very useful plugin!
Posts made by tridem
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RE: Lyon en 1700
OMG I didn't visited this forum for a very long, I couldn't believe your project was still in progress, I remember the first steps rendered with kerkythea many years ago... your dedication is impressive to me, congrats!
How do you manage such a big model? I guess there are a simplified basis and more than one file for the detailed buildings -
RE: Gramophone
@ely862me said:
The handle could recharge the phone...
Good idea indeed! I didn't thought at how it could work... actually it is a mere fantasy concept, just to stay in topic with the contest
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Gramophone
Hi all, I wanted to share my last free-time work, it's a model for a speed contest championship, 8 stages during the year, a week of time to submit the work. The topic of this stage was "when ancient meets modern...". Modeled with SU8, rendered in Thea.
I hope you like it
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RE: [Tutorial] How to use layered materials in Kerkythea
@aerilius said:
.. Here is a Kerkythea material pack which contains most materials from the Limburg monastery model.
http://rapidshare.com/files/333424289/Limburg.mat.zip
...thanks for sharing your GREAT work Aerilius!
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RE: NOX 0.4 free renderer
as I remember from earlier versions, although called "stand-alone" the scene can be exported only with a plugin for 3ds max and Blender.
I am wrong? Perhaps something changed in last update? Does anyone use it currently with SU? -
RE: NOX 0.4 free renderer
Indeed a great tool, almost unbelievable it's free... what I've always particularly liked is how it manages the lens effects, as DOF blurring and others, damn realistic. Too bad it doesn't work with sketchup
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RE: TEA TIME ( dedicated to tadema)
@richard said:
..I'd suggest you need bump map it induce the roughness!
I guess that way is far more difficult to be managed in KT, using layers as Massimo said is the best way.
I think Gilles has found a good workaround anyway, providing that the sum of the channels colours doesn't exceed 100% white in order to respect the mentioned law. -
RE: [REQ] Find X of One Point, Y of Another
Actually I think it works quite the same way, only you don't type 'x' or 'y' but choose a direction (that is, X direction means Y coordinate of the point selected)
- run the LINE tool
- move the cursor over the first reference point, don't click the LMB, just let the point becomes a green dot
- hit the arrow key (right for x direction)
- now the Y coordinate is locked, just go to the second reference point
- click the LMB, the line will start at desired X-Y point
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RE: [REQ] Find X of One Point, Y of Another
No need of plugin, Sketchup uses a "visual" way to do almost the same thing, by forcing along a direction. you just have to hit a arrow key (left, down, right) to lock the direction while drawing
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RE: Importing materials from Kerkythea
@unknownuser said:
"A file: 'C:\Program Files\Sketchup 2013\Plugins\kt_path.txt' could not be created. Please change permission for the folder\file"
...and if your old PC was running winXP, take into account that Vista manages admin permissions in a very different way
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RE: Importing materials from Kerkythea
As I know the SU2KT plugin ask for the kerkthea.exe path the first time you use it, in order to locate all the files it needs.
My answer is: are the material libraries installed correctly? Can you see them within KT? You should just copy the folders in the same position of previous PC... assuming that the systems are the same, since different OS or 32/64bit architecture have some difference in the directories. -
RE: The Bradley Watch
Thanks for your comments
@notareal said:
Interesting watch... now animate those ball-bearings
great idea...except that's definitely over my skills
I copied the band texture from the reference pictures (http://www.eone-time.com/images/clock-stop-motion.jpg)
adjusted a bit to make it seamless and applied as displacement map on Thea default scratched metal material (bump map for the animation, since Presto doesn't support displacement mapping yet) -
The Bradley Watch
I've read by chance the story of this watch and found it very stylish, perfect for a modeling and rendering exercise.
I've also made a turntable animation, Presto GPU engine 120 frames with 720px resolution in just 1h 40'with a GTX650, quite good I guess...
Hope you like it.
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RE: DraftSight, free 2D CAD
I tried several AutoCad alternatives, as I know these three (nanocad, doublecad, draftsight) are the best available, and I'd say are all enough gui-friendly for who comes from AC Lite. Though, I think DS has something more in terms of core engine as I noticed it manage very well models with a lot of entities, while the others becomes noticeable slow even when panning the view.
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RE: PluginStore for FireFox released
I've got it
it's all due to the private browsing settings, if I don't save browsing hystory the plugin doesn't work
...is it a correct behaviour? I always prefer don't save anything