12,500 tris so far.

Very Very cool.
It's got a Mario 64 feel about it which is never a bad thing.
@iichiversii said:
Robert I got your email, I'll reply to it laters, great work so far, can't wait to see the finished result
Great. BTW love what you are doing with your game. Great art style.
Here are some pics of a SCAR I have been working on. It's at 11k Tris, but should be able to reduce with a normal bake to about 7-9k.




@liam887 said:
There is some segmentation so you could smooth things out.
The AK47 is for a UDK mod so it needs to go into 3DS MAX. I have version 12 which smooths out the model very nicely.
Redid it to make it better suited for gaming. In essence I made it of components to lower the poly count. Anyway here it is in sketchup and in 3DS Max.


@liam887 said:
looks good, is this not sketchup however?
It was made completely in Sketchup. I just imported to 3DS Max 12 because it looked better.