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Simple Artisan examples collection

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  • H Offline
    Hieru
    last edited by 15 Jun 2014, 16:59

    Or how about this? Here I've rebuilt the form using 6-sided openings...much more economical!
    CylinderWithHoles-V3.jpg


    CylinderWithHoles-V3.skp

    www.davidhier.co.uk

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    • H Offline
      Hieru
      last edited by 15 Jun 2014, 17:20

      Two versions of a simple cylinder with a bevelled edge. The second version (bottom) is for situations where you can't get away with a 6-sided shape.
      cylinder.jpg


      Cylinder.skp

      www.davidhier.co.uk

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      • R Offline
        Rich O Brien Moderator
        last edited by 15 Jun 2014, 17:31

        Too many poles. 3 and 5 sided converging quads.

        Download the free D'oh Book for SketchUp πŸ“–

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        • H Offline
          Hieru
          last edited by 15 Jun 2014, 18:19

          Last one for today: joining two pipes of the same diameter.
          joiningpipe.jpg
          This one is significantly different to the reference as I couldn't figure out how to join the pipes without distorting the bottom pipe and making it non-cylindrical (see circled area).
          pipe.jpg


          JoiningPipe.skp

          www.davidhier.co.uk

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          • H Offline
            Hieru
            last edited by 15 Jun 2014, 18:23

            @rich o brien said:

            Too many poles. 3 and 5 sided converging quads.

            Presumably that makes it difficult for UV mapping?

            Edit: I was obviously over-thinking things again...
            cylinder-2.jpg

            www.davidhier.co.uk

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            • O Offline
              olishea
              last edited by 15 Jun 2014, 20:13

              Yeah you nailed it with CylinderWithHoles-V3. Sometimes you think there is no other possible way of doing it....then you come back to the model and think Ohhhhhh! Great examples and thanks for posting here! πŸ‘

              Your pipe is better than the example. The area you circled is an N-gon. πŸ˜‰ I guess the reason they did that was to reduce the "pinch" of the pole that you have in your model. They should have used another loop though. I love subdivision modelling; so many different outcomes from very subtle changes. πŸ˜„

              Would be cool if we had a "circularize" plugin for sketchup, you could click on specific rectangles and convert them into squares. Or maybe create an offset square face within the rectangle. Would be nice to be able to specify how many edges so you could even offset a triangle, square, pentagon etc etc....

              This would help creating circular holes in peculiar shapes. I use this tool in Wings 3D quite often, maybe I'll ask TIG about it....maybe call it Offset Circle where you can choose the amount of edges the offset circle has.

              oli

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              • H Offline
                Hieru
                last edited by 16 Jun 2014, 10:11

                @olishea said:

                Yeah you nailed it with CylinderWithHoles-V3. Sometimes you think there is no other possible way of doing it....then you come back to the model and think Ohhhhhh! Great examples and thanks for posting here! πŸ‘

                Thanks πŸ‘

                @olishea said:

                Would be cool if we had a "circularize" plugin for sketchup, you could click on specific rectangles and convert them into squares. Or maybe create an offset square face within the rectangle. Would be nice to be able to specify how many edges so you could even offset a triangle, square, pentagon etc etc....

                This would help creating circular holes in peculiar shapes. I use this tool in Wings 3D quite often, maybe I'll ask TIG about it....maybe call it Offset Circle where you can choose the amount of edges the offset circle has.

                +1 Definitely sounds like something that would come in handy.

                www.davidhier.co.uk

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                • B Offline
                  baz
                  last edited by 16 Jun 2014, 11:07

                  David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".
                  If this were to be hived off to a separate thread, you would find many lurkers and contributors I reckon, but I find it a bit complicated for my poor brain.

                  What about a new thread called... "Extremely bloody complicated Artisan examples with lots of esoteric technical terms"

                  Sorry πŸ˜‰

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                  • R Offline
                    Rich O Brien Moderator
                    last edited by 16 Jun 2014, 11:23

                    @hieru said:

                    Presumably that makes it difficult for UV mapping?

                    It can when you try to relax the UVs around poles because the quads are unable to form square shapes.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • O Offline
                      olishea
                      last edited by 16 Jun 2014, 12:19

                      @baz said:

                      David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".

                      How can you get more simple than cylinders and pipes? πŸ˜‰

                      Unfortunately you have to use some jargon. I hate it too.

                      oli

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                      • C Offline
                        cotty
                        last edited by 16 Jun 2014, 13:00

                        Should I delete "Simple" in the topic headline?

                        my SketchUp gallery

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                        • B Offline
                          baz
                          last edited by 16 Jun 2014, 13:23

                          @olishea said:

                          @baz said:

                          David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".

                          How can you get more simple than cylinders and pipes? πŸ˜‰

                          Unfortunately you have to use some jargon. I hate it too.

                          Point taken, perhaps a link or info on some jargon busting, Geometry for Artison 101?.
                          For example 'N-gons'???

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                          • R Offline
                            Rich O Brien Moderator
                            last edited by 16 Jun 2014, 13:50

                            @baz

                            polygon or tri-gon = triangle
                            quad = 4 sided polygon
                            n-gon = more than 4 sided polygon (replace n with the numbers of sides)

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • O Offline
                              olishea
                              last edited by 16 Jun 2014, 15:27

                              Into to subdivision modelling and associated jargon:

                              Link Preview Image
                              Subdivision Modelling

                              Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                              favicon

                              (theorangeduck.com)

                              oli

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                              • O Offline
                                olishea
                                last edited by 16 Jun 2014, 15:28

                                @cotty said:

                                Should I delete "Simple" in the topic headline?

                                No, because these are still relatively simple. I think it was just the jargon that was getting out of control. πŸ˜†

                                oli

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                                • R Offline
                                  Rich O Brien Moderator
                                  last edited by 16 Jun 2014, 15:35

                                  anyone is free to ask what's being said.

                                  it is something worth learning.

                                  @cotty

                                  we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • H Offline
                                    Hieru
                                    last edited by 16 Jun 2014, 16:11

                                    Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

                                    I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

                                    In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

                                    handle.jpg

                                    I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

                                    www.davidhier.co.uk

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                                    • P Offline
                                      pilou
                                      last edited by 16 Jun 2014, 16:34

                                      Maybe this can help you πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • B Offline
                                        baz
                                        last edited by 17 Jun 2014, 00:19

                                        @olishea said:

                                        Into to subdivision modelling and associated jargon:

                                        Link Preview Image
                                        Subdivision Modelling

                                        Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                                        favicon

                                        (theorangeduck.com)

                                        Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

                                        I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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                                        • H Offline
                                          Hieru
                                          last edited by 17 Jun 2014, 09:56

                                          @unknownuser said:

                                          Maybe this can help you πŸ˜‰

                                          Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                                          www.davidhier.co.uk

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