Hello
I need to render some images now but if I install vray beta on Sketchup 2016 or 2017 sketchup won't open at all, it will only come up that I can send a bug report. If I install Vray 2.21 I get this message wish I don't now how to solve, anyone know a solution to one or both this problem?
Posts
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Can't open Sketchup then Vray 3.40.b2 is installed
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RE: Vray 3.4 Public Beta is Live
@tedvitale_cg said:
@vigge50 said:
Really nice function, thanks for integrate it. Have you any plans or tips on programs to link several panoramas together so you can easy swish between panoramas?
No plan on creating anything like that but I would go check out IrisVR's Scope App, I think it will be a good start for what you are looking for!
That app worked for a month but then the trail version ended they now want $40/month to upload your image wish I think is way to mush, any other tip of apps that you can use or do I just have to except that I need to pay a lot to see my panoramas as VR?
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Unknown green light flicker in some images
Hello
I wanted to do a animation but of some strange reson there some kind of green light in some places that changes in the pictures. Then you later put all together in a video it looks like the green light flicker and I have no idea what the light is coming from, anyone here have an idea?Here the light is over the kitchen, I know that it's maybe not so easy to see in two picture but can't upload all.
Here is a video there I have but it all together and as you can see it's green light over the kitchen, over the stair case. There is also something strange beside the fireplace.
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RE: Problem with different view angel
@baz said:
Try this:
Go back to the original file, choose the view you want, click the 'Zoom' button and make a note of the focal length in the measurements box.
Open your new file, click zoom and enter the number you noted. That will get your zoom value, you might have to orbit a bit to get a similar angelThanks, that solved the problem. Its a bit different between 21 and 71 degree
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Problem with different view angel
Hello
I had made a model and after installing Vray 3 a second time it wouldn't render, a picture that before took about 15 minutes go work for over a hour without much progress even if I didn't have any problem to render other models. At last I chose to copy all components over to another file and then I could render like before.The problem now is just that the view angel have change a lot both for what I see and the renders and I have no idea what the settings to change it is. Both have camera setting perspective.
This is how it was in the old file and how I want it to look.
This is how it became in the new file.
Is there anyone here that know what the problem could be? I have tried to take the picture on some place but it could be some differens.
This is outside picture there it easier to see but it's the same problem for inside picture and there you don't have so mush space zoom out. -
RE: Vray 3.4 Public Beta is Live
How do you activate fog, have tried to activate it but it don't make any different to the rendering, is there any settings that I have missed?
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RE: Vray 3.4 Public Beta is Live
@tedvitale_cg said:
Great video! Please let me know if you have questions about workflows or want to give any feedback about the product. I'll be looking forward to seeing your future posts and videos!
Also, just some info on Stereo 6:1, you don't have to have a special VR Headset, all you need is an iPhone or Android phone and a google cardboard. I typically use the Scope app (irisvr.com/scope) from iris VR (irisvr.com). You have to sign up for their website, but the rest is free! It's a very simple process. Upload your 6:1 to your user profile page then sign into the scope app and download the image to your mobile device. That's it! Your up and viewing!
I'd also recommend you turn on Fog in SketchUp and see what happens
Turn on fog, as the 18432*1536 was heavy enough without it and displacement?
Really nice function, thanks for integrate it. Have you any plans or tips on programs to link several panoramas together so you can easy swish between panoramas? -
RE: Make level difference notable
Now I start to get the results I want with the settings shared above.
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RE: Make level difference notable
I have now made a new render and it was better now even if there is room for improvements. The light down close to the ground is some lights I have now removed.
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RE: Make level difference notable
@panixia said:
Stay away from displacement as much as you can, at least for this basic stuff..
As Pbacot properly said, the render is overexposed, this also wash out details.. try to increase your shutter speed or something (it's hard to tell exactly wat's going on, if you don't share your settings for people who could help you).
Another thing i would strongly reccomend is to avoid full white/black/blue/green/red.
Looking at your screenshot, looks like you are using full white for doors and windows and also you are using something like 255,0,0 red for your walls. Try to keep any color value lower than 252 or something like this..
In order to get fine details like this, you should have a basic knowledge of the way in wich the sampler works.. BTW, in your antialiasing rollout, make sure you have the adptive DMC sampler selected.. then raise a bit the max subdivs (default value should be 4, try something like 8 or maybe also 16)
Be prepared for longer rendertime.. A good idea is to use the region render tool in the framebuffer to fine tune your parameters without having to wait forever the full render to finish..Have now change the color a little because it was indeed ful 255 red. What settings do you want me to share, I don't have mush knowledge when it comes to picture and camera settings.
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RE: Make level difference notable
Have now after some hours(started before my answer) get the picture wish is better but not as I had hoped. Should I try to change the settings or should I make a flat surface and then use displacement instead?
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RE: Make level difference notable
@panixia said:
or you can simply tick the ambient occlusion box in the gi tab
Why isn't that checked by default? Started to make a flat surface and then then make a displaysment picture to the matierial but this sounds mush simpler and looks good then I made a test, are rendering now on the model to see the result but takes some time.
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Make level difference notable
Hello
I have some problems with Vray there it's hard to see the offset in the wood panels, here are some picture.This is what I want it to look like.
This is how I have made it in sketchup
But when I render in sketchup it´s only possible to see the offset in smal parts of the picture.
Is there any settings I could change in Vray to make it look better or does I need to use photoshop or similar program?
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RE: Seeking Beta Tester for Virtual Reality Plugin
Sounds really nice, would love to test the function. Have you any plans to make it one time payment instead of subscription?
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RE: Why does all material get displacement?
That Solveig the problem, thansk for the tip.
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Create reverse 360 degree view
Hello
I found for some time ago the function of making a 360 degree view inside a model and then upload it on my website and I thought it was great because it makes a mush better felling of the model then a picture.
Now I thought that maybe it was possible to do the reverse, wish means that you could look at the model and rotate it like you can do in Sketchup Warehouse. Is this possible or does the hole model have to be uploded like the warehouse and without the possibility to use vray?If there doesn't exist a function its maybe possible to do a picture library with a lot of picture there it's easy to drag between several picture at ones and by that way make it feels that you rotate the object.
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RE: Black zones in Renders Vray ?! Plz help
Have you test to turn of shadows under "Global switchers"?
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RE: VRay is using only %17 of cpu!
Maybe a late answer but have you look at the RAM usage? Displacement eat a lot of memory and since I started testing displacement my ram usage use to go up to 95% and CPU to 20% and then I have 16 gb ram. That is a model of 40 MB, with a mush bigger model and some displacement it is sertanly ram usage that slows down the process.
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RE: Why does all material get displacement?
@peerman said:
Is the driveway in the same group as the grass? If so, you probably assigned the grass material to the group that includes the driveway. Cut the driveway out of the grass group and make it it's own. Make sure to assign the driveway material to this new group to make sure that the grass one is gone.
Hope this helps.Peter
Not the same group but the same component, will test to explode the component and see if it solves the problem.