ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

Subcategories

  • Share and get feedback on your projects

    751 Topics
    16k Posts
    Mike AmosM
    I do not have a smart phone, it matches me for stoopid and I use it as a phone only. I am sure there are folk here with a Whyphone who can describe the process. I found this with a brief search. https://support.apple.com/en-gb/guide/iphone/iph864a938de/ios
  • Sketchup + PS

    4
    0 Votes
    4 Posts
    480 Views
    CraigDC
    @unknownuser said: Nice image, nice effect and welcome to the forum. 1000th post!!! And who's that skinny guy in your avatar?!?! Way to go on both fronts Eric!! CraigD P.S. And yes DC, welcome and nice looking work! Google SketchUp
  • SU vs Finished Project

    10
    0 Votes
    10 Posts
    1k Views
    J
    Delray Beach Florida
  • Building with ice

    4
    0 Votes
    4 Posts
    599 Views
    KrisidiousK
    I wanted add how I loved that B/W... it fools my eyes every time on the size... my eye starts at the upper right and flows downward to the left... and then I recognize the people and my eye scales the image... its great... that must mean that you pulled off the visual presentation completely... Kristoff Rand http://www.aboveallhouseplans.com -Unique Custom Home Design-
  • New Models In Progress

    3
    0 Votes
    3 Posts
    519 Views
    boofredlayB
    Those are really great. Thanks for sharing. How about some more angles of both?
  • Ride a Painted Pony

    11
    0 Votes
    11 Posts
    1k Views
    Dave RD
    @unknownuser said: Dave that looks pretty cool in hidden line form, it really shows some modelling skills to produce so quickly and to such small model size. Very nice work. Any chance, if you get time of a small tut showing your methods in creating one or two components? Thank you Dylan. Let me see if I can come up with a tutorial showing how I did part of the clamp. The cast parts are all done using the same basic method. I'll see if I can show my work.
  • KT2008 Garden...

    23
    0 Votes
    23 Posts
    4k Views
    GarethG
    Great work....!!! I have used SU for a couple of years but I am a new KT user....the questions and information in this thread have been brilliant. Cheers, Gareth (greetings from Australia)
  • Claire-Obscure rendering

    19
    0 Votes
    19 Posts
    2k Views
    R
    Bill, don't change your trademark I love it . I was just messing with you . And trust me lurking the shoe shop... we do it all though we will never admit it. Cheers!
  • Smart Car

    7
    0 Votes
    7 Posts
    702 Views
    K
    Jason, In Maxwell, You can set the 'intensity' for each environmental (HDRI) channel. For instance you can increase the intensity of the 'illumination' chanel to e.g 10 (instead of default 1) to get brighter output. You can change the intensity levels for each channel seperately (doesn't have to be the same value for all). In this case, you can enable all the channels (= uploading the hdr in the refraction/reflection/background channel)except for the 'illumination' channel and let the physical sky take care of the light. Cheers, kwistenbiebel Report this post
  • House, My spare time project, early stages WIP

    5
    0 Votes
    5 Posts
    406 Views
    A
    @unknownuser said: Wow. I am going to have fun watching you have fun :esurp: I am so behind the curve in rendering it is unreal. Great work. Thanks, I am not sure how often I will post progress, because this is a spare time fun;-) @robmoors said: Great renders, care to share the texture for the wood, it's simply amazing! thanks, you have PM @solo said: Beautiful! You are a very talented artist, I take much inspiration from your work. I will be watching this space for updates... thanks for sharing. ha ha, it is nice to hear that I inspire someone, I found my inspiration for this house, here, in Tadao Ando thread :egrin: thanks
  • Turning Torso Rendered in Cheetah3D

    11
    0 Votes
    11 Posts
    1k Views
    StinkieS
    Same thing here. Screenshots only. Doesn't bother me.
  • House

    8
    0 Votes
    8 Posts
    733 Views
    boofredlayB
    That is starting to look great Snorre. Play around with the styles, you might find some cool views.
  • ....So long sailor

    18
    0 Votes
    18 Posts
    2k Views
    A
    Amazing, kwistenbiebel, congrats to you. All of this straight out of SU, uff, it seems that I have been away for quite some time, and there is lot of catching up for me to do;-) really cool pics :thup:
  • Office building

    13
    0 Votes
    13 Posts
    1k Views
    spenceS
    This is great work considering you're just starting, keep it up.
  • Remote Assault Tank

    18
    0 Votes
    18 Posts
    2k Views
    R
    Impressive modeling, mustve taken quite a while I have respect for that. High Poly I assume? How many if I may ask?
  • Dubai office block rendering

    6
    0 Votes
    6 Posts
    743 Views
    Ivica ValjakI
    BRUTALNO!!!! :esurp:
  • Salt Flat Killer

    5
    0 Votes
    5 Posts
    696 Views
    D
    Outstanding as always MZ!!! I've been busy lately but alway glad to see your new pieces. I've been playing with Kerkythea and love it. Have you tried rendering any of you pieces with Kerkythea? Monster Rocks
  • Fantasy Architecture

    9
    0 Votes
    9 Posts
    2k Views
    F
    John, Thanks for the feedback. You're absolutely right about SketchUp helping tease out those semi-conscious design ideas. It's like a transport mechanism from the vaguely imagined to the clearly articulated. Fred
  • New website

    17
    0 Votes
    17 Posts
    2k Views
    L
    Thanks rodent, yes that is the plan, but having a problem with it at the moment, I'll sort it asap.
  • Some recent work

    5
    0 Votes
    5 Posts
    888 Views
    G
    I agree, very nice work. Love the subtle reflections too!
  • A quick hundred bucks...

    18
    0 Votes
    18 Posts
    2k Views
    ely862meE
    u have a good, real good hand and lot opportunities

Advertisement