Your skill and perseverance are inspiring-- Your creativity and design-sense are evident. Enjoying the subject matter and as a lifelong LOTR devotee it certainly fits the Numenorian--Gondorian (sp?) culture, for me.
This is a personal project and I have a big conference I am speaking at on Thursday so have a lot of prep work to do and soon after I am giving a course on digital publishing so even more prep.
Look forward to seeing this - although won't it be a First Group train soon?!
I hope not π although I hate the Virgin Food and you should really have free wifi!
I meant why so long to railroad completion (2054)! LOL I don't mean YOU have to hurry on your model! π We could really use one of those out here on our West Coast and soon.
No cars. I still haven't downloaded and installed Artisan nor learned to use it. Along with several other plug-in that are probably causing me the despair between what I want and how to get there.
Right now I really need to learn connect by rails and Artisan.
My problem is my 10 hour workdays leave me drained and not much time to search out and practice the tutorials.
Regarding modelling with Artisan making cars, I actually find it harder to add alot of detail before you SDS. I found making windows easier using 'intersect with selection', but thats just my preferred method. Thanks to all who have helped me become more comfortable with Artisan, Marian's tutorial (hard) work especially.. thumbs up
Btw....they're rebooting Batman again. I think they want to make a Justice League movie a la Avengers and they need to fit all the other heroes. Geez they've just finished the trilogy...
I don't really mind all the reboots, sometimes they turn out pretty good. To be perfectly honest, I never really cared for Christian Bale that much. My favorite was Michael Keaton. 'Spose Arnold is too old to give it a shot?
Heres a simple test of the the sketchup created character in XSI by Joshua Blazer from seattle, a simple but early test, as you can see from the animation the mesh is slightly breaking up, i put this down to non welded edges so they will need to be welded/glued, which ever term you prefer, also the fingers dont bend as there are no creases on the fingers to allow joints to bend but i will addreas this also, not a bad test but it is effective for its first test if i do say so myself, so any suggestions for the best method of welding edges in SU, i see there are more than 1 method, im aware it can be imported into blender and done this way but im lookng for an SU way around this and weld the edges in SU and export the model with the welded edges for 3D MAX and XSI. π
Redid it to make it better suited for gaming. In essence I made it of components to lower the poly count. Anyway here it is in sketchup and in 3DS Max.
Looks good. π
I would tweak the floorboards. For me are too bold and close to vinyl floor.
PS. Sorry thegreek87 - I'm a carpenter by trade...I love wood π - OK, you can ignore me...
Regards
lookin good...one thing: i think the grooves of the ground are to wide, as the chairs can get caught in them, maybe scaling the texture can solve that.