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    WIP: House

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    • D Offline
      DejaVu
      last edited by

      Alright, well I decided to just go with the siding texture with bump becuase I felt it looked better. It probably could have use some more bump, but I can fix this in photoshop. When I modeled it, it seemed to have too many lines. I have posted an updated render and will post the final after some post-production.


      Final-2.jpg

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      • novenaN Offline
        novena
        last edited by

        hi! you can also use normal bump or displacement, but of course it depends if it is compatible with your rendering software... your background plate is looking strange to me, will you change it for a higher resolution in post???
        best
        V

        http://hdzarkitektur.wordpress.com/

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        • D Offline
          DejaVu
          last edited by

          Here is an update...I rendered and started to do some post-pro work, then decided the colors on the house were a little darker than I would like. Stay tuned...


          Mayfield-Render.jpg

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          • pbacotP Offline
            pbacot
            last edited by

            Coming along nicely!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • D Offline
              DejaVu
              last edited by

              Here is how the final rendering came out. Anyone know of any good websites to find free cut-out plants and trees? Finding quality plants seemed to be the hardest part of the post pro. Well, on to the next project...


              Mayfield-Final.jpg

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              • Bryan KB Offline
                Bryan K
                last edited by

                That turned out great. Good job.

                Yeah... plants. There is quite a shortage of free ones, but there IS a huge inventory of pay for models.

                See my portfolio at https://delphiscousin.blogspot.com/

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                • D Offline
                  DejaVu
                  last edited by

                  Well Im on to my next house, going to give myself plenty of practice with exterior renderings!


                  Westbrooke.jpg

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                  • novenaN Offline
                    novena
                    last edited by

                    hi, nice final result!
                    you can find some free-cut-out trees here:
                    http://www.cgtextures.com/
                    under: textures / nature / trees

                    best
                    V

                    http://hdzarkitektur.wordpress.com/

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                    • D Offline
                      DejaVu
                      last edited by

                      I rendered this model last night. I thought it turn out alright except for the the roof, which definitely appears to be tiling. Im a little confused because I used the same texture from my previous house (which didnt appear to tile). I guess I will have to start searching for a better texture. Anyone have any advice, or dimensional shingle textures? Thanks!


                      Westbrooke 1_test render.jpg

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                      • olisheaO Offline
                        olishea
                        last edited by

                        yeah just need a higher res non-repeating texture. you will find one eventually, there are a few around. I would say your renders are underexposed. Sun just doesn't seem bright enough, this will improve them immediately 👍

                        4th image you posted for example, grass reflects a sunny day whereas the house looks underexposed. Simple post pro or tonemapping in render engine would help.

                        oli

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