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  • Share and get feedback on your projects

    736 Topics
    16k Posts
    M
    [image: 1740520118089-7-1000s-2174-x-1083-4m-03s-gpu-affinity-resized.jpg]
  • Convention center

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    DanielD
    Beautiful images. The only crit render-wise I have is using the same sky for two different views (first two images). It would be nice to see some closer views of the building, and to get a sense of the scale (people). Also, the design looks dynamic, but in the side view (first image) it looks off balance (IMHO) - looks like it's about to tip over.
  • Recent Renders...

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    cucsat2003C
    Wow!I always say "wow" when seeing your posts.Great renders bro',as usual. I like that atmosphere,look geat!Especially like 3th one,it's look like photographic. learning a lots from you.How much Photoshops percent in those images?
  • Pictures

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    S
    Thank you all for your comments on the model and the renders. I did'nt know that the place of the sun makes the model look better, but now that i know it, i think it'll help me a lot. Thanks for all the advices!
  • Paper Clip

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    olisheaO
    yeah sorry fred, i didnt mean to sound bitchy I cant help but crit! thanks for settings help, im still learning!
  • Recent renders

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    F
    It's just amazing, bravo Pete. Fred.
  • Sketchup in games

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    V
    I do enjoy making weapons, but the mod specifically requires guns so I have no choice really
  • Just for fun...

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    F
    Hi, Thanks for the Comments, I used a night view image for the background, and this sitting. Cheers , Fred. [image: eXSv_setting.jpg]
  • My first Aircraft

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    EddyNLE
    Thats a nice cartoonish plane. Going to render it?
  • SKELETON FIGHT!!

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    9 Posts
    974 Views
    holmes1977H
    Well done Oli Really well presented.
  • Huey - Drone from Silent Running

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    22 Posts
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    S
    I wanted to cheer when I saw these models; brilliant job!
  • Polarity Mk II Assault Mech

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    16 Posts
    647 Views
    EddyNLE
    Wow! Amazing model. That's a bad-ass Mech.
  • Power of textures

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    michaliszissiouM
    I agree with most of you, of course. But we have to admit a weak point of baking methods. Animated reflections!
  • The bridge with Twilight Render

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    300 Views
    artysmediaA
    Good model and render! Perhaps I would prefer that the blue light was more less dark and more cyan
  • My Recent project

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    J
    Thank you all for the comments. The stone wall actually has a displacement. Look on the 3rd image for example. The exterior do need some more work to be perfect. But as Frederik said here, the client is very pleased
  • 2004 Peterbilt 379EXHD DC

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    P
    thanks i do agree
  • 2009 Wilson Roadbrute 48' Step Deck

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    P
    Thanks for all for ur comments much appreciated
  • Skywalk or Hallway

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    U
    @malaise said: No Problemo now. What is the use of theses structures ? Excellent and detailled. MALAISE Thanks. These structures are not going to be built, and are not real. The use is basically for a walkway for people, land or air.
  • Better Bump Maps

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    michaliszissiouM
    Sorry not so seamless. Seamless (almost) is a difficult thing. [image: QVwD_rusticTest.jpg]
  • Amsterdam buildings

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    olisheaO
    Great model man, can you post it on 3d warehouse? I'd like to try and make a typical dam scene . I love amsterdam i've been there 4 times although not necessarily for the architecture!! the buildings get really creepy at night!
  • Big White House - Marcio Kogan

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    artysmediaA
    @stefanq said: Well...I'm not really an expert, but I learned allot from the forum, and it seams that these two "guys" makes a better job together. I always had success removing the bright pixels in this way. Cheers! Checked "clamp output" and "sub-pixel in "Color mapping" Toned down the displacement of the stone work outside deck chairs moved [image: 3914793849_515887c581_o.jpg] Thanks!

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