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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • From the greek islands

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    michaliszissiouM
    @olishea said: Weird, i didnt think SU sky would have that effect, nice! Maybe use smoove tool in sandbox tools to add some swells in the water, quick and easy. Smoove tool among other tools depended on VCB, don't seem to work in SU v7.1 BTW Update: It works but there's a bug after all. Re: Problem with specifying measurement when drawingby bjanzen on Thu Sep 24, 2009 5:00 pm Yea, on PC, the Measurements box never gets highlighted, and for some reason on Mac, it does and then doesn't accept input. You can make it go away by tabbing out of the Measurements box or making sure it isn't highlighted. We're looking at it. b (see, I can forget "VCB" if I want too)
  • .couple quick projects.

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    RichardR
    @d12dozr said: @richard said: So what's this speed modelling technique, something I've missed or are you just on gun powder? See this post, : http://forums.sketchucation.com/viewtopic.php?f=81&t=20275 Thanks mate! Yeah now I understand - I do the same with my own render scenes, probably even a little more abusive as I tend to only model the very front face and even on the roof the front facing panels. I don't even use hole cutting components, instead just place windows then blocks of textured brickwork around them. I just wish I could get the Googies to introduce non-scaling textures! In every beta test I bring this up, asking for an optional check box in the material editor. Non-scaleable textures would mean such form could really quickly be complied with primaries just scaled into place. Modelling speed for rendering would rocket! Though weird everytime I ask for it others jump on my back to suggest they don't want it, they want to be able to scale things up and the texture scale with it! I can agree with them for about 10% of modelling - but for panels like brick, the material is a standard size repeat. All I've been asking for is an option!
  • Kitchen remodel

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    A
    Adam, yes its VfSU and no reflection on walls, got me stumped. Mike
  • Rainy day

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    Al HartA
    @davidh said: hi oli i found a tutorial for creating rain at http://www.photoshoplab.com/rainy-day-rain-effect.html. the first half tutorial basically creates a rainy overlay mask. I grabbed a rainy overlay from the web and applied it to a rendering as a watermark. [image: 1lNg_rainy-day.jpg]
  • Old model.

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    david57D
    Ok, trying to make a Manila palm tree. The trees on the right are from Google Warehouse and the one on the left im working on with ngPlant. [image: ijMc_Palms.jpg]
  • Something different...

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    T
    Durantism...?
  • WIP: European Back Alley

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    S
    Bigger Version [image: 5JJY_shin2.jpg]
  • Nightime renders

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    S
    Which render engine do you use? Vray? edit: just realised you said it on the top of the first page.
  • Rain forest

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    olisheaO
    I think your process is the most important thing here. will be very useful. thanks for sharing pal
  • A remake

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    boofredlayB
    That would be Matteo
  • Low sun evening images

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    marked001M
    love the first view...where you can ever so slightly see inside..... the composition of this scene is just great.
  • House at the seaside

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    GaieusG
    Yes,I can see. Certainly this displacement gives that piece of "justice" to the job!
  • You need a Urinal! (Twilight renders)

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    B
    like the idea .......nice job master solo
  • A quick clay render...

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    N
    very nice and good work on that screen.
  • Twist

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    boofredlayB
    Thank you.
  • Product design side project using podium

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    J
    I think everything about those images is awesome, except for the leads.
  • 1985 Peterbilt 359 UPDATE- 9/24/09

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    P
    srry for being a lil late on commenting back been busy workin..thanks all for commenting alot of changes on this truck since last update...things added KTTA Cummins Twin Turbo Diesel Engine. Wet Kit Interior! yeah! reworked air cleaner system kenwood radio system pics!!! [image: HcyZ_peteweast09.jpg] [image: d3Xd_peteweast2.jpg] [image: BIJb_peteweast5.jpg] INTERIOR [image: u0zz_peteweast3.jpg] [image: 0JmV_peteweast4.jpg]
  • Vorsprung durch Technik [update]

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    olisheaO
    Another one. Higher resolution, more passes and DOF blur. No photoshop except for border and text. [image: Sq3C_audi250passessmall.jpg]
  • Paper Style (Maxwell Render)

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    RichardR
    Mate this is really cool! I chuckle a bit but still great bit of thinking on style!!!
  • Ferrari Building

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    W
    The only thing that looks off is the unsoftened car body in the last pic... is that the model, or the renderer? The building looks fantastic anyway, better than anything I can make

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