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  • Share and get feedback on your projects

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    Mike AmosM
    OK, still moving on with the build. Sketchup diffusion threw a few wobblies after an update went south. Rayscaper still on it. The colour is antique white from the skp standard collection, looking to see if I keep the pbr collection, not keen tbh. [image: 1760737741311-2-1024s-2090-x-1216-2324419-tri-gpu-19s-denoise-on-resized.png]
  • Hays Farm Tilt Up

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    boofredlayB
    Thanks.
  • Oak Cabinet

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    marked001M
    I love simple furniture renders. I can never get the lighting right, myself
  • DoubleTap derringer

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    majidM
    excellent modeling and rendering skills.
  • Architectural Renderings

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    Mike AmosM
    Flowscape is worth a look too. https://pixelforest.itch.io/flowscape I have not looked into this fully yet so exporting grass etc, no idea.
  • More Render Practice

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  • Product render.

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    @mike amos said: I would rwally like to get on with TM, slow getting there nut they changed the format for this year so I have to start again. Mate, if yoy have any tips I am sure they would be gratefully received. No vids for me please. just written tips are the order of the day. You will need a "RTX" graphics card with a minimum of 8 gigs of Vram and that Vram is only good for small scenes. Yo will also need at least 16 gigs of ram.
  • Automotive design

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    K
    Hi all! Does your business need reliable NLP data labeling solutions? We are here to help! Our company provides advanced AI techniques and highly trained remote professionals ready to take on the tasks of NLP Labeling data for your business. Hire the best professionals ahead with us and achieve great success!
  • Five Diablo playable classes have been revealed so far

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  • Caterpillar Animation Test

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    Bryan KB
    Well done!
  • LOOKI AIR PURIFIER

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  • The Big Bus

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    V
    Thats awesome to see Cyclops in a 3d model. I wish it was available someplace. I would love to add it to American Truck Simulatoras a driver, and possibly a lowboy load.
  • Ferrari F2004

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    panixiaP
    @sjs66 said: Wow, super impressive modelling job. Looks like it handles okay on the track in Unity too? Nice work! Thank you so much. Yeah, it performs very well on the Eau Rouge - Raidillon section.. Someday I'll manage to find the time to complete that animation! I would like to recreate some other iconic section.. I was thinking about Tunnel In Montecarlo (but could be hard to find a proper camera car for timing/audio), Parabolica In Monza, maybe Rivazza 1/2 in Imola or peraphs Bico De Pato in Interlagos.. not sure..
  • Testing newest version of Raylectron

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  • Walk through de_dust (Counter Strike)

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    @kxi system said: @yannleo said: Now you see what I did.You can walk through the game scene. It's been quiet because you don't have an AK-47 or meet any terrorists. I like aliens and plasma weapons or a scorpion, but whatever! Theres this program that can let you make games, udk and here it is! Also, when playing cs go, I like to use the skins that I get using the https://skin.club/en platform, where I open cases. Hello. I have heard about this program, there are only positive reviews about it.
  • Tokyo house render

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    @bryan k said: I would have never noticed until you fixed it. Great job! Thanks Bryan I find that I get hypercritical of my work as I gain competance this was a challange and a half experimenting with the glass. but worth it, I think
  • Blast from the past - Phone booth

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    Bryan KB
    Thanks tuna! I designed this in SU, I think, about 6 years ago. I was proud I could finally make the curves I wanted. The first design was hand drawn about 20 years ago. I have a large collection of original old designs. They are WHY I wanted to learn 3D in the first place. And I just got a lot of them out of storage this weekend.
  • Some models

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    majidM
    Cheers.
  • Tuna’s Treasure

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    majidM
    Very neat render... I specially like the bump map of the rug! Unfortunately, after the recent internet blockages in my home country, I may no longer visit the Twilightrender forum.
  • Weekender Render

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    @marked001 said: definitely like the second image better..think the darker truck helped balance it out a bit. nice work. Thanks Markd, yes the darker colour works better for the compostion, but the main thing was overcomming the over exposure in that area by filtering the light with trees. Such a simple fix but was not obvious at the time
  • Dead slow, dead calm, holiday

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    Bryan KB
    @mike amos said: A very enjoyable series mate, very nicely done. Thanks Mike! Sorry I missed your post earlier.

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