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[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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  • F Offline
    Fletch
    last edited by 27 May 2010, 19:44

    Fredo, this is simply astounding work, you are absolutely incredible! β˜€

    Fletch
    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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    • F Offline
      fredo6
      last edited by 27 May 2010, 19:44

      @solo said:

      Fredo, what kind of example would work for you?

      contour maps, completed terrains, an image, point cloud?

      Actually, a SKP model with contours where you want to generate the surface. Curviloft does not work on point clouds.

      Fredo

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      • T Offline
        thomthom
        last edited by 27 May 2010, 20:11

        @unknownuser said:

        It is written in pure Ruby and SU API (which makes it portable PC and Mac).
        Unfortunately, png cannot be used (the SU API is missing this functionality, but it would be a good idea to add it)

        I've also requested that SU supports this.
        Meanwhile, I've made a framework to read BMP images and render them to screen. Though you can't have too many as it'll slow down. But it works fine for creating toolbars.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • F Offline
          fredo6
          last edited by 27 May 2010, 20:15

          @thomthom said:

          @unknownuser said:

          It is written in pure Ruby and SU API (which makes it portable PC and Mac).
          Unfortunately, png cannot be used (the SU API is missing this functionality, but it would be a good idea to add it)

          I've also requested that SU supports this.
          Meanwhile, I've made a framework to read BMP images and render them to screen. Though you can't have too many as it'll slow down. But it works fine for creating toolbars.

          Tom,

          This was also my first approach (with view.draw GL_POINTS) but it was definitely too slow. I think that if this is added in native code, it can be ultra fast, even fatser than drawing lines and polygons by view.draw.

          Fredo

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          • T Offline
            thomthom
            last edited by 27 May 2010, 20:23

            What speeds up thing greatly is if when you load the bitmaps you sort the pixels by colour, and then draw each colour in bulk.
            I load each bitmap for each toolbar button into a hash with the colour as key and the value as an array of point3d objects. Note that I merge all buttons into one hash.

            This means that if you are careful about your icon creation and use a palette of fewer colours you increase performance. A little bit pre-processing required, but the bulk drawing makes up for it many times over.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • F Offline
              fredo6
              last edited by 27 May 2010, 20:25

              One more video, on the possibility to borrow contours from within components....
              Contour components.gif

              Fredo

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              • T Offline
                thomthom
                last edited by 27 May 2010, 20:27

                @unknownuser said:

                One more video, on the possibility to borrow contours from within components....

                πŸ‘ πŸ‘ πŸ˜„

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • E Offline
                  EscapeArtist
                  last edited by 27 May 2010, 20:30

                  That last process vid you just posted would be a great time saver all by itself. I'm trying to think of something creative to offer as a sample, but you've covered pretty much what I'd use already.

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                  • E Offline
                    EarthMover
                    last edited by 27 May 2010, 21:35

                    Bloody genius! I'd swear I was looking a video from Rhino or Bonzai!!! πŸ‘ πŸ‘

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • P Offline
                      pilou
                      last edited by 27 May 2010, 21:35

                      On the last example, the curve can make a loop on the same plan?
                      If yes,there is an automatic clean of the complex auto-intersect skin resulting?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • S Offline
                        solo
                        last edited by 27 May 2010, 21:41

                        oooh, good thinking.

                        Would it make a torus shape?


                        try this.png


                        try this.skp

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • T Offline
                          TIG Moderator
                          last edited by 27 May 2010, 21:51

                          A Torus is easily made using the built-in FollowMe tool or even my EEbyLathe - BUT Fredo's new tool seems far more powerful, and so it should be able to do much greater things πŸŽ‰
                          We await in anticipation...

                          TIG

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                          • S Offline
                            solo
                            last edited by 27 May 2010, 21:59

                            Okay, let's up the ante.


                            how about this then.png


                            and this.skp

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • D Offline
                              Daniel S
                              last edited by 28 May 2010, 00:50

                              Fredo

                              For loft along path you always show two faces or surface and a path...
                              It will be possible to select more faces?
                              Something like this image that I found:

                              https://forum.solidworks.com/servlet/JiveServlet/downloadImage/2-149439-7018/450-194/3-25-2010+9-53-54+AM.png

                              And I attach some models to see if they work with loft along path.

                              Daniel S


                              loft along path tests.skp

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                              • B Offline
                                bagatelo
                                last edited by 28 May 2010, 01:19

                                @unknownuser said:

                                One more video, on the possibility to borrow contours from within components....
                                [attachment=0:23rqfyk7]<!-- ia0 -->Contour components.gif<!-- ia0 -->[/attachment:23rqfyk7]

                                Fredo

                                This remember solidworks. Non destructive work can be very interesting. And if can be possible to make smooth junctions.
                                Fredo, never doubt: WE LOVE YOU!!!

                                While the cat's away, the mice will play

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                                • D Offline
                                  driven
                                  last edited by 28 May 2010, 02:02

                                  hi Fredo,

                                  if you need a mac tester...

                                  this is a simple version of something I can't get any of the other tools to manage easily, but maybe it's me...
                                  low-poly version of with a simplified path and face
                                  cantfollow.skp

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                  • D Offline
                                    Daniel S
                                    last edited by 28 May 2010, 02:34

                                    @driven said:

                                    this is a simple version of something I can't get any of the other tools to manage easily, but maybe it's me...

                                    I donΒ΄t know how to explain it in english, but you follow and rotate. So if curviloft works with closed paths and you can select more than 2 faces you will need to make something like the attachment.
                                    Not really sure, but this is how should work this feature Fredo?

                                    Daniel S


                                    cantfollow2.skp

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                                    • D Offline
                                      DIEGO-RODRIGUEZ
                                      last edited by 28 May 2010, 03:17

                                      Hi FREDO
                                      I have drawn some models for you to teste the loft plugins

                                      you need other models?

                                      http://img8.imageshack.us/img8/870/sinttulo1ta.jpg


                                      Sin tΓ­tulo.skp

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                                      • P Offline
                                        Panga
                                        last edited by 28 May 2010, 07:54

                                        Hi Fredo,

                                        As promised, I attach to this post some test files in order you can evaluate your plugin with terrain work.

                                        The first file (road test.skp), show you one of my principal process in order to make roads, and the boring step of cleaning the faces outside the original contours after using the sandbox...I weld all the contours of the road, but I think you'll have to create somme edges in order to divide the whole road in parts.

                                        The second file are classic contours for terrain.

                                        Hope it will help you to test your plugin.

                                        Regards.


                                        Road test.skp


                                        Terrain test.skp

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                                        • R Offline
                                          Rainie
                                          last edited by 28 May 2010, 08:54

                                          @unknownuser said:

                                          When it is released. This was just a teaser. πŸ˜‰

                                          Hi, Thanks Thom for your very quick reply..Thanks!

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