, if that makes sense.

          Good point....that's a great tip πŸ‘

          www.davidhier.co.uk

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          • H Offline
            Hieru
            last edited by 15 Jun 2014, 15:42

            @olishea said:

            Can you do something about the marked areas?

            Is this any better? It generates much neater topology but the poly count goes up.

            CylinderWithHoles-V2.jpg


            CylinderWithHoles-V2.skp

            www.davidhier.co.uk

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            • H Offline
              Hieru
              last edited by 15 Jun 2014, 16:59

              Or how about this? Here I've rebuilt the form using 6-sided openings...much more economical!
              CylinderWithHoles-V3.jpg


              CylinderWithHoles-V3.skp

              www.davidhier.co.uk

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              • H Offline
                Hieru
                last edited by 15 Jun 2014, 17:20

                Two versions of a simple cylinder with a bevelled edge. The second version (bottom) is for situations where you can't get away with a 6-sided shape.
                cylinder.jpg


                Cylinder.skp

                www.davidhier.co.uk

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                • R Offline
                  Rich O Brien Moderator
                  last edited by 15 Jun 2014, 17:31

                  Too many poles. 3 and 5 sided converging quads.

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • H Offline
                    Hieru
                    last edited by 15 Jun 2014, 18:19

                    Last one for today: joining two pipes of the same diameter.
                    joiningpipe.jpg
                    This one is significantly different to the reference as I couldn't figure out how to join the pipes without distorting the bottom pipe and making it non-cylindrical (see circled area).
                    pipe.jpg


                    JoiningPipe.skp

                    www.davidhier.co.uk

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                    • H Offline
                      Hieru
                      last edited by 15 Jun 2014, 18:23

                      @rich o brien said:

                      Too many poles. 3 and 5 sided converging quads.

                      Presumably that makes it difficult for UV mapping?

                      Edit: I was obviously over-thinking things again...
                      cylinder-2.jpg

                      www.davidhier.co.uk

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                      • O Offline
                        olishea
                        last edited by 15 Jun 2014, 20:13

                        Yeah you nailed it with CylinderWithHoles-V3. Sometimes you think there is no other possible way of doing it....then you come back to the model and think Ohhhhhh! Great examples and thanks for posting here! πŸ‘

                        Your pipe is better than the example. The area you circled is an N-gon. πŸ˜‰ I guess the reason they did that was to reduce the "pinch" of the pole that you have in your model. They should have used another loop though. I love subdivision modelling; so many different outcomes from very subtle changes. πŸ˜„

                        Would be cool if we had a "circularize" plugin for sketchup, you could click on specific rectangles and convert them into squares. Or maybe create an offset square face within the rectangle. Would be nice to be able to specify how many edges so you could even offset a triangle, square, pentagon etc etc....

                        This would help creating circular holes in peculiar shapes. I use this tool in Wings 3D quite often, maybe I'll ask TIG about it....maybe call it Offset Circle where you can choose the amount of edges the offset circle has.

                        oli

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                        • H Offline
                          Hieru
                          last edited by 16 Jun 2014, 10:11

                          @olishea said:

                          Yeah you nailed it with CylinderWithHoles-V3. Sometimes you think there is no other possible way of doing it....then you come back to the model and think Ohhhhhh! Great examples and thanks for posting here! πŸ‘

                          Thanks πŸ‘

                          @olishea said:

                          Would be cool if we had a "circularize" plugin for sketchup, you could click on specific rectangles and convert them into squares. Or maybe create an offset square face within the rectangle. Would be nice to be able to specify how many edges so you could even offset a triangle, square, pentagon etc etc....

                          This would help creating circular holes in peculiar shapes. I use this tool in Wings 3D quite often, maybe I'll ask TIG about it....maybe call it Offset Circle where you can choose the amount of edges the offset circle has.

                          +1 Definitely sounds like something that would come in handy.

                          www.davidhier.co.uk

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                          • B Offline
                            baz
                            last edited by 16 Jun 2014, 11:07

                            David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".
                            If this were to be hived off to a separate thread, you would find many lurkers and contributors I reckon, but I find it a bit complicated for my poor brain.

                            What about a new thread called... "Extremely bloody complicated Artisan examples with lots of esoteric technical terms"

                            Sorry πŸ˜‰

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                            • R Offline
                              Rich O Brien Moderator
                              last edited by 16 Jun 2014, 11:23

                              @hieru said:

                              Presumably that makes it difficult for UV mapping?

                              It can when you try to relax the UVs around poles because the quads are unable to form square shapes.

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • O Offline
                                olishea
                                last edited by 16 Jun 2014, 12:19

                                @baz said:

                                David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".

                                How can you get more simple than cylinders and pipes? πŸ˜‰

                                Unfortunately you have to use some jargon. I hate it too.

                                oli

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                                • C Offline
                                  cotty
                                  last edited by 16 Jun 2014, 13:00

                                  Should I delete "Simple" in the topic headline?

                                  my SketchUp gallery

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                                  • B Offline
                                    baz
                                    last edited by 16 Jun 2014, 13:23

                                    @olishea said:

                                    @baz said:

                                    David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".

                                    How can you get more simple than cylinders and pipes? πŸ˜‰

                                    Unfortunately you have to use some jargon. I hate it too.

                                    Point taken, perhaps a link or info on some jargon busting, Geometry for Artison 101?.
                                    For example 'N-gons'???

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                                    • R Offline
                                      Rich O Brien Moderator
                                      last edited by 16 Jun 2014, 13:50

                                      @baz

                                      polygon or tri-gon = triangle
                                      quad = 4 sided polygon
                                      n-gon = more than 4 sided polygon (replace n with the numbers of sides)

                                      Download the free D'oh Book for SketchUp πŸ“–

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                                      • O Offline
                                        olishea
                                        last edited by 16 Jun 2014, 15:27

                                        Into to subdivision modelling and associated jargon:

                                        Link Preview Image
                                        Subdivision Modelling

                                        Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                                        favicon

                                        (theorangeduck.com)

                                        oli

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                                        • O Offline
                                          olishea
                                          last edited by 16 Jun 2014, 15:28

                                          @cotty said:

                                          Should I delete "Simple" in the topic headline?

                                          No, because these are still relatively simple. I think it was just the jargon that was getting out of control. πŸ˜†

                                          oli

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