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  • No decscription available

    20 Témakörök
    462 Hozzászólások
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • Create and move between muti cameras

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    0 Szavazatok
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    788 Megtekintések
    J
    Thanks a lot Phil, Although i may try to write a flight path script myself. I am very interested in completing my study of the Ruby API, and things are coming along faster every day! I love this program!
  • Fxruby

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    0 Szavazatok
    2 Hozzászólások
    769 Megtekintések
    J
    Hi and Welcome italian, Is this for a SketchUp extension? I didn't know you could use FxRuby for SketchUp dialogs. Why not use a WebDialog, or wxSU?
  • Ruby translator example

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    2 Hozzászólások
    456 Megtekintések
    J
    I use Kerkythea, which happens to have a nice exporter (SU2KT). You can install the exporter (without needing Kerkythea) and then look at the code. Basically, it looks at all entities in your Sketchup model and exports them as an XML file. One challenge I see is that Sketchup entities are edges and faces. I would assume that you need volumes to perform the FE analysis. Once you are done with your analysis, to put elements back into SU, you might be able to use something like the Cloud V6 plugin, which represents data as x,y,z points. There is also an STL format but I am less familiar with it. Juan
  • Help on ICONS

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    422 Megtekintések
    M
    thanks a lot, a friend of mine did it for me yesterday.
  • Holding variables

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    4 Hozzászólások
    388 Megtekintések
    J
    @azuby said: Use an instance variable. At the moment, your code should be in a class. Initialize your instance variable (i. e. @clicks - the @ is neeeded) in the initialize method of your class and use the variable in the code which is executed by clicking on your button. azuby Thanks, but this is too complex for me, I started studying Ruby yesterday, I'm still at "copy&modify&paste" level... This is my source: def MoveLeft model = Sketchup.active_model entities=model.active_entities sp=entities[1] plane=sp.get_plane pos += 1 plane=[Geom;;Point3d.new(pos,0,0),Geom;;Vector3d.new(1,0,0)] sp.set_plane plane end def MoveRight model = Sketchup.active_model entities=model.active_entities sp=entities[1] plane=sp.get_plane pos -= 1 plane=[Geom;;Point3d.new(pos,0,0),Geom;;Vector3d.new(1,0,0)] sp.set_plane plane end pos=0 toolbar = UI;;Toolbar.new "Sections" cmdSectionLeft = UI;;Command.new($tStrings.GetString("Test")) { MoveLeft } cmdSectionLeft.tooltip = $tStrings.GetString("Move section to left") cmdSectionLeft.status_bar_text = $tStrings.GetString("Move section to left") cmdSectionLeft.menu_text = $tStrings.GetString("Move left") toolbar = toolbar.add_item cmdSectionLeft cmdSectionRight = UI;;Command.new($tStrings.GetString("Test")) { MoveRight } cmdSectionRight.tooltip = $tStrings.GetString("Move section to Right") cmdSectionRight.status_bar_text = $tStrings.GetString("Move section to Right") cmdSectionRight.menu_text = $tStrings.GetString("Move Right") toolbar = toolbar.add_item cmdSectionRight toolbar.show How do I hold value for I among various button presses?
  • How do I save a screenshot?

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    3 Hozzászólások
    616 Megtekintések
    J
    thanks a lot, I'll try it.
  • Any info about DCL_Technology for SU used in RPTOOLS

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    3 Hozzászólások
    449 Megtekintések
    Al HartA
    @wikii said: Thank you very much for the info, AI! Is it possible to show me a little demo rb_file about how to use RpTools.dll to load a dcl file? Pardon me,if you feel my request is unreasonable,for I want to know more about it eagerly. I put some samples on the Render Plus Forum if you want to try some things out:
  • Scripts not working after Scrambler

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    12 Hozzászólások
    959 Megtekintések
    A
    @unknownuser said: Ha, Ha, Happy New Year Oscar oscarlok.slepp 6.days azuby
  • SoapSkinBubble...need help.

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    0 Szavazatok
    6 Hozzászólások
    2k Megtekintések
    C
    Hey....thanks guys. You were both very helpfull. Much appreciated. What a very cool tool! I hope I can post a creation soon. I've been using SU for about 3 years now but have really increase my knowledge and skills since I joined this great forum. The script writers have made this program the best! Hats off to everyone who posts with help and solutions. Merry Christmas everyone! Jeff
  • Rotate and point component

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    0 Szavazatok
    4 Hozzászólások
    424 Megtekintések
    honoluludesktopH
    Thank you,
  • Need BOMB ALL plugin

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    4 Hozzászólások
    2k Megtekintések
    H
    thanks
  • [HowTo] Make SendKeys (WIN32OLE) works "immediately" ?

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    3 Hozzászólások
    929 Megtekintések
    M
    Just discovered I can Close components with "Sketchup.active_model.close_active" Thank you, but even with sleep(5) and bring the window to focus ... no success to trigger "Edit Component" shortcut ("Y"). p Sketchup.active_model.active_path s=WIN32OLE.new("WScript.Shell") p s.AppActivate("SketchUp") sleep(5) p s.SendKeys("y") sleep(5) p Sketchup.active_model.active_path
  • [Didier} Point Cloud Triangulation error message

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    0 Szavazatok
    5 Hozzászólások
    3k Megtekintések
    GaieusG
    Ah, thanks, Didier. In the topic mentioned above, I had to "bundle" all three scripts (the point cloud triangulation already "tweaked") into a zip file but this way it will always be easier to direct people to your site.
  • Import cloud of point

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    669 Megtekintések
    P
    Many thanks for your reactivity, I'm actually conversing with Didier (easier in french) in order to solve the last problems. Best Regards. Adrien
  • Double Ruby Console entry

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    12 Hozzászólások
    964 Megtekintések
    PixeroP
    Just wanted to add that it was deletecoplanaredges.rb that did it for me as well. Fixed now.
  • How to modify Default Layer Geometry Ruby

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    4 Hozzászólások
    1k Megtekintések
    TIGT
    ¡ No problema ! Ask and ye shalt receive... Seasons greetings...
  • SU7 and old rubies

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    4 Hozzászólások
    611 Megtekintések
    B
    I get them again as before, they worked fine this time. Thanks for the help TIG
  • Modifying Texture objects?

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    4 Hozzászólások
    489 Megtekintések
    thomthomT
    Turns out, I think I need to write the texture to disk. The only reason it seemed to work to just take the original filename with the path and assign just the filename was because SU's last file dialog location pointed to where the original texture was. TextureWriter object is the only one that allows me to save out a texture? It doesn't take a Material object as an argument, so would I have to create a temporary object, like a group, assign it the material, export using TextureWriter, then delete dummy object? ...seems messy to me... any better solutions?
  • Didier Bur's projection_extension.zip file

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    4k Megtekintések
    L
    @didier bur said: Hi, @unknownuser said: the dialog box says it's in mm In what command ? Please precise what command executes in inches instead of your unit ? I meet the issue too When use "P-P selected faces along their normals " and "P-P selected faces randomly" (projection_V6) It executes in inches instead of MM!!
  • Lighting Plugin for Sketchup

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    232 Hozzászólások
    67k Megtekintések
    R
    I.frisken, i think your best bet would be to send adam a PM and see what he says. He always struck me as quite a reasonable chap so he might be able to make you an offer.

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