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    • Wo3DanW

      Replacing edges by components?

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      Wo3DanW
      @sdmitch said: Great, I'm glad that it proved to be of some use. The version you have doesn't remove the edge and always just gives you the the first component in the definitions list. I have sent you, by Personal Message, a version that truly replaces the edge with the component as well as giving you a drop down list of all the components in the model to choose from. I'll try to look into it (the new version) tonight. Great about the drop down list of components. My memory doesn't always recall which component to type in. Now I can create dashed lines and proper centerlines (and other types), sort of a library to choose from. I may have one or two other suggestions:- (not always) delete the replaces edges, a choice so to speak. a choice whether all replacing components should be grouped or not. All 3D Polyline components into one big group (as visual reference) or not, by choice of the user. But I'll have to see /experiment with converting floor plans, symbols etc. to see what works best. And then I still have to rely on what you are willing to add. If anyone has suggestions or hints, please post them here.. Thank you!
    • Wo3DanW

      What is there to know about 3D Polylines?

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      Wo3DanW
      ThomThom wrote in "forum.sketchup.com":"......but the API doesn't provide any control over them. @tyler_miller - got the history behind this oddball of an entity?" Is there any news yet? Some related questions that may expand the use of these 3D Polylines: Can edges be converted into (i.e replaced by) components containing one single edge per component. One "single edge" component with scaled versions replacing all the edges in a selection. Next step would be to replace this component (and all its scaled instances by a "single segment" 3D Polyline component, scaled likewise per edge component. This component with standard length, say 1m is already an "In Model" component. This would allow replacing a wireframe by a 3D Polyline version that doesn't interfere with the inferencing engine and serves as a visual reference. Some examples: -1) visual marks in a model, easy to spot (whether accompanied by a guide point or not) each with its own color, even with edges colored all the same. -2) visual referens of axes in a different color (for color blind people) -3) symbols that are visible in the model but don't interfere with what you are modeling (no snap to) (Mike Lucey at SketchUcation once mentioned working on symbols, using edges and faces. But the cursor keeps snapping to real geometry). example: 2D vegetation. -4) accurately dimensioned (scalable) visible circle or curve, not interfering the inferencing engine. -5) though limited, two styled in the model, say straight 3D polylines plus a sketchy style. -6) maybe some other options. If replacing edges for "single segmented" 3D Polylines through plugins as mentioned above isn't possible, -1) trough -5) is still possible but very laborious, some more than others. edited: -6) completely transparent hatches opposed to faces textured with hatches. -7) (3D)text, visible though not in the way when modeling.
    • Wo3DanW

      SketchUp >----->> LayOut problem

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      A
      One more option... Download a fresh copy of the SU13 installation files just in case they were corrupted during the original download. You may already know this but if you think it might be memory you can check by pressing the Ctrl-Alt-Delete and selecting "Task Manager" which will show you memory usage. I can run most things within 2Gb I upgraded to 4Gb because I was dealing with some large images in LO. 1Gb is probably unlikely to work well even with SU8.
    • Wo3DanW

      Solar North toolbar missing?

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      Wo3DanW
      @chris fullmer said: Hi Gerrit, double clicking on the left side ...... Thank you Chris. Once the toolbar showed up (top left underneath first current toolbar) I had no problem to (double)click > pull it > dock it at my favorite location below the modeling area. My problem was to find it. Once you know...., well, not likely that I'll ask this question again. Thank you and I hope you can find how to overcome the 'hide and seek'-toolbar bug.
    • Wo3DanW

      Shortcut key(s) for a plugin(s)

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      Wo3DanW
      @thomthom said: Gerrit, you mean like my Vertex Tools? Where it offers a set of Move, Rotate and Scale tools for vertex editing? ....... Thank you Thomas. No, I meant the most basic thing where, once a plugin is loaded at startup of SketchUp, the plugin is right available in the menu where you let it appear. And at the same time the plugin can (from thereof) also be reached if you assign a shortcut key to it. I wasn't sure whether "placing in the list" was done automaticaly or if you need to have some extra code in the plugin for the list. Example: I place plugin "AAA" in the folder. Looking at the code I see that "AAA" will show up in menu say "Draw". Looking at the shortcut list I can see that I can assign its use to a key. In my case I don't want to use my plugin through any menu but (say lazy as I am) by hitting a key. As it seems SU handles most of that for me. As long as I let it appear in a menu and than find it in the list of shortcuts for assigning it. Thank you Aerilius, for confirming TIG's answer. The idea I have (and have had for a long time) is simple and takes all you writers about two minutes to write. I just want to put this together myself, as simple as the idea is. Otherwise I'll never learn.
    • Wo3DanW

      Double wrong / sexual abuse punishment for the wrong person

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      Mike LuceyM
      I added my name and email to that cause. I hope others do likewise. It only takes a minute! There are far too many parts of the world that treat women as objects!
    • Wo3DanW

      Buiding Collapse in Shanghai (June 2009)

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    • Wo3DanW

      Dimension issue

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      Wo3DanW
      @tig said: Unfortunately dimensions have scant access in the Ruby API... Thanks TIG, I was afraid this would be the answer.
    • Wo3DanW

      I'm rich,...or am I?

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      @alan fraser said: Congratulations Gerrit. I'd send Mr. Moore your full bank account details...including passwords and pin numbers just as soon as you can, in order to get your hands on all that lovely money. evil brit
    • Wo3DanW

      Math module? Where is the information in API

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      GaieusG
      @unknownuser said: Now I get it! thanks- i had no idea sketchup used the old version So it seems this was the only thing that bothered you. Good.
    • Wo3DanW

      Add_arc etc.

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      thomthomT
      Probably be good to make a wrapper for the add_arc method.
    • Wo3DanW

      Loading script without restarting?

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      Wo3DanW
      Jim, I see you are the creater of this webconsole script. Thank you for this great tool. What you just wrote in previous post, is this about creating route different from the webconsole in SU, to let you write outside SU and then run these snippets inside SU? I'll have a better look and see if I can get it to work if I understand. The webconsole is a huge improvement for a poor soul like me. (I must have missed it since it is from 2006) Thanks again, Wo3Dan
    • Wo3DanW

      Congrats!

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      I can second that.
    • Wo3DanW

      DC2 following curved path

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      Wo3DanW
      Thanks Chris, I'm just experimenting to make movements less static (=follow different matematical rules other than straight lines). Along the way I should get more familiar with DC_syntax. The included dimensions aren't DC-features. Each of the four dimensions work with their own virtual intersection points on the axes. I posted about this weird behaviour (in SU6) way back, see: http://www.sketchucation.com/forums/scf/viewtopic.php?f=18&t=8315&p=49280&hilit=+virtual+intersection+#p49280 Fixing semy associated dimensions (so they will update again) was also in SU6. Probably already in SU5. Here they come in handy to see what (some of) the DC-values are doing. Looking forward to see what you come up with next! Wo3Dan
    • Wo3DanW

      Virtual intersection with associated dimensions

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      I didnt understand a single word of that. I never use those kinda' inferences. I stick to the classic 'Shift' while drawing the line.
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